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40 lines
897 B
C++
40 lines
897 B
C++
#ifndef D_A_OBJ_FIREWALL_H
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#define D_A_OBJ_FIREWALL_H
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#include "f_op/f_op_actor.h"
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class daObjFirewall_c : public fopAc_ac_c {
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public:
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void param_get_swSave() const {}
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void init_mtx();
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void solidHeapCB(fopAc_ac_c*);
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void create_heap();
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void registCollisionTable();
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void setPointLight();
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void particle_set();
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void particle_delete();
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void seStart(unsigned long);
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void set_se(bool);
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void seDelete();
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void set_pl_se();
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void setup_burn_up();
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void setup_put_the_fire_out();
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cPhs_State _create();
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bool _delete();
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void wait_act_proc();
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void wait2_act_proc();
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void wait3_act_proc();
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void appear_act_proc();
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void demo_end_wait_act_proc();
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void burn_wait_act_proc();
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void retire_act_proc();
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bool _execute();
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bool _draw();
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public:
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/* Place member variables here */
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};
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#endif /* D_A_OBJ_FIREWALL_H */
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