Files
tww/include/d/actor/d_a_obj_tntrap.h
T

47 lines
1.2 KiB
C++

#ifndef D_A_OBJ_TNTRAP_H
#define D_A_OBJ_TNTRAP_H
#include "f_op/f_op_actor.h"
class daObjTnTrap_c : public fopAc_ac_c {
public:
void param_get_arg0() const {}
void param_get_mapType() const {}
void param_get_swSave() const {}
void param_get_swSave2() const {}
void chk_appear();
void set_mtx();
void solidHeapCB(fopAc_ac_c*);
void create_heap();
void particle_set(int, float);
void particle_delete(int);
void set_se();
void set_tri(int);
void chk_event_flg();
void set_em_set_offsetY();
s32 _create();
BOOL _delete();
void trap_off_wait_act_proc();
void trap_on_wait_act_proc();
void demo_regist_wait_act_proc();
void demo_wait_act_proc();
void demo_wait2_act_proc();
void demo_end_wait_act_proc();
void hide_wait_act_proc();
void dummy_proc();
void trap_off_wait_act_init_proc();
void trap_on_wait_act_init_proc();
void demo_regist_wait_act_init_proc();
void demo_wait2_act_init_proc();
void demo_end_wait_act_init_proc();
void setup_action(int);
BOOL _execute();
BOOL _draw();
public:
/* Place member variables here */
};
#endif /* D_A_OBJ_TNTRAP_H */