LagoLunatic
102042628f
Process profiles and enums cleanup ( #1031 )
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* Fix some profile comments
* Add missing static for local visibility data
* Move proc name and draw priority enums to f_pc
* Add _e suffix to daObjBarrier_c proc enum
* Change proc name enum format to match TP
* Change draw prio enum format to match TP
* Change ItemNo enum format, finish fixing item names
* Revert static for cb1 hio
* Clean up formatting of profile comments
* Fix comment alignment
2026-05-26 00:11:58 -04:00
LagoLunatic
4e7634a693
Cleanup
2026-04-02 19:33:05 -04:00
Roland
60b0d94e2a
d_a_obj_auzu ( #935 )
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* 59% matching in .text
* d_a_obj_auzu 100% for demo and retail
* Named all fields of daObjAuzu::Act_c
* All fields named
2026-03-01 18:36:56 -05:00
LagoLunatic
d89fe27888
Use composition instead of inheritance for most f_op classes
2025-09-25 15:59:25 -04:00
LagoLunatic
bc9ab6c204
Demo: Link f_pc_profile_lst
2025-05-19 20:36:07 -04:00
LagoLunatic
7ac14b85a1
GXFifo OK
2025-05-16 14:34:46 -04:00
LagoLunatic
e71662caa0
More return types, set up all dBgS_MoveBgActor subclasses
2025-03-18 16:17:53 -04:00
LagoLunatic
822b13e57a
Add cPhs_State typedef and use it everywhere
2025-03-17 22:26:56 -04:00
fig02
864847dfd9
cleanup arg names in f_pc_manager ( #673 )
2024-08-08 11:38:53 -07:00
LagoLunatic
2def735282
Add fpc_ProcID type and use it for all process IDs
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See https://github.com/zeldaret/tp/pull/2173
2024-07-12 21:14:13 -04:00
LagoLunatic
61d9f474a5
Add extern declarations to headers for all global variables
2024-07-12 19:19:30 -04:00
LagoLunatic
0dd3f6e47c
Standardize process ID type to be uint
2024-03-11 19:03:47 -04:00
LagoLunatic
d0e8844b4b
Add uint typedef
2024-03-11 18:23:44 -04:00
LagoLunatic
029ddf6bb9
minor inline cleanup
2024-03-11 18:12:15 -04:00
LagoLunatic
443691603d
rename fopAc_ac_c member vars to match TP decomp
2024-03-08 21:31:41 -05:00
LagoLunatic
d5a3227301
misc matches
2024-02-02 01:24:11 -05:00
LagoLunatic
17cf09cc09
clean up some inlines
2024-01-18 00:26:06 -05:00
LagoLunatic
ec3f7f0198
misc minor cleanup (indentation, offset comments, etc)
2023-12-19 21:29:37 -05:00
LagoLunatic
725113992d
d_bg_s OK
2023-12-16 20:41:57 -05:00
LagoLunatic
a7aef34839
start d_a_bk
2023-12-02 01:28:24 -05:00
Jasper St. Pierre
a5641b0ba9
f_op_overlap cleanup, d_ovlp_fade progress
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remove a bunch of externs
2023-10-13 19:22:57 -07:00
Dylan Ascencio
4ae6468700
Name base_process_class.mUnk2 to mCreateResult, and add fpcM_CreateResult
2023-10-04 02:08:02 -04:00
Dylan Ascencio
9b32cb16eb
Initial work on mknjd
2023-09-24 21:52:35 -04:00
Jasper St. Pierre
a6126589f0
f_op_actor_mng progress
2023-09-22 22:10:16 -07:00
LagoLunatic
e806b15578
d_a_nh 75% done ( #49 )
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* d_a_nh 75% done
* More nh actions
2023-09-17 11:58:28 -07:00
Jasper St. Pierre
bf5c15e70a
f_op_kankyo_mng close
2023-09-11 20:41:53 -07:00
Jasper St. Pierre
9f6f0cad0a
profile updates
2023-09-11 16:59:30 -07:00
Jasper St. Pierre
0899971923
f_pc_manager, f_ap_game work
2023-09-09 22:40:48 -07:00
Jasper St. Pierre
5ea54cb071
f_pc mostly matching
2023-09-09 22:13:52 -07:00
Luke Street
adb95b135c
Import project
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Original repository: https://github.com/encounter/ww
2023-09-10 00:48:55 -04:00