Files
tww/include/d/actor/d_a_himo3.h
T
2024-01-18 00:57:34 -05:00

21 lines
292 B
C++

#ifndef D_A_HIMO3_H
#define D_A_HIMO3_H
#include "f_op/f_op_actor.h"
struct himo3_s {
};
class himo3_class : public fopAc_ac_c {
public:
void getPlayerMoveLength() {}
void setActorHang(cXyz, short);
public:
/* Place member variables here */
};
#endif /* D_A_HIMO3_H */