Files
tww/include/d/actor/d_a_obj_usovmc.h
2025-03-17 22:26:56 -04:00

32 lines
777 B
C++

#ifndef D_A_OBJ_USOVMC_H
#define D_A_OBJ_USOVMC_H
#include "f_op/f_op_actor.h"
#include "d/d_bg_s_movebg_actor.h"
namespace daObjUsovmc {
class Act_c : public dBgS_MoveBgActor {
public:
virtual BOOL CreateHeap() /* override */;
virtual BOOL Create() /* override */;
virtual BOOL Delete() /* override */;
virtual BOOL Execute(Mtx**) /* override */;
virtual BOOL Draw() /* override */;
cPhs_State Mthd_Create();
BOOL Mthd_Delete();
void set_mtx();
void init_mtx();
public:
static const char M_arcname[];
static Mtx M_tmp_mtx;
public:
/* 0x2C8 */ request_of_phase_process_class mPhs;
/* 0x2D0 */ J3DModel* mModel;
};
};
#endif /* D_A_OBJ_USOVMC_H */