LagoLunatic
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2def735282
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Add fpc_ProcID type and use it for all process IDs
See https://github.com/zeldaret/tp/pull/2173
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2024-07-12 21:14:13 -04:00 |
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LagoLunatic
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3e20d8d7c7
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d_a_bk stand2 matches
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2024-06-27 13:42:47 -04:00 |
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LagoLunatic
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3b40fd0132
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Add back unnamed namespace methods, all actors now compile again
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2024-04-22 17:51:41 -04:00 |
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LagoLunatic
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d0e8844b4b
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Add uint typedef
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2024-03-11 18:23:44 -04:00 |
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LagoLunatic
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e47938b60d
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d_a_bk work
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2024-02-29 16:28:38 -05:00 |
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LagoLunatic
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96513abb0a
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various fixes to get more actors to compile
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2023-12-30 18:59:57 -05:00 |
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LagoLunatic
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a7aef34839
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start d_a_bk
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2023-12-02 01:28:24 -05:00 |
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LagoLunatic
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1c5dad23a2
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Remove some unnecessary includes from headers
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2023-11-26 20:00:50 -05:00 |
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LagoLunatic
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6715b95c90
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Define empty structs/enums to get actors closer to compiling
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2023-11-25 16:27:51 -05:00 |
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LagoLunatic
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8a2bc19a89
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Better defaults for create/delete/execute/draw/isdelete
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2023-11-24 16:49:23 -05:00 |
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LagoLunatic
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471b881de8
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Automatically generate headers for all actors
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2023-11-24 12:44:06 -05:00 |
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