* Fix some profile comments
* Add missing static for local visibility data
* Move proc name and draw priority enums to f_pc
* Add _e suffix to daObjBarrier_c proc enum
* Change proc name enum format to match TP
* Change draw prio enum format to match TP
* Change ItemNo enum format, finish fixing item names
* Revert static for cb1 hio
* Clean up formatting of profile comments
* Fix comment alignment
* park
* d_a_obj_eff OK
* OK for everything but demo.
* Update d_a_obj_eff.cpp
* Refactor daObjEff smoke effect callbacks and cleanup
Replaces direct member access and static_casts with virtual method calls for particle callbacks, improving type safety and maintainability. Updates function pointer arrays to use member function pointers with explicit class scope. Renames parameter enums for clarity and implements prm_get_type(). Changes mParticleCallback type to dPa_followEcallBack* for consistency. Also replaces direct alpha assignment with setGlobalAlpha().
* d_a_obj_eff OK for Kiosk / Demo
* Update f_pc_base.h
* Refactor particle effect functions to use setToon API
Replaces conditional logic and direct member assignments in smoke effect functions with unified calls to dComIfGp_particle_setToon and emitter setter methods. This simplifies the code, removes version-specific branches, and improves maintainability.
It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this.