Files
tww/include/d/actor/d_a_obj_tapestry.h
2025-03-17 22:26:56 -04:00

119 lines
2.6 KiB
C++

#ifndef D_A_OBJ_TAPESTRY_H
#define D_A_OBJ_TAPESTRY_H
#include "f_op/f_op_actor.h"
class JPABaseEmitter;
class daObjTapestryDrawVtx_c;
class daObjTapestry_c {
public:
void is_switch() const {}
void on_switch() const {}
void param_get_evId() const {}
void param_get_swSave() const {}
void chk_appear();
void set_mtx();
void init_mtx();
void solidHeapCB(fopAc_ac_c*);
void create_heap();
void create_res_load();
void init_cc();
void set_cc_pos();
void checkCollision();
void set_eye_pos();
cPhs_State _create();
bool _delete();
void wait_act_proc();
void demo_request_act_proc();
void burn_act_proc();
void burn_act_init_proc();
void fine_act_init_proc();
void setup_action(int);
bool _execute();
bool _draw();
};
class daObjTapestryPLight_c : public fopAc_ac_c {
public:
void plight_delete();
void plight_move(cXyz, csXyz);
void plight_make();
void setPointLight(cXyz, csXyz);
public:
/* Place member variables here */
};
class daObjTapestryFireEff_c {
public:
void get_pos() const {}
void set_pos(const cXyz&) {}
void set_spd(const cXyz&) {}
void execute(JPABaseEmitter*);
};
class daObjTapestryDrawData_c {
public:
daObjTapestryDrawData_c();
void dl() const {}
void dl_size() const {}
void tex_coord() const {}
void ct_tex();
void ct_dl();
};
class daObjTapestryPacket_c {
public:
daObjTapestryPacket_c();
void set_wind_fun(const cXyz&) {}
void init(daObjTapestry_c*);
void update();
void calc_acc_spring_sub(const cXyz*, const cXyz*, float, float);
void calc_acc_spring(int, int);
void calc_acc_gravity();
void calc_acc_wave(int, int);
void calc_acc_hit(int, int);
void calc_spd(int, int);
void calc_pos_crr(int, int);
void calc_pos();
void calc_nrm();
void calc_wind();
void calc_hit();
void calc_fire_leap(int, int);
void calc_fire();
void calc(daObjTapestry_c*);
void set_hit(cXyz, cXyz, float, float, bool);
void get_now_pos(int, int);
void eff_start(int, int);
void eff_start_chk(int, int);
void eff_end();
void eff_pos();
void eff_delete();
void smokeCallback_init();
void smoke_set();
void smoke_move(fopAc_ac_c*);
void setup_vtx(daObjTapestryDrawVtx_c*);
void load_tex();
void setup_rendar();
void setup_tev_stage();
void setup_tevColReg(daObjTapestry_c*);
void draw();
};
class daObjTapestry_HIO_c {
public:
daObjTapestry_HIO_c();
public:
/* Place member variables here */
};
#endif /* D_A_OBJ_TAPESTRY_H */