Better defaults for create/delete/execute/draw/isdelete

This commit is contained in:
LagoLunatic
2023-11-24 16:49:23 -05:00
parent d87b01b34a
commit 8a2bc19a89
560 changed files with 1984 additions and 1984 deletions
+4 -4
View File
@@ -5,16 +5,16 @@
class daAleaf_c : public fopAc_ac_c {
public:
void _delete() {}
inline BOOL _delete();
void CreateHeap();
void CreateInit();
void create_acorn();
void create_acorn_sub(bool);
void _create();
s32 _create();
void set_mtx();
void _execute();
void _draw();
BOOL _execute();
BOOL _draw();
public:
/* Place member variables here */
+2 -2
View File
@@ -5,8 +5,8 @@
class daAlldie_c : public fopAc_ac_c {
public:
void create() {}
void draw() {}
inline s32 create();
inline BOOL draw();
void setActio(unsigned char) {}
public:
+4 -4
View File
@@ -5,14 +5,14 @@
class daAmiProp_c : public fopAc_ac_c {
public:
void _delete();
BOOL _delete();
void CreateHeap();
void CreateInit();
void _create();
s32 _create();
void set_mtx();
void setMoveBGMtx();
void _execute();
void _draw();
BOOL _execute();
BOOL _draw();
public:
/* Place member variables here */
+4 -4
View File
@@ -5,10 +5,10 @@
class daArrow_Iceeff_c : public fopAc_ac_c {
public:
void _create() {}
void _delete() {}
void _draw() {}
void _execute() {}
inline s32 _create();
inline BOOL _delete();
inline BOOL _draw();
inline BOOL _execute();
void CreateHeap();
void CreateInit();
+4 -4
View File
@@ -5,10 +5,10 @@
class daArrow_Lighteff_c : public fopAc_ac_c {
public:
void _create() {}
void _delete() {}
void _draw() {}
void _execute() {}
inline s32 _create();
inline BOOL _delete();
inline BOOL _draw();
inline BOOL _execute();
void brk_play() {}
void setTopPos();
+3 -3
View File
@@ -5,15 +5,15 @@
class daAtdoor_c : public fopAc_ac_c {
public:
void draw() {}
void execute() {}
inline BOOL draw();
inline BOOL execute();
void setAction(unsigned char) {}
void getSwbit();
void CreateHeap();
void calcMtx();
void CreateInit();
void create();
s32 create();
public:
/* Place member variables here */
+4 -4
View File
@@ -28,12 +28,12 @@ public:
void setNpcID(int, unsigned int) {}
void setStart(unsigned char) {}
void _create();
s32 _create();
void createHeap();
void createInit();
void _delete();
void _draw();
void _execute();
BOOL _delete();
BOOL _draw();
BOOL _execute();
void executeWait();
void executeNormal();
void executeStart();
+4 -4
View File
@@ -5,9 +5,9 @@
class daBeam_c : public fopAc_ac_c {
public:
void _create() {}
void _delete() {}
void _draw() {}
inline s32 _create();
inline BOOL _delete();
inline BOOL _draw();
void beamCheck() {}
void beamOff() {}
void beamOn() {}
@@ -25,7 +25,7 @@ public:
void set_mtx();
void CreateHeap();
void CreateInit();
void _execute();
BOOL _execute();
void checkRange(csXyz*);
void move_search();
void fix_search();
+4 -4
View File
@@ -5,19 +5,19 @@
class daBFlower_c : public fopAc_ac_c {
public:
void _delete() {}
inline BOOL _delete();
void CreateHeap();
void CreateInit();
void init_bck_anm(short);
void _create();
s32 _create();
void set_mtx();
void _execute();
BOOL _execute();
void actLive();
void actDead();
void animPlay();
void setCollision();
void _draw();
BOOL _draw();
public:
/* Place member variables here */
+4 -4
View File
@@ -77,10 +77,10 @@ public:
void event0();
void dead();
void wait_action(void*);
void _draw();
void _execute();
void _delete();
void _create();
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
void CreateHeap();
public:
+3 -3
View File
@@ -45,7 +45,7 @@ public:
void keDraw();
void keCalc1(ke_c_s*, int);
void keCalc();
void draw();
BOOL draw();
void setTopRootPos(int);
void setBaseMatrix();
void checkNoDraw();
@@ -58,10 +58,10 @@ public:
void procMove();
void procThrow();
void procCarry();
void execute();
BOOL execute();
void bokoDelete();
void createHeap();
void create();
s32 create();
public:
/* 0x290 */ request_of_phase_process_class mPhs;
+1 -1
View File
@@ -7,7 +7,7 @@ class daBoomerang_blur_c : public fopAc_ac_c {
public:
void initBlur(float(*)[4], short);
void copyBlur(float(*)[4], short);
void draw();
BOOL draw();
public:
/* Place member variables here */
+3 -3
View File
@@ -18,9 +18,9 @@ public:
dComIfG_resDelete(&mPhs, m_arcname);
}
void create() {}
void draw() {}
void execute() {}
inline s32 create();
inline BOOL draw();
inline BOOL execute();
void set_mtx();
void set_anim(int, int, int);
+4 -4
View File
@@ -5,10 +5,10 @@
class daCanon_c : public fopAc_ac_c {
public:
void _create() {}
void _delete() {}
void _draw() {}
void _execute() {}
inline s32 _create();
inline BOOL _delete();
inline BOOL _draw();
inline BOOL _execute();
void checkProcess(void (daCanon_c::*)()) {}
void getCanonPtr() {}
void setProcess(void (daCanon_c::*)()) {}
+4 -4
View File
@@ -39,10 +39,10 @@ namespace daComing2 {
void coming_game_main();
void coming_process_init(short);
void coming_process_main();
void _create();
void _delete();
void _execute();
void _draw();
s32 _create();
BOOL _delete();
BOOL _execute();
BOOL _draw();
public:
/* Place member variables here */
+4 -4
View File
@@ -23,10 +23,10 @@ namespace daComing3 {
void collision_main();
void solidHeapCB(fopAc_ac_c*);
void create_heap();
void _create();
void _delete();
void _execute();
void _draw();
s32 _create();
BOOL _delete();
BOOL _execute();
BOOL _draw();
public:
/* Place member variables here */
+4 -4
View File
@@ -12,18 +12,18 @@ public:
void incNowItemNum() {}
void init() {}
void _delete();
BOOL _delete();
void CreateHeap();
void CreateInit();
void _create();
s32 _create();
void set_mtx();
void eventOrder();
void checkOrder();
void XyCheckCB(int);
void XyEventCB(int);
void _execute();
BOOL _execute();
void proc();
void _draw();
BOOL _draw();
void getMsg();
void next_msgStatus(unsigned long*);
+4 -4
View File
@@ -13,12 +13,12 @@ class daStandItem_c : public fopAc_ac_c {
public:
void getItemNo() const {}
void _delete();
BOOL _delete();
void CreateHeap();
void CreateInit();
void _create();
s32 _create();
void set_mtx();
void _execute();
BOOL _execute();
void itemProc();
void actionFobj00();
void actionFobj01();
@@ -41,7 +41,7 @@ public:
void mode_wait();
void mode_drop_init();
void mode_drop();
void _draw();
BOOL _draw();
public:
/* 0x290 */ request_of_phase_process_class mPhsDai;
+4 -4
View File
@@ -54,15 +54,15 @@ public:
void modeProc(Proc_e, Mode_e);
void setAnm();
void setWater();
void _execute();
BOOL _execute();
void drawAwa();
void drawSuikomi();
void drawDebug();
void _draw();
BOOL _draw();
void getArg();
void createInit();
void _create();
void _delete();
s32 _create();
BOOL _delete();
public:
/* 0x290 */ u8 field_0x290[0x574 - 0x290];
+4 -4
View File
@@ -20,11 +20,11 @@ public:
void modeDeathInit();
void modeDeath();
void modeProcCall();
void _execute();
void _draw();
BOOL _execute();
BOOL _draw();
void createInit();
void _create();
void _delete();
s32 _create();
BOOL _delete();
public:
/* Place member variables here */
+4 -4
View File
@@ -5,12 +5,12 @@
class daDekuItem_c : public fopAc_ac_c {
public:
void _delete();
BOOL _delete();
void CreateHeap();
void CreateInit();
void _create();
s32 _create();
void set_mtx();
void _execute();
BOOL _execute();
void mode_proc_call();
void mode_wait();
void mode_getdemo_init();
@@ -18,7 +18,7 @@ public:
void mode_getdemo();
void eventOrder();
void checkOrder();
void _draw();
BOOL _draw();
public:
/* Place member variables here */
+5 -5
View File
@@ -5,13 +5,13 @@
class daDitem_c : public fopAc_ac_c {
public:
void Delete() {}
inline BOOL Delete();
void chkArgFlag(unsigned char) {}
void clrFlag() {}
void create() {}
void draw() {}
void execute() {}
void isdelete() {}
inline s32 create();
inline BOOL draw();
inline BOOL execute();
inline BOOL isdelete();
void setOffsetPos(cXyz) {}
void setParticle();
+3 -3
View File
@@ -5,15 +5,15 @@
class daDemo_Kmm_c : public fopAc_ac_c {
public:
void draw() {}
void execute() {}
inline BOOL draw();
inline BOOL execute();
void setAction(unsigned char) {}
void CreateHeap();
void calcMtx();
void setAnime(int, int, float, float);
void CreateInit();
void create();
s32 create();
public:
/* Place member variables here */
+3 -3
View File
@@ -7,7 +7,7 @@
class daDoor10_c : public fopAc_ac_c {
public:
void checkFlag(unsigned short) {}
void execute() {}
inline BOOL execute();
void offFlag(unsigned short) {}
void onFlag(unsigned short) {}
void setAction(unsigned char) {}
@@ -34,9 +34,9 @@ public:
void closeEnd();
void calcMtx();
void CreateInit();
void create();
s32 create();
void demoProc();
void draw();
BOOL draw();
public:
/* 0x000 */ dDoor_info_c parent;
+3 -3
View File
@@ -8,7 +8,7 @@
class daDoor12_c : public fopAc_ac_c {
public:
void checkFlag(unsigned short) {}
void execute() {}
inline BOOL execute();
void offFlag(unsigned short) {}
void onFlag(unsigned short) {}
void setAction(unsigned char) {}
@@ -38,9 +38,9 @@ public:
void closeEnd();
void calcMtx();
void CreateInit();
void create();
s32 create();
void demoProc();
void draw();
BOOL draw();
public:
/* 0x000 */ dDoor_info_c parent;
+4 -4
View File
@@ -8,11 +8,11 @@ namespace daDummy {
public:
void solidHeapCB(fopAc_ac_c*);
void create_heap();
void _create();
void _delete();
s32 _create();
BOOL _delete();
void set_mtx();
void _execute();
void _draw();
BOOL _execute();
BOOL _draw();
public:
/* Place member variables here */
+3 -3
View File
@@ -5,9 +5,9 @@
class daFallRock_c : public fopAc_ac_c {
public:
void create() {}
void draw() {}
void execute() {}
inline s32 create();
inline BOOL draw();
inline BOOL execute();
void CreateHeap();
void set_mtx();
+3 -3
View File
@@ -5,9 +5,9 @@
class daFallRockTag_c : public fopAc_ac_c {
public:
void create() {}
void draw() {}
void execute() {}
inline s32 create();
inline BOOL draw();
inline BOOL execute();
void getData() {}
void createRock(cXyz*, cXyz*, csXyz*, int, unsigned long);
+4 -4
View File
@@ -5,15 +5,15 @@
class daFan_c : public fopAc_ac_c {
public:
void Delete();
BOOL Delete();
void CreateHeap();
void Create();
void _create();
s32 Create();
s32 _create();
void set_mtx();
void set_wind_length(float);
void set_cps(float);
void Execute(float(**)[3][4]);
void Draw();
BOOL Draw();
public:
/* Place member variables here */
+4 -4
View File
@@ -5,10 +5,10 @@
class daFire_c : public fopAc_ac_c {
public:
void _delete();
BOOL _delete();
void CreateInit();
void _create();
void _execute();
s32 _create();
BOOL _execute();
void search_wind();
void ctrlEffect();
void demo_proc();
@@ -20,7 +20,7 @@ public:
void execPlayFire();
void setDirParticle(cXyz*);
void checkCol();
void _draw();
BOOL _draw();
public:
/* Place member variables here */
+4 -4
View File
@@ -5,14 +5,14 @@
class daFloor_c : public fopAc_ac_c {
public:
void Delete();
BOOL Delete();
void CreateHeap();
void Create();
void _create();
s32 Create();
s32 _create();
void set_mtx();
void Execute(float(**)[3][4]);
void set_effect();
void Draw();
BOOL Draw();
public:
/* Place member variables here */
+4 -4
View File
@@ -103,16 +103,16 @@ public:
void setHoleEffect();
void holeExecute();
void setHoleScale(float, float, float);
void _execute();
BOOL _execute();
void MtxToRot(float(*)[4], csXyz*);
void debugDraw();
void holeDraw();
void bodyDraw();
void _draw();
BOOL _draw();
void getArg();
void createInit();
void _create();
void _delete();
s32 _create();
BOOL _delete();
public:
/* 0x2AC */ u8 m2AC[0x2C5 - 0x2AC];
+4 -4
View File
@@ -5,10 +5,10 @@
class daGhostship_c : public fopAc_ac_c {
public:
void _create() {}
void _delete() {}
void _draw() {}
void _execute() {}
inline s32 _create();
inline BOOL _delete();
inline BOOL _draw();
inline BOOL _execute();
void checkInShip() {}
void getAlpha() {}
void setMtx() {}
+4 -4
View File
@@ -5,10 +5,10 @@
class daGoal_Flag_c : public fopAc_ac_c {
public:
void _create() {}
void _delete() {}
void _draw() {}
void _execute() {}
inline s32 _create();
inline BOOL _delete();
inline BOOL _draw();
inline BOOL _execute();
void getRopePos(int, int) {}
void setAction(int (daGoal_Flag_c::*)()) {}
+4 -4
View File
@@ -7,10 +7,10 @@ class daGrid_c : public fopAc_ac_c {
public:
void force_calc_wind_rel_angle(short) {}
void _create();
void _delete();
void _execute();
void _draw();
s32 _create();
BOOL _delete();
BOOL _execute();
BOOL _draw();
public:
/* Place member variables here */
+4 -4
View File
@@ -45,12 +45,12 @@ public:
void lineCheck(cXyz*, cXyz*);
void checkTgHit();
void getWaterY();
void _execute();
BOOL _execute();
void drawDebug();
void _draw();
BOOL _draw();
void createInit();
void _create();
void _delete();
s32 _create();
BOOL _delete();
public:
/* 0x2AC */ u8 m2AC[0x2D4 - 0x2AC];
+4 -4
View File
@@ -26,15 +26,15 @@ public:
void modeHideInit();
void modeHide();
void deadCheckGy();
void _execute();
void _draw();
BOOL _execute();
BOOL _draw();
void createInitNoArer();
void createInit();
void getParam(unsigned long, unsigned char, unsigned char);
void getArg();
void checkGyCtrlExist();
void _create();
void _delete();
s32 _create();
BOOL _delete();
public:
/* Place member variables here */
+3 -3
View File
@@ -5,10 +5,10 @@
class daHmlif_c : public fopAc_ac_c {
public:
void Delete();
BOOL Delete();
void daHmlifDelete();
void CreateHeap();
void Create();
s32 Create();
void daHmlifCreate();
void set_mtx();
void Execute(float(**)[3][4]);
@@ -21,7 +21,7 @@ public:
void set_next_pnt();
void setNextPath();
void chkSwitchPathType();
void Draw();
BOOL Draw();
public:
/* Place member variables here */
+1 -1
View File
@@ -9,7 +9,7 @@
class daHookshot_shape : public J3DPacket {
public:
void draw();
BOOL draw();
daHookshot_shape() {}
~daHookshot_shape() {}
};
+4 -4
View File
@@ -5,19 +5,19 @@
class daHys_c : public fopAc_ac_c {
public:
void _create() {}
inline s32 _create();
void set_mtx() {}
void Delete();
BOOL Delete();
void CreateHeap();
void Create();
s32 Create();
void Execute(float(**)[3][4]);
void mode_proc_call();
void mode_wait();
void mode_sw_on_init();
void mode_sw_on();
void mode_wait_init();
void Draw();
BOOL Draw();
public:
/* Place member variables here */
+4 -4
View File
@@ -5,17 +5,17 @@
class daIlift_c : public fopAc_ac_c {
public:
void _delete();
BOOL _delete();
void CreateHeap();
void CreateInit();
void _create();
s32 _create();
void set_mtx();
void _execute();
BOOL _execute();
void lift_wave();
void path_move();
void lift_normal_move();
void set_next_pnt();
void _draw();
BOOL _draw();
public:
/* Place member variables here */
+4 -4
View File
@@ -9,10 +9,10 @@ public:
void setMtx();
void _createHeap();
void getArg();
void _execute();
void _draw();
void _create();
void _delete();
BOOL _execute();
BOOL _draw();
s32 _create();
BOOL _delete();
public:
/* 0x290 */ request_of_phase_process_class mPhs;
+3 -3
View File
@@ -6,7 +6,7 @@
class daKddoor_c : public fopAc_ac_c {
public:
void checkFlag(unsigned short) {}
void execute() {}
inline BOOL execute();
void offFlag(unsigned short) {}
void onFlag(unsigned short) {}
void setAction(unsigned char) {}
@@ -35,9 +35,9 @@ public:
void closeEnd();
void calcMtx();
void CreateInit();
void create();
s32 create();
void demoProc();
void draw();
BOOL draw();
public:
/* Place member variables here */
+4 -4
View File
@@ -5,10 +5,10 @@
class daKmon_c : public fopAc_ac_c {
public:
void _create() {}
void _delete() {}
void _draw() {}
void _execute() {}
inline s32 _create();
inline BOOL _delete();
inline BOOL _draw();
inline BOOL _execute();
void set_mtx();
void CreateHeap();
+3 -3
View File
@@ -8,7 +8,7 @@
class daKnob00_c : public fopAc_ac_c {
public:
void checkFlag(unsigned short) {}
void execute() {}
inline BOOL execute();
void nextAction() {}
void offFlag(unsigned short) {}
void onFlag(unsigned short) {}
@@ -26,7 +26,7 @@ public:
void chkException();
void calcMtx();
void CreateInit();
void create();
s32 create();
void setStart(float, float);
void setAngle();
void adjustmentProc();
@@ -42,7 +42,7 @@ public:
void actionInit();
void actionFigure();
void actionDead();
void draw();
BOOL draw();
public:
/* 0x000 */ dDoor_info_c parent;
+4 -4
View File
@@ -8,11 +8,11 @@ namespace daKomore {
public:
void solidHeapCB(fopAc_ac_c*);
void create_heap();
void _create();
void _delete();
s32 _create();
BOOL _delete();
void set_mtx();
void _execute();
void _draw();
BOOL _execute();
BOOL _draw();
public:
/* Place member variables here */
+4 -4
View File
@@ -5,21 +5,21 @@
class daLbridge_c : public fopAc_ac_c {
public:
void _delete() {}
inline BOOL _delete();
void CreateHeap();
void CreateInit();
void _create();
s32 _create();
void set_mtx();
void setMoveBGMtx();
void _execute();
BOOL _execute();
void sw_check();
void demo();
void appear_bridge();
void disappear_bridge();
void set_on_se();
void set_off_se();
void _draw();
BOOL _draw();
public:
/* Place member variables here */
+4 -4
View File
@@ -5,16 +5,16 @@
class daLlift_c : public fopAc_ac_c {
public:
void _delete();
BOOL _delete();
void CreateHeap();
void CreateInit();
void _create();
s32 _create();
void set_mtx();
void setMoveBGMtx();
void _execute();
BOOL _execute();
void emitterCtrl();
void MoveDownLift();
void _draw();
BOOL _draw();
public:
/* Place member variables here */
+2 -2
View File
@@ -9,8 +9,8 @@
class daLodbg_c : public fopAc_ac_c {
public:
void createHeap() {}
void draw() {}
void execute() {}
inline BOOL draw();
inline BOOL execute();
void setExecute(int (daLodbg_c::*)()) {}
void deleteModelData();
+4 -4
View File
@@ -5,15 +5,15 @@
class daLStair_c : public fopAc_ac_c {
public:
void _draw() {}
inline BOOL _draw();
void _delete();
BOOL _delete();
void CreateHeap();
void CreateInit();
void _create();
s32 _create();
void set_mtx();
void setMoveBGMtx();
void _execute();
BOOL _execute();
void demoMove();
void checkAppear();
void moveBG();
+4 -4
View File
@@ -5,10 +5,10 @@
class daLwood_c : public fopAc_ac_c {
public:
void _create() {}
void _delete() {}
void _draw() {}
void _execute() {}
inline s32 _create();
inline BOOL _delete();
inline BOOL _draw();
inline BOOL _execute();
void getYureScale() const {}
void getYureTimer() const {}
void setMoveBGMtx() {}
+4 -4
View File
@@ -5,21 +5,21 @@
class daMachine_c : public fopAc_ac_c {
public:
void _delete();
BOOL _delete();
void CreateHeap();
void CreateInit();
void path_move();
void set_next_pnt();
void search_wind_mill();
void set_speed();
void _create();
s32 _create();
void set_mtx();
void _execute();
BOOL _execute();
void attack();
void set_cube();
void set_body();
void set_at();
void _draw();
BOOL _draw();
public:
/* Place member variables here */
+2 -2
View File
@@ -7,8 +7,8 @@
class daMbdoor_c : public fopAc_ac_c {
public:
void draw() {}
void execute() {}
inline BOOL draw();
inline BOOL execute();
void setAction(unsigned char) {}
void calcMtx();
+3 -3
View File
@@ -7,8 +7,8 @@ class daMdoor_c : public fopAc_ac_c {
public:
void chkFlag(unsigned short) {}
void clrFlag(unsigned short) {}
void draw() {}
void execute() {}
inline BOOL draw();
inline BOOL execute();
void nextAction() {}
void setAction(unsigned char) {}
void setFlag(unsigned short) {}
@@ -22,7 +22,7 @@ public:
void smokeInit();
void smokeEnd();
void CreateInit();
void create();
s32 create();
void demoProc();
public:
+4 -4
View File
@@ -11,9 +11,9 @@ class dDlst_2DObject_c;
class daMgBoard_c : public fopAc_ac_c {
public:
void _create() {}
void _delete() {}
void _draw() {}
inline s32 _create();
inline BOOL _delete();
inline BOOL _draw();
void reqClearGame() {}
void set_mtx() {}
@@ -27,7 +27,7 @@ public:
void set_2dposition();
void CreateInit();
void MiniGameInit();
void _execute();
BOOL _execute();
void execGameMain();
void execEndGame();
void MinigameMain();
+4 -4
View File
@@ -10,13 +10,13 @@ namespace daMmusic {
void create_heap();
void Macore_is_playing();
void set_mtx();
void _create();
void _delete();
s32 _create();
BOOL _delete();
void init_se();
void manage_se(int);
void delete_se();
void _execute();
void _draw();
BOOL _execute();
BOOL _draw();
public:
/* Place member variables here */
+3 -3
View File
@@ -7,15 +7,15 @@
class daMtoge_c : public fopAc_ac_c {
public:
void draw() {}
void execute() {}
inline BOOL draw();
inline BOOL execute();
void setAction(unsigned char) {}
void getSwbit();
void CreateHeap();
void calcMtx();
void CreateInit();
void create();
s32 create();
public:
/* 0x290 */ request_of_phase_process_class mPhaseProcReq;
+4 -4
View File
@@ -56,10 +56,10 @@ public:
void wait_action1(void*);
void demo();
void shadowDraw();
void _draw();
void _execute();
void _delete();
void _create();
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
void create_Anm();
void create_wng_Anm();
void create_arm_Anm();
+4 -4
View File
@@ -9,12 +9,12 @@ public:
void getPhaseP() {}
void setResFlag(unsigned char) {}
void _create();
s32 _create();
void createHeap();
void createInit();
void _delete();
void _draw();
void _execute();
BOOL _delete();
BOOL _draw();
BOOL _execute();
void executeCommon();
void executeSetMode(unsigned char);
void executeWaitInit();
+4 -4
View File
@@ -84,10 +84,10 @@ public:
void wait_action2(void*);
void demo();
void shadowDraw();
void _draw();
void _execute();
void _delete();
void _create();
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
void bodyCreateHeap();
void itemCreateHeap();
void CreateHeap();
+4 -4
View File
@@ -5,10 +5,10 @@
class daNpcAuction_c : public fopAc_ac_c {
public:
void _create() {}
void _delete() {}
void _draw() {}
void _execute() {}
inline s32 _create();
inline BOOL _delete();
inline BOOL _draw();
inline BOOL _execute();
void getMdlNo() {}
void getPhaseP() {}
void getPiconOfsY() {}
+4 -4
View File
@@ -81,10 +81,10 @@ public:
void wait_action4(void*);
void demo();
void shadowDraw();
void _draw();
void _execute();
void _delete();
void _create();
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
void create_Anm();
void create_itm_Mdl();
void CreateHeap();
+4 -4
View File
@@ -96,10 +96,10 @@ public:
void wait_action4(void*);
void demo();
void shadowDraw();
void _draw();
void _execute();
void _delete();
void _create();
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
void create_Anm();
void create_prp_Anm();
void create_itm_Mdl();
+4 -4
View File
@@ -144,10 +144,10 @@ public:
void wait_actionA(void*);
void demo();
void shadowDraw();
void _draw();
void _execute();
void _delete();
void _create();
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
void create_Anm();
void create_hed_Anm();
void create_wng_Anm();
+4 -4
View File
@@ -15,12 +15,12 @@ public:
void setResFlag(unsigned char) {}
void nodeArmControl(J3DNode*, J3DModel*);
void _create();
s32 _create();
void createHeap();
void createInit();
void _delete();
void _draw();
void _execute();
BOOL _delete();
BOOL _draw();
BOOL _execute();
void executeCommon();
void executeSetMode(unsigned char);
void executeWaitInit();
+4 -4
View File
@@ -50,10 +50,10 @@ public:
void privateCut();
void demo_move();
void demo_end_init();
void _draw();
void _execute();
void _delete();
void _create();
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
void CreateHeap();
public:
+4 -4
View File
@@ -30,10 +30,10 @@ public:
void setGameGetRupee(short);
void TimerCountDown();
void shiwake_game_action(void*);
void _draw();
void _execute();
void _delete();
void _create();
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
void CreateHeap();
public:
+4 -4
View File
@@ -62,10 +62,10 @@ public:
void evn_mantan_init();
void privateCut();
void event_action(void*);
void _draw();
void _execute();
void _delete();
void _create();
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
void CreateHeap();
public:
+4 -4
View File
@@ -29,10 +29,10 @@ public:
void TimerCountDown();
void shiwake_game_action(void*);
void getdemo_action(void*);
void _draw();
void _execute();
void _delete();
void _create();
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
void CreateHeap();
public:
+4 -4
View File
@@ -25,10 +25,10 @@ public:
void talk01();
void pathMove();
void wait_action(void*);
void _create();
void _delete();
void _execute();
void _draw();
s32 _create();
BOOL _delete();
BOOL _execute();
BOOL _draw();
public:
/* Place member variables here */
+3 -3
View File
@@ -69,7 +69,7 @@ public:
void isTagCheckOK();
void setMessageAnimation(unsigned char);
void create();
s32 create();
void createHeap();
void setAction(int (daNpc_Cb1_c::**)(void*), int (daNpc_Cb1_c::*)(void*), void*);
void setWaitAction(void*);
@@ -163,8 +163,8 @@ public:
void lookBack(int);
void setBaseMtx();
void init();
void draw();
void execute();
BOOL draw();
BOOL execute();
public:
/* 0x4EC */ request_of_phase_process_class m4EC;
+4 -4
View File
@@ -57,10 +57,10 @@ public:
void wait_action1(void*);
void demo();
void shadowDraw();
void _draw();
void _execute();
void _delete();
void _create();
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
void create_Anm();
void create_prl_Anm();
void create_itm_Mdl();
+4 -4
View File
@@ -49,10 +49,10 @@ public:
void wait_action1(void*);
void wait_action2(void*);
void demo();
void _draw();
void _execute();
void _delete();
void _create();
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
void CreateHeap();
public:
+4 -4
View File
@@ -57,10 +57,10 @@ public:
void dummy_action(void*);
void RoomEffectSet();
void RoomEffectDelete();
void _draw();
void _execute();
void _delete();
void _create();
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
void CreateHeap();
public:
+4 -4
View File
@@ -39,8 +39,8 @@ public:
void setPointLightParam();
void createInit();
void _draw();
void _execute();
BOOL _draw();
BOOL _execute();
void checkBinCatch();
void position_move(float, float);
void BGCheck();
@@ -81,8 +81,8 @@ public:
void init_bigelf_change();
void bigelf_change();
void findPlayer();
void _delete();
void _create();
BOOL _delete();
s32 _create();
void CreateHeap();
void setMtx();
+4 -4
View File
@@ -50,10 +50,10 @@ public:
void wait_action1(void*);
void demo();
void shadowDraw();
void _draw();
void _execute();
void _delete();
void _create();
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
void bodyCreateHeap();
void itemCreateHeap();
void hat_CreateHeap();
+4 -4
View File
@@ -60,10 +60,10 @@ public:
void wait_2();
void wait_action1(void*);
void demo();
void _draw();
void _execute();
void _delete();
void _create();
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
void create_Anm();
void CreateHeap();
+4 -4
View File
@@ -52,10 +52,10 @@ public:
void wait_action1(void*);
void demo();
void shadowDraw();
void _draw();
void _execute();
void _delete();
void _create();
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
void bodyCreateHeap();
void CreateHeap();
+4 -4
View File
@@ -55,10 +55,10 @@ public:
void give02();
void preach();
void wait_action(void*);
void _draw();
void _execute();
void _delete();
void _create();
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
void CreateHeap();
public:
+4 -4
View File
@@ -40,10 +40,10 @@ public:
void wait_1();
void wait_action1(void*);
void demo();
void _draw();
void _execute();
void _delete();
void _create();
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
void create_Anm();
void create_lgt();
void CreateHeap();
+4 -4
View File
@@ -99,12 +99,12 @@ public:
void checkCutType(int, int);
void setAnimFromMsgNo(unsigned long);
void setAnm(int, float, int);
void _create();
s32 _create();
void CreateHeap();
void CreateInit();
void _delete();
void _execute();
void _draw();
BOOL _delete();
BOOL _execute();
BOOL _draw();
void chkAttention(cXyz, short);
void lookBack();
void setHitParticle(cXyz*, unsigned long);
+4 -4
View File
@@ -84,10 +84,10 @@ public:
void wait_action1(void*);
void demo();
void shadowDraw();
void _draw();
void _execute();
void _delete();
void _create();
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
void bodyCreateHeap();
void itemCreateHeap();
void CreateHeap();
+4 -4
View File
@@ -7,10 +7,10 @@
class daNpc_Kg1_c : public fopAc_ac_c {
public:
void _create() {}
void _delete() {}
void _draw() {}
void _execute() {}
inline s32 _create();
inline BOOL _delete();
inline BOOL _draw();
inline BOOL _execute();
void getAttentionBasePos() {}
void getEyePos() {}
void setAction(void (daNpc_Kg1_c::*)()) {}
+4 -4
View File
@@ -39,10 +39,10 @@ public:
void processMove();
void wait_action(void*);
void event_wait_action(void*);
void _create();
void _delete();
void _execute();
void _draw();
s32 _create();
BOOL _delete();
BOOL _execute();
BOOL _draw();
public:
/* Place member variables here */
+4 -4
View File
@@ -108,10 +108,10 @@ public:
void wait_action1(void*);
void demo();
void shadowDraw();
void _draw();
void _execute();
void _delete();
void _create();
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
void bodyCreateHeap();
void effcCreateHeap();
void CreateHeap();
+4 -4
View File
@@ -49,10 +49,10 @@ public:
void talk01();
void wait_action1(void*);
void demo();
void _draw();
void _execute();
void _delete();
void _create();
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
void CreateHeap();
public:
+4 -4
View File
@@ -122,10 +122,10 @@ public:
void wait_action4(void*);
void demo();
void shadowDraw();
void _draw();
void _execute();
void _delete();
void _create();
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
void create_Anm();
void create_hed_Anm();
void create_bln_Anm();
+4 -4
View File
@@ -52,10 +52,10 @@ public:
void wait_action1(void*);
void demo();
void shadowDraw();
void _draw();
void _execute();
void _delete();
void _create();
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
void CreateHeap();
public:
+4 -4
View File
@@ -76,10 +76,10 @@ public:
void seek_action(void*);
void hind_action(void*);
void visit_action(void*);
void _draw();
void _execute();
void _delete();
void _create();
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
void CreateHeap();
public:
+4 -4
View File
@@ -11,12 +11,12 @@ public:
void getPosFlag() {}
void setResFlag(unsigned char) {}
void _create();
s32 _create();
void createHeap();
void createInit();
void _delete();
void _draw();
void _execute();
BOOL _delete();
BOOL _draw();
BOOL _execute();
void executeCommon();
void executeSetMode(unsigned char);
void executeWaitInit();
+4 -4
View File
@@ -17,12 +17,12 @@ public:
void getPhaseP() {}
void setResFlag(unsigned char) {}
void _create();
s32 _create();
void createHeap();
void createInit();
void _delete();
void _draw();
void _execute();
BOOL _delete();
BOOL _draw();
BOOL _execute();
void executeCommon();
void executeSetMode(unsigned char);
void executeWaitInit();
+4 -4
View File
@@ -29,13 +29,13 @@ public:
void deleteShopItem();
void next_msgStatus(unsigned long*);
void anmAtr(unsigned short);
void _execute();
void _draw();
BOOL _execute();
BOOL _draw();
void createInit();
void setSmokeParticle();
void getArg();
void _create();
void _delete();
s32 _create();
BOOL _delete();
void _searchEsa(fopAc_ac_c*);
void cutProc();
void cutEatesaStart();
+4 -4
View File
@@ -68,10 +68,10 @@ public:
void wait_action2(void*);
void demo();
void shadowDraw();
void _draw();
void _execute();
void _delete();
void _create();
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
void create_Anm();
void create_hed_Mdl();
void CreateHeap();
+3 -3
View File
@@ -40,7 +40,7 @@ public:
void onWaterHit() {}
void setCattleRoomNo(signed char) {}
void create();
s32 create();
void createHeap();
void jointCheck(signed char);
void wakeupCheck();
@@ -123,10 +123,10 @@ public:
void lookBack(int, int, int);
void setBaseMtx();
void init();
void draw();
BOOL draw();
void animationPlay();
void smokeSet(unsigned short);
void execute();
BOOL execute();
public:
/* 0x4EC */ request_of_phase_process_class mPhs;
+4 -4
View File
@@ -27,13 +27,13 @@ public:
void minigameExplainCut();
void privateCut();
void setAttentionPos(cXyz*);
void _create();
s32 _create();
void CreateHeap();
void _delete();
BOOL _delete();
void getKajiID();
void kaji_anm();
void _execute();
void _draw();
BOOL _execute();
BOOL _draw();
void lookBack();
public:
+4 -4
View File
@@ -56,7 +56,7 @@ public:
void talk01();
void intro_action(void*);
void wait_action(void*);
void _execute();
BOOL _execute();
void draw_item(J3DModel*, signed char);
void drawDagger();
void drawHead();
@@ -64,12 +64,12 @@ public:
void drawP2a();
void drawP2b();
void drawP2c();
void _draw();
BOOL _draw();
void getArg();
void _createHeap();
void createInit();
void _create();
void _delete();
s32 _create();
BOOL _delete();
void cutProc();
void cutTalkStart(int);
void cutTalkProc(int);
+4 -4
View File
@@ -18,12 +18,12 @@ public:
void setResFlag(unsigned char) {}
void setTalk(unsigned char) {}
void _create();
s32 _create();
void createHeap();
void createInit();
void _delete();
void _draw();
void _execute();
BOOL _delete();
BOOL _draw();
BOOL _execute();
void executeCommon();
void executeSetMode(unsigned char);
void executeWaitInit();
+4 -4
View File
@@ -62,10 +62,10 @@ public:
void wait_action1(void*);
void demo();
void shadowDraw();
void _draw();
void _execute();
void _delete();
void _create();
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
void bodyCreateHeap();
void CreateHeap();
+4 -4
View File
@@ -14,12 +14,12 @@ public:
void setPosFlag(unsigned char) {}
void setResFlag(unsigned char) {}
void _create();
s32 _create();
void createHeap();
void createInit();
void _delete();
void _draw();
void _execute();
BOOL _delete();
BOOL _draw();
BOOL _execute();
void executeCommon();
void executeSetMode(unsigned char);
void executeWait();
+4 -4
View File
@@ -49,10 +49,10 @@ public:
void talk01();
void wait_action1(void*);
void demo();
void _draw();
void _execute();
void _delete();
void _create();
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
void CreateHeap();
public:

Some files were not shown because too many files have changed in this diff Show More