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52 lines
1.2 KiB
C++
52 lines
1.2 KiB
C++
#ifndef D_A_OBJ_EBOMZO_H
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#define D_A_OBJ_EBOMZO_H
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#include "d/d_bg_s_movebg_actor.h"
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#include "d/d_cc_d.h"
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#include "d/d_a_obj.h"
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#include "JSystem/JParticle/JPAEmitter.h"
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namespace daObjEbomzo {
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class Act_c : public dBgS_MoveBgActor {
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public:
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enum Prm_e {
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PRM_SWSAVE_W = 8,
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PRM_SWSAVE_S = 0
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};
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int prm_get_swSave() const { return daObj::PrmAbstract(this, PRM_SWSAVE_W, PRM_SWSAVE_S); }
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virtual BOOL CreateHeap();
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virtual BOOL Create();
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virtual BOOL Delete();
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virtual BOOL Execute(Mtx**);
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virtual BOOL Draw();
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cPhs_State Mthd_Create();
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BOOL Mthd_Delete();
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void set_mtx();
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void init_mtx();
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void check();
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void demo();
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void fall();
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static Mtx M_tmp_mtx; //.bss 80810060
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static const char M_arcname[];
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public:
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/* 0x2C8 */ request_of_phase_process_class mPhs;
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/* 0x2D0 */ J3DModel* mpModel;
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/* 0x2D4 */ dCcD_Stts mStts;
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/* 0x310 */ dCcD_Sph mCollider;
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/* 0x43C */ s32 mMode;
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/* 0x440 */ s16 mXRotRate;
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/* 0x444 */ JPABaseEmitter* mpParticleEmitter;
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};
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};
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#endif /* D_A_OBJ_EBOMZO_H */
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