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50 lines
1.1 KiB
C++
50 lines
1.1 KiB
C++
#ifndef D_A_OBJ_VTIL_H
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#define D_A_OBJ_VTIL_H
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#include "f_op/f_op_actor.h"
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class daObjVtil_c : public fopAc_ac_c {
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public:
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void camera_off() {}
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void check_ev_bit() const; // weak but not inlined?
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void prm_get_type() const {}
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void solidHeapCB(fopAc_ac_c*);
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void create_heap();
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cPhs_State _create();
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bool _delete();
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void tell_agb_attack();
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void tell_agb_sink();
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void init_mtx();
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void init_co();
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void init_bgc();
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void renew_attention_pos();
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void make_smoke();
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void se_smoke();
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void make_splash();
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void se_splash();
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void set_sound(int, int) const;
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void to_wait_mode();
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void mode_wait();
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void to_carry_mode();
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void mode_carry();
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void to_throw_mode();
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void calc_throw(float*, float*, float*) const;
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void mode_throw();
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void to_sink_mode();
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void mode_sink();
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void hit_co();
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void check_sink();
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void check_sink_end();
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void hit_bg();
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void make_vib();
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void check_circle();
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bool _execute();
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bool _draw();
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public:
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/* Place member variables here */
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};
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#endif /* D_A_OBJ_VTIL_H */
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