Files
tww/include/d/actor/d_a_arrow_iceeff.h
2025-03-17 22:26:56 -04:00

34 lines
841 B
C++

#ifndef D_A_ARROW_ICEEFF_H
#define D_A_ARROW_ICEEFF_H
#include "f_op/f_op_actor.h"
#include "m_Do/m_Do_ext.h"
class daArrow_Iceeff_c : public fopAc_ac_c {
public:
inline cPhs_State _create();
inline bool _delete();
inline bool _draw();
inline bool _execute();
BOOL CreateHeap();
void CreateInit();
void set_mtx();
public:
/* 0x290 */ u32 field_0x290;
/* 0x294 */ u32 field_0x294;
/* 0x298 */ J3DModel* field_0x298[30];
/* 0x310 */ J3DModel* mpModel;
/* 0x314 */ Mtx field_0x314[30];
/* 0x8B4 */ cXyz field_0x8B4[30];
/* 0xA1C */ J3DAnmTextureSRTKey* field_0xA1C;
/* 0xA20 */ mDoExt_bckAnm mBck;
/* 0xA30 */ s32 field_0xA30;
/* 0xA34 */ f32 field_0xA34;
/* 0xA38 */ s32 field_0xA38;
/* 0xA3C */ u8 field_0xA3C;
}; // Size: 0xA40
#endif /* D_A_ARROW_ICEEFF_H */