Files
tww/include/d/actor/d_a_obj_leaves.h
T

34 lines
825 B
C++

#ifndef D_A_OBJ_LEAVES_H
#define D_A_OBJ_LEAVES_H
#include "f_op/f_op_actor.h"
#include "d/d_cc_d.h"
class daObjLeaves_c : public fopAc_ac_c {
public:
void param_get_itemNo() const {}
void param_get_itemSaveBitNo() const {}
void param_get_swSave() const {}
void param_on_swSave() const {}
void chk_appear();
void init_mtx();
void birthEffect(int, cXyz*, csXyz*, _GXColor*);
void solidHeapCB(fopAc_ac_c*);
void create_heap();
void tg_hitCallback(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*);
s32 _create();
BOOL _delete();
void wait_proc();
void alpha_calc_start_wait_proc();
void item_set_wait_proc();
void retire_wait_proc();
BOOL _execute();
BOOL _draw();
public:
/* Place member variables here */
};
#endif /* D_A_OBJ_LEAVES_H */