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36 lines
652 B
C++
36 lines
652 B
C++
#ifndef D_A_TITLE_H
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#define D_A_TITLE_H
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#include "f_op/f_op_actor.h"
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class daTitle_proc_c {
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public:
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daTitle_proc_c();
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~daTitle_proc_c();
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void proc_init3D();
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void proc_init2D();
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void setEnterMode();
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void set_mtx();
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void calc_2d_alpha();
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void proc_execute();
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void model_draw();
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void proc_draw();
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BOOL draw();
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static void daTitle_Kirakira_Sound_flag_on();
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static bool daTitle_Kirakira_Sound_flag;
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};
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class daTitle_c : public fopAc_ac_c {
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public:
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inline s32 create();
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inline BOOL draw();
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inline BOOL execute();
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public:
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/* Place member variables here */
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};
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#endif /* D_A_TITLE_H */
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