Files
tww/include/d/actor/d_a_daiocta.h
T
2025-03-17 22:26:56 -04:00

82 lines
1.6 KiB
C++

#ifndef D_A_DAIOCTA_H
#define D_A_DAIOCTA_H
#include "f_op/f_op_actor.h"
class J3DNode;
class daDaiocta_c : public fopAc_ac_c {
public:
enum Proc_e {
};
enum Mode_e {
};
u8 getSw() { return mSwitchNo; }
void _coHit(fopAc_ac_c*);
void _nodeControl(J3DNode*, J3DModel*);
void _createHeap();
void createAwaHeap();
void createSuikomiHeap();
void createBodyHeap();
void createArrowHitHeap();
void setMtx();
void setSuikomiMtx();
void setAwaMtx();
void initMtx();
void setEffect(unsigned short);
void setAwaRandom(int);
void initAwa();
void execAwa();
void isLivingEye();
void isDead();
void isDamageEye();
void isDamageBombEye();
void setRotEye();
void setCollision();
void modeHideInit();
void modeHide();
void modeAppearInit();
void modeAppear();
void modeWaitInit();
void modeWait();
void modeDamageInit();
void modeDamage();
void modeDamageBombInit();
void modeDamageBomb();
void modeDemoInit();
void modeDemo();
void modeDeleteInit();
void modeDelete();
void modeProc(Proc_e, Mode_e);
void setAnm();
void setWater();
bool _execute();
void drawAwa();
void drawSuikomi();
void drawDebug();
bool _draw();
void getArg();
void createInit();
cPhs_State _create();
bool _delete();
public:
/* 0x290 */ u8 field_0x290[0x574 - 0x290];
/* 0x574 */ u8 mSwitchNo;
};
class daDaiocta_HIO_c {
public:
daDaiocta_HIO_c();
public:
/* Place member variables here */
};
#endif /* D_A_DAIOCTA_H */