mirror of
https://github.com/zeldaret/tww.git
synced 2026-05-23 06:54:16 -04:00
38 lines
769 B
C++
38 lines
769 B
C++
#ifndef D_A_OBJ_TRAP_H
|
|
#define D_A_OBJ_TRAP_H
|
|
|
|
#include "f_op/f_op_actor.h"
|
|
|
|
class daObjTrap_c : public fopAc_ac_c {
|
|
public:
|
|
void check_shine() const {}
|
|
void start_shine() {}
|
|
void stop_shine() {}
|
|
|
|
void solidHeapCB(fopAc_ac_c*);
|
|
void create_heap();
|
|
s32 _create();
|
|
BOOL _delete();
|
|
void init_mtx();
|
|
void set_co_pos();
|
|
void get_ground();
|
|
void circle_search();
|
|
void set_move_info();
|
|
void check_arrival();
|
|
void check_wall();
|
|
void check_block_target_pos(cXyz*);
|
|
void check_block(cXyz);
|
|
void set_vib_mode();
|
|
void vibrate();
|
|
void bound();
|
|
void set_shine();
|
|
void shine_move();
|
|
BOOL _execute();
|
|
BOOL _draw();
|
|
|
|
public:
|
|
/* Place member variables here */
|
|
};
|
|
|
|
#endif /* D_A_OBJ_TRAP_H */
|