Files
tww/include/d/actor/d_a_obj_ebomzo.h
2025-03-17 22:26:56 -04:00

52 lines
1.2 KiB
C++

#ifndef D_A_OBJ_EBOMZO_H
#define D_A_OBJ_EBOMZO_H
#include "d/d_bg_s_movebg_actor.h"
#include "d/d_cc_d.h"
#include "d/d_a_obj.h"
#include "JSystem/JParticle/JPAEmitter.h"
namespace daObjEbomzo {
class Act_c : public dBgS_MoveBgActor {
public:
enum Prm_e {
PRM_SWSAVE_W = 8,
PRM_SWSAVE_S = 0
};
int prm_get_swSave() const { return daObj::PrmAbstract(this, PRM_SWSAVE_W, PRM_SWSAVE_S); }
virtual BOOL CreateHeap();
virtual BOOL Create();
virtual BOOL Delete();
virtual BOOL Execute(Mtx**);
virtual BOOL Draw();
cPhs_State Mthd_Create();
BOOL Mthd_Delete();
void set_mtx();
void init_mtx();
void check();
void demo();
void fall();
static Mtx M_tmp_mtx; //.bss 80810060
static const char M_arcname[];
public:
/* 0x2C8 */ request_of_phase_process_class mPhs;
/* 0x2D0 */ J3DModel* mpModel;
/* 0x2D4 */ dCcD_Stts mStts;
/* 0x310 */ dCcD_Sph mCollider;
/* 0x43C */ s32 mMode;
/* 0x440 */ s16 mXRotRate;
/* 0x444 */ JPABaseEmitter* mpParticleEmitter;
};
};
#endif /* D_A_OBJ_EBOMZO_H */