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* d_a_sk * PR --------- Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
30 lines
659 B
C++
30 lines
659 B
C++
#ifndef D_A_SK_H
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#define D_A_SK_H
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#include "f_op/f_op_actor.h"
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#include "d/d_cc_d.h"
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class mDoExt_McaMorf;
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struct sk_class {
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/* 0x000 */ fopEn_enemy_c actor;
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/* 0x2AC */ request_of_phase_process_class mPhase;
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/* 0x2B4 */ u8 m2B4;
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/* 0x2B5 */ u8 m2B5;
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/* 0x2B8 */ mDoExt_McaMorf* mpMorf;
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/* 0x2BC */ bool m2BC;
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/* 0x2BE */ s16 m2BE;
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#if VERSION > VERSION_DEMO
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/* 0x2C0 */ s16 m2C0;
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#endif
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/* 0x2C2 */ csXyz m2C2[4];
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/* 0x2DC */ cXyz m2DC[4];
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/* 0x30C */ dCcD_Stts mStts;
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/* 0x348 */ dCcD_Sph m348[5];
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#if VERSION > VERSION_DEMO
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/* 0x924 */ JntHit_c* m924;
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#endif
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}; // size = 0x928
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#endif /* D_A_SK_H */
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