mirror of
https://github.com/zeldaret/tww.git
synced 2026-06-03 02:28:37 -04:00
82 lines
1.6 KiB
C++
82 lines
1.6 KiB
C++
#ifndef D_A_DAIOCTA_H
|
|
#define D_A_DAIOCTA_H
|
|
|
|
#include "f_op/f_op_actor.h"
|
|
|
|
class J3DNode;
|
|
|
|
class daDaiocta_c : public fopAc_ac_c {
|
|
public:
|
|
enum Proc_e {
|
|
|
|
};
|
|
|
|
enum Mode_e {
|
|
|
|
};
|
|
|
|
u8 getSw() { return mSwitchNo; }
|
|
|
|
void _coHit(fopAc_ac_c*);
|
|
void _nodeControl(J3DNode*, J3DModel*);
|
|
void _createHeap();
|
|
void createAwaHeap();
|
|
void createSuikomiHeap();
|
|
void createBodyHeap();
|
|
void createArrowHitHeap();
|
|
void setMtx();
|
|
void setSuikomiMtx();
|
|
void setAwaMtx();
|
|
void initMtx();
|
|
void setEffect(unsigned short);
|
|
void setAwaRandom(int);
|
|
void initAwa();
|
|
void execAwa();
|
|
void isLivingEye();
|
|
void isDead();
|
|
void isDamageEye();
|
|
void isDamageBombEye();
|
|
void setRotEye();
|
|
void setCollision();
|
|
void modeHideInit();
|
|
void modeHide();
|
|
void modeAppearInit();
|
|
void modeAppear();
|
|
void modeWaitInit();
|
|
void modeWait();
|
|
void modeDamageInit();
|
|
void modeDamage();
|
|
void modeDamageBombInit();
|
|
void modeDamageBomb();
|
|
void modeDemoInit();
|
|
void modeDemo();
|
|
void modeDeleteInit();
|
|
void modeDelete();
|
|
void modeProc(Proc_e, Mode_e);
|
|
void setAnm();
|
|
void setWater();
|
|
bool _execute();
|
|
void drawAwa();
|
|
void drawSuikomi();
|
|
void drawDebug();
|
|
bool _draw();
|
|
void getArg();
|
|
void createInit();
|
|
cPhs_State _create();
|
|
bool _delete();
|
|
|
|
public:
|
|
/* 0x290 */ u8 field_0x290[0x574 - 0x290];
|
|
/* 0x574 */ u8 mSwitchNo;
|
|
};
|
|
|
|
class daDaiocta_HIO_c {
|
|
public:
|
|
daDaiocta_HIO_c();
|
|
|
|
public:
|
|
/* Place member variables here */
|
|
};
|
|
|
|
#endif /* D_A_DAIOCTA_H */
|