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21 lines
292 B
C++
21 lines
292 B
C++
#ifndef D_A_HIMO3_H
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#define D_A_HIMO3_H
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#include "f_op/f_op_actor.h"
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struct himo3_s {
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};
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class himo3_class : public fopAc_ac_c {
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public:
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void getPlayerMoveLength() {}
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void setActorHang(cXyz, short);
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public:
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/* Place member variables here */
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};
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#endif /* D_A_HIMO3_H */
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