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119 lines
2.6 KiB
C++
119 lines
2.6 KiB
C++
#ifndef D_A_OBJ_TAPESTRY_H
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#define D_A_OBJ_TAPESTRY_H
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#include "f_op/f_op_actor.h"
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class JPABaseEmitter;
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class daObjTapestryDrawVtx_c;
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class daObjTapestry_c {
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public:
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void is_switch() const {}
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void on_switch() const {}
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void param_get_evId() const {}
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void param_get_swSave() const {}
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void chk_appear();
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void set_mtx();
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void init_mtx();
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void solidHeapCB(fopAc_ac_c*);
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void create_heap();
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void create_res_load();
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void init_cc();
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void set_cc_pos();
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void checkCollision();
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void set_eye_pos();
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cPhs_State _create();
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bool _delete();
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void wait_act_proc();
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void demo_request_act_proc();
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void burn_act_proc();
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void burn_act_init_proc();
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void fine_act_init_proc();
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void setup_action(int);
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bool _execute();
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bool _draw();
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};
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class daObjTapestryPLight_c : public fopAc_ac_c {
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public:
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void plight_delete();
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void plight_move(cXyz, csXyz);
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void plight_make();
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void setPointLight(cXyz, csXyz);
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public:
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/* Place member variables here */
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};
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class daObjTapestryFireEff_c {
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public:
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void get_pos() const {}
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void set_pos(const cXyz&) {}
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void set_spd(const cXyz&) {}
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void execute(JPABaseEmitter*);
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};
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class daObjTapestryDrawData_c {
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public:
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daObjTapestryDrawData_c();
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void dl() const {}
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void dl_size() const {}
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void tex_coord() const {}
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void ct_tex();
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void ct_dl();
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};
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class daObjTapestryPacket_c {
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public:
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daObjTapestryPacket_c();
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void set_wind_fun(const cXyz&) {}
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void init(daObjTapestry_c*);
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void update();
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void calc_acc_spring_sub(const cXyz*, const cXyz*, float, float);
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void calc_acc_spring(int, int);
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void calc_acc_gravity();
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void calc_acc_wave(int, int);
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void calc_acc_hit(int, int);
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void calc_spd(int, int);
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void calc_pos_crr(int, int);
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void calc_pos();
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void calc_nrm();
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void calc_wind();
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void calc_hit();
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void calc_fire_leap(int, int);
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void calc_fire();
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void calc(daObjTapestry_c*);
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void set_hit(cXyz, cXyz, float, float, bool);
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void get_now_pos(int, int);
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void eff_start(int, int);
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void eff_start_chk(int, int);
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void eff_end();
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void eff_pos();
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void eff_delete();
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void smokeCallback_init();
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void smoke_set();
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void smoke_move(fopAc_ac_c*);
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void setup_vtx(daObjTapestryDrawVtx_c*);
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void load_tex();
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void setup_rendar();
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void setup_tev_stage();
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void setup_tevColReg(daObjTapestry_c*);
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void draw();
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};
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class daObjTapestry_HIO_c {
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public:
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daObjTapestry_HIO_c();
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public:
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/* Place member variables here */
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};
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#endif /* D_A_OBJ_TAPESTRY_H */
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