LagoLunatic
9d8fa425b0
Fix JPN build
2025-04-25 20:49:52 -04:00
LagoLunatic
adc8a35063
d_grass OK
2025-04-25 20:44:34 -04:00
LagoLunatic
daf1badf85
d_a_syan OK
2025-04-25 19:44:25 -04:00
LagoLunatic
b0874059dd
d_s_menu OK on JPN and PAL
2025-04-25 19:32:23 -04:00
LagoLunatic
910686fbac
d_s_menu OK
2025-04-25 19:01:03 -04:00
LagoLunatic
8849340a01
d_a_kytag07 OK
2025-04-25 18:50:20 -04:00
LagoLunatic
341f329dde
d_a_obj_vgnfd OK, d_a_obj_doguu OK, clean up weak-but-not-inlined funcs in finished actors
2025-04-25 18:44:45 -04:00
Zeclos
0c6c84d675
D_a_obj_doguu ( #741 )
...
* createInit for now
* _create almost _draw
* push for now, some functions finished progress on others
* _execute matches
* privatecute matching
* cleanup, almost matched
* data almost matching
* added getStartFrame to mDoExt_baseAnm, everything but data 100% matching
* cleanup and marked as Equivalent in configure.py
* cleanup
2025-04-25 17:12:32 -04:00
LagoLunatic
fa7d4d2896
Fix relocation and data value mismatches
2025-04-24 14:53:58 -04:00
LagoLunatic
ce8d17ec08
Add an enum for action button icon status
2025-04-20 20:06:40 -04:00
LagoLunatic
7e77fd23e3
Minor d_camera match fixes
2025-04-19 15:19:57 -04:00
LagoLunatic
58ab930817
More inlines
...
Also update dtk-template
2025-04-19 13:55:59 -04:00
LagoLunatic
f74a03109f
d_a_ship documentation and inlines, couple more matches for player_ship
2025-04-17 19:06:06 -04:00
Jcw87
be0f59f361
d_mesg
2025-04-17 12:16:48 -07:00
LagoLunatic
7d0c280adf
player_grab 100%, cleanup
2025-04-17 00:53:33 -04:00
LagoLunatic
ad22472b1a
player misc cleanup and various match fixes
2025-04-16 20:26:40 -04:00
LagoLunatic
3a9eebd7ea
player_sword 100%, cleanup
2025-04-16 17:39:21 -04:00
LagoLunatic
38a6e76657
player checkFlg inline fix, player_pushpull cleanup
2025-04-16 16:50:11 -04:00
LagoLunatic
be81e109e9
One more player inline
2025-04-16 15:07:00 -04:00
LagoLunatic
ce1468c108
player enum and inlines and goto cleanup
2025-04-16 15:02:18 -04:00
LagoLunatic
1f049c0911
Move remaining class definitions to headers
2025-04-16 14:18:08 -04:00
LagoLunatic
36a3a2b660
More inlines, use sizeof for memcard structs
2025-04-16 13:53:30 -04:00
LagoLunatic
2f4c6f89b3
Bunch of inline fixes
2025-04-16 13:23:21 -04:00
LagoLunatic
da0ed4b78c
Fix dCamera_c::BG struct
2025-04-15 20:34:11 -04:00
Zeclos
35f479ae33
D_a_obj_iceisland ( #740 )
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* 100% matching
* cleanup
* cleanup, removed old comment
2025-04-15 03:34:55 -04:00
123456789758
70d9f5df10
d_a_player_main - 48% Matching. ( #739 )
...
Co-authored-by: < >
2025-04-14 17:17:47 -04:00
LagoLunatic
26015238ef
d_stage cleanup
2025-04-13 23:21:01 -04:00
LagoLunatic
4ac105c02d
JPN build fix, remove nonmatching comments
2025-04-12 23:27:17 -04:00
LagoLunatic
780d4e680a
d_drawlist OK, J2DPicture inline cleanup
2025-04-12 23:18:11 -04:00
LagoLunatic
e1898d3836
functionvalue 100%
2025-04-12 00:28:12 -04:00
Mattias Blum
5f287fcaee
d_camera 28% ( #732 )
...
* initial progress
* more progress
* more progress
* more progress
* more progress
* more progress
* more progress
* more progress
* more progress
* more progress
* more progress
* more progress
* fix outdated member names
* more progress
* more progress
* more progress
* more progress
* more progress
* more progress
* fixed deprecated member references
* more progress
* more progress
* more progress
* fix deprecated member references
* more progress
* more progress
* more progress
* more progress
* more progress
* check in for review
* remove comment
* initial PR changes
* more PR changes
* more PR changes
* added anonymous struct as class member
* reverted changes to `stage_camera2_data_class`
* added `dCamera_event_data`, `dCamera_monitoring_things` and `dCamera_DMC_system` from debug maps
* more progress
* more progress
* realmatch for `camera_draw`
* PR changes
* fix broken merge
* formatting
* Reverted change to `camSphChkdata` that caused `sph_chk_callback` match to regress
* Reverted change to `BG` struct that caused ctor and dtor match to regress
2025-04-11 16:37:42 -04:00
LagoLunatic
6aeaaef643
Added enum for Link's movement direction
2025-04-11 15:02:53 -04:00
LagoLunatic
309158e274
J3DModel inlines cleanup, procBottleSwing_init match, etc
2025-04-10 19:30:51 -04:00
Zeclos
0bb7ff4051
D_a_obj_smplbg ( #738 )
...
* small push
* everything is moslty matching
* logic matches, data doesnt
* 100% matching
* cleanup
2025-04-10 16:14:09 -04:00
LagoLunatic
556e578f23
Misc small cleanup
2025-04-09 01:49:35 -04:00
123456789758
072cb3a441
d_a_player_misc - Several matches/close matches across several files. ( #736 )
...
Co-authored-by: < >
2025-04-08 17:41:27 -04:00
LagoLunatic
cd777aa35b
object-particle OK
2025-04-08 17:03:42 -04:00
LagoLunatic
b9cc7a947e
player_vomit cleanup
2025-04-07 21:57:44 -04:00
d3c253dcef
d_a_player_rope.inc - Almost all matching except minor issues (also extra matches in d_a_player_vomit).
2025-04-05 22:14:32 -04:00
LagoLunatic
f9a862ae73
player_hang cleanup and fixes
2025-04-04 15:51:35 -04:00
LagoLunatic
6d7550f14a
player_whide 100%, player_ship fixes
2025-04-04 15:37:16 -04:00
LagoLunatic
924e87029d
d_a_player_sword cleanup and small match fixes
2025-04-04 13:19:42 -04:00
LagoLunatic
cda3f0c302
d_a_player_battle 100%
2025-04-03 17:56:52 -04:00
Zeclos
d16ee29425
D a w bird ( #733 )
...
* create functions
* actionend matched
* matched a func i think. progress on setstartpos
* progress on setstartpos, 2 small functions done
* rodata + actionselect
* 100% match
* cleanup
* configure.py matching
* removed unecessary cast
* removes the linker warning from arcname
* added the setaction inline. moved logic
* setAction now takes unsigned char
2025-04-03 17:34:13 -04:00
LagoLunatic
02f0aafbe4
Cleanup
2025-04-03 15:04:22 -04:00
LagoLunatic
458d027fc9
d_a_hookshot equivalent
2025-04-02 15:54:23 -04:00
LagoLunatic
4f6533b871
hookshot and player_hook cleanup, inlines
2025-04-01 23:25:03 -04:00
LagoLunatic
ada32b70e5
player_fan 100%
2025-04-01 22:00:24 -04:00
LagoLunatic
a8b40b2d74
Return cleanup
2025-04-01 21:08:50 -04:00
LagoLunatic
f2ff19c83e
player_fan 99%
2025-04-01 20:46:23 -04:00