* Match dCloth_packet_c::setMtx
* Match dCloth_packet_c::setGlobalWind
* Match dCloth_packet_c::dCloth_packet_c constructor implementation
* Match dCloth_packet_c::getFactor and get_cloth_anim_sub_factor implementation
* Match dCloth_packet_c::cloth_move implementation
* Match dCloth_packet_c::setNrm implementation
* Match dCloth_packet_c::init and default_factor_checkCB implementation
* Match dCloth_packet_c::draw implementation
* Match dCloth_packet_c::cloth_draw implementation
* Match dCloth_packet_c::plot implementation
* Match dCloth_packet_c::TexObjLoad implementation
* Match dCloth_packet_c::TexObjInit implementation
* Match dCloth_packet_c::TevSetting implementation
* Match dCloth_packet_c::dCloth_packet_create implementation
* Match dCloth_packet_c::TevSetting implementation
* Match dCloth_packetXlu_c::TevSetting implementation and make dCloth_packet_c members protected
* Match dCloth_packetXlu_c::cloth_draw implementation
* Match dClothVobj03_c::cloth_copy implementation and update member definitions
* Match dClothVobj04_c, dClothVobj05_c, and dClothVobj07_0_c::cloth_copy implementations and update member definitions
* Match dClothVobj03_c::init implementation, update cloth_counter definitions, and add new member variables
* Match `dClothVobj04_c::init`, `dClothVobj05_c::init`, and `dClothVobj07_0_c::init` implementations, and add new member variables.
* Match `dClothVobj03_c::dClothVobj03_create` and constructor implementations, update member definitions, and add new logic checks.
* Match `dClothVobj03_c::cloth_move` implementation
* Match `dClothVobj04_c`, `dClothVobj05_c`, and `dClothVobj07_0_c::cloth_move` implementations
* Match `dClothVobj03_c`, `dClothVobj04_c`, `dClothVobj05_c`, and `dClothVobj07_0_c::TexObjInit` implementations, update member definitions, and initialize `mTlutObj`.
* Match `TexObjLoad` implementations for `dClothVobj03_c`, `dClothVobj04_c`, `dClothVobj05_c`, and `dClothVobj07_0_c`.
* Fix `dClothVobj04_c::cloth_move`
* Match `dClothVobj04_create`, `dClothVobj05_create`, and `dClothVobj07_0_create` implementations, update parameter definitions, and add new constructor logic.
* Update parameter names in `dClothVobj05_VtxFactorCB` and `dClothVobj07_0_VtxFactorCB` for consistency.
* Adjust parameter values in `dClothVobj05_create` and `dClothVobj07_0_create` for consistency with expected behavior.
* Match `dClothVobj05_VtxFactorCB` and `dClothVobj07_0_VtxFactorCB` implementations and update return logic.
* Fix constructors
* Refactor repetitive parameter assignments in `dCloth_packet_c` with `setParam` and `setWindPower` for cleaner and more maintainable code.
* Add `setFactorCheckCB` call in `dCloth_packet_c` initialization
* Refactor `dCloth_packet_c` and related classes to eliminate redundant success checks with `chkCreateBuff` helper method.
* Refactor `dCloth_packet_c` and related classes to use getter methods for cleaner access and rename methods for improved clarity.
* Simplify constructors for `dClothVobj03_c`, `dClothVobj04_c`, `dClothVobj05_c`, and `dClothVobj07_0_c` by removing redundant parameters.
* Replace `field_0x109` with `mIsIndoors` for improved clarity and consistency across `dCloth_packet_c` and related classes.
* Replace `VECDotProduct` with `inprod` method in `dCloth_packet_c` for improved readability and modern syntax usage.
* Make `top_pointer` and `cloth_counter` members private in multiple `dClothVobjXX_c` classes for encapsulation.
* Match cloth creation functions
* Add `l_alpha_matDL` assets and update `GXCallDisplayList` usage in `dCloth_packetXlu_c`
* Match dCloth_packet_c::init
* Match dCloth_packet_c::setNrm
* Refactor dCloth_packet_c to use mDoMtx_stack_c methods
* Match `get_cloth_anim_sub_factor` implementation in `dCloth_packet_c`.
* Refactor `getFactor` in `dCloth_packet_c` to use a bitmask for neighbor checks, enhancing code clarity and efficiency.
* Match dCloth_packet_c::cloth_move
* Match dCloth_packet_c::setGlobalWind
* Match dCloth_packet_c::plot implementation
* Remove unused virtual function declarations
* Update `d/d_cloth_packet.cpp` to Matching in configure.py
* Refactor field_0x108 and mIsIndoors to boolean types, rename, and add explanatory comments.
* Update `d/d_cloth_packet.cpp` to `MatchingFor("GZLE01")` in configure.py
* Add new material and alpha material configurations for `d_cloth_packet` across GZLP01, GZLJ01, and D44J01
* Update `d/d_cloth_packet.cpp` to `Matching` in configure.py
* Update `d/d_cloth_packet.cpp` to `MatchingFor("GZLE01", "GZLP01")` in configure.py
* Add conditional GXSetNumIndStages and resetVcdVatCache for non-JPN versions in `dCloth_packet_c::draw`
* Update `d/d_cloth_packet.cpp` to `MatchingFor("GZLJ01", "GZLE01", "GZLP01")` in configure.py
* Matched dCloth_packet_c::dCloth_packet_c for `VERSION_DEMO` in `d/d_cloth_packet.cpp`
* Matched dCloth_packet_c::cloth_move for `VERSION_DEMO` in `d/d_cloth_packet.cpp`
* Matched dCloth_packet_c::draw for `VERSION_DEMO` in `d/d_cloth_packet.cpp`
* Matched dCloth_packet_c::TexObjInit for `VERSION_DEMO` in `d/d_cloth_packet.cpp`
* Matched dClothVobjXX_c::TexObjInit for `VERSION_DEMO` in `d/d_cloth_packet.cpp`
* Update `d/d_cloth_packet.cpp` to `Matching` in configure.py
* Replaced direct member access with getter methods in `d/d_cloth_packet.cpp`
* Added `f` suffix to floating-point literals in `d/d_cloth_packet.cpp` for consistency.
* initial work on d_a_goal_flag
* Update config.yml to extract symbols from d_a_goal_flag; also add l_pos and l_texCoord
* 17% matching in .text
* daGoal_Flag_c::CreateHeap matched
* RopeMove 99%
* Update d_a_goal_flag.cpp
* getRacePath 100%
* 31% in .text
* 47% matching in .text
* 56% matching in .text
* 70% matching in .text
Add definitions to inlines in daGFlag_packet_c and fully matched some daGFlag_packet_c methods.
* 84% matching in .text
Match daGFlag_packet_c::draw
* 91% matching in .text
- Formatting tweaks
- Match TimerExecute
- Add fopMsgM_MiniGameTerminater_create inline
- Move daGoal_Flag_c::_create in the correct place to match .data
* d_a_goal_flag matching 100% for retail
* d_a_goal_flag demo 99%
* Resolve _create fakematch
* d_a_goal_flag demo matching 100%
* link d_a_goal_flag for demo
* Renaming of fields/variables and some refactoring
* Refactoring continued
- Change direct calls to VECDotProduct to cXyz::getDotProduct
* Named more HIO fields and packet fields
* Implement fopMsgM_MiniGameStarter_create
* Name all used HIO fields
* Named all fields in daGoal_Flag_c
* Finishing touches
This fixes "No linker command file input for section '.bss'" being printed by the linker for every TU that includes the weak .bss from the PCH but then it gets stripped out and doesn't appear in the final object.