Files
LagoLunatic a3dd6ac9e1 Cleanup
2026-05-08 21:51:18 -04:00

135 lines
4.1 KiB
C++

#ifndef D_A_OBJ_EFF_H
#define D_A_OBJ_EFF_H
#include "d/d_a_obj.h"
#include "f_op/f_op_actor.h"
#include "f_op/f_op_actor_mng.h"
#include "d/d_particle.h"
#include "d/d_procname.h"
namespace daObjEff {
class Act_c : public fopAc_ac_c {
public:
typedef bool (Act_c::*CreateHeapProc)();
typedef BOOL (Act_c::*SetProc)();
typedef void (Act_c::*RemoveProc)();
typedef void (Act_c::*DieProc)();
enum Prm_e {
PRM_TYPE_W = 8,
PRM_TYPE_S = 0,
};
enum Type_e {
Type_BARREL_SMOKE_e = 0,
Type_STOOL_SMOKE_e = 1,
Type_SKULL_SMOKE_e = 2,
Type_LAND_SMOKE_e = 3,
Type_PINECONE_SMOKE_e = 4,
Type_WOODBOX_SMOKE_e = 5,
};
int prm_get_type() const { return daObj::PrmAbstract(this, PRM_TYPE_W, PRM_TYPE_S); }
static void make_barrel_smoke(cXyz* pos) { fopAcM_create(PROC_Obj_Eff, Type_BARREL_SMOKE_e, pos); }
static void make_stool_smoke(cXyz* pos) { fopAcM_create(PROC_Obj_Eff, Type_STOOL_SMOKE_e, pos); }
static void make_skull_smoke(cXyz* pos) { fopAcM_create(PROC_Obj_Eff, Type_SKULL_SMOKE_e, pos); }
static void make_land_smoke(cXyz* i_pos, f32 i_scale) {
cXyz scale(i_scale, i_scale, i_scale);
scale *= (5.0f / 3.0f);
fopAcM_create(PROC_Obj_Eff, Type_LAND_SMOKE_e, i_pos, -1, NULL, &scale);
}
static void make_pinecone_smoke(cXyz* pos) { fopAcM_create(PROC_Obj_Eff, Type_PINECONE_SMOKE_e, pos); }
static void make_woodBox_smoke(cXyz* pos) { fopAcM_create(PROC_Obj_Eff, Type_WOODBOX_SMOKE_e, pos); }
static BOOL solidHeapCB(fopAc_ac_c*);
bool create_heap_barrel_smoke();
bool create_heap_stool_smoke();
bool create_heap_skull_smoke();
bool create_heap_land_smoke();
bool create_heap_pinecone_smoke();
bool create_heap_woodBox_smoke();
bool create_heap();
BOOL eff_set_barrel_smoke();
BOOL eff_set_stool_smoke();
BOOL eff_set_skull_smoke();
BOOL eff_set_land_smoke();
BOOL eff_set_pinecone_smoke();
BOOL eff_set_woodBox_smoke();
BOOL eff_set();
cPhs_State _create();
void remove_barrel_smoke();
void remove_stool_smoke();
void remove_skull_smoke();
void remove_land_smoke();
void remove_pinecone_smoke();
void remove_woodBox_smoke();
void remove();
bool _delete();
void die_barrel_smoke();
void die_stool_smoke();
void die_skull_smoke();
void die_land_smoke();
void die_pinecone_smoke();
void die_woodBox_smoke();
void die();
bool _execute();
public:
/* 0x290 */ int mType;
/* 0x294 */ dPa_followEcallBack* mParticleCallback;
};
class BarrelSmokeCB : public dPa_smokeEcallBack {
public:
BarrelSmokeCB();
void execute(JPABaseEmitter*);
public:
/* 0x20 */ int field_0x20;
/* 0x24 */ static const GXColor original_color;
};
class StoolSmokeCB : public dPa_smokeEcallBack {
public:
StoolSmokeCB();
void execute(JPABaseEmitter*);
public:
/* 0x20 */ int field_0x20;
/* 0x24 */ static const GXColor original_color;
};
class SkullSmokeCB : public dPa_smokeEcallBack {
public:
SkullSmokeCB();
void execute(JPABaseEmitter*);
public:
/* 0x20 */ int field_0x20;
/* 0x24 */ static const GXColor original_color;
};
class LandSmokeCB : public dPa_smokeEcallBack {
public:
LandSmokeCB();
};
class PineconeSmokeCB : public dPa_smokeEcallBack {
public:
PineconeSmokeCB();
void execute(JPABaseEmitter*);
public:
/* 0x20 */ int field_0x20;
/* 0x24 */ static const GXColor original_color;
};
class WoodBoxSmokeCB : public dPa_smokeEcallBack {
public:
WoodBoxSmokeCB();
void execute(JPABaseEmitter*);
public:
/* 0x20 */ int field_0x20;
/* 0x24 */ static const GXColor original_color;
};
};
#endif /* D_A_OBJ_EFF_H */