Files
tww/include/d/actor/d_a_npc_gp1.h
T
2025-03-17 22:26:56 -04:00

90 lines
2.0 KiB
C++

#ifndef D_A_NPC_GP1_H
#define D_A_NPC_GP1_H
#include "f_op/f_op_actor.h"
class J3DNode;
class daNpc_Gp1_c : public fopAc_ac_c {
public:
struct anm_prm_c {
};
void nodeGp1Control(J3DNode*, J3DModel*);
void init_GP1_0();
void createInit();
void setMtx(bool);
void anmNum_toResID(int);
void btpNum_toResID(int);
void setBtp(bool, int);
void iniTexPttrnAnm(bool);
void plyTexPttrnAnm();
void setAnm_tex(signed char);
void setAnm_anm(anm_prm_c*);
void setAnm_NUM(int, int);
void setAnm();
void chg_anmTag();
void control_anmTag();
void chg_anmAtr(unsigned char);
void control_anmAtr();
void setAnm_ATR(int);
void anmAtr(unsigned short);
void eventOrder();
void checkOrder();
void chk_talk();
void chk_partsNotMove();
void chk_forceTlkArea();
void lookBack();
void next_msgStatus(unsigned long*);
void getMsg_GP1_0();
void getMsg();
void chkAttention();
void setAttention(bool);
void searchByID(fpc_ProcID);
void partner_srch_sub(void* (*)(void*, void*));
void partner_srch();
void ctrl_WAITanm();
void gp_movPass();
void gp_clcMovSpd();
void gp_nMove();
void create_rupee();
void charDecide(int);
void eInit_INI_KAERE_KAERE_();
void eInit_END_KAERE_KAERE_();
void event_actionInit(int);
void event_action();
void privateCut(int);
void endEvent();
void isEventEntry();
void event_proc(int);
void set_action(int (daNpc_Gp1_c::*)(void*), void*);
void setStt(signed char);
void wait_1();
void talk_1();
void walk_1();
void hair_1();
void wait_2();
void wait_action1(void*);
void demo();
bool _draw();
bool _execute();
bool _delete();
cPhs_State _create();
void create_Anm();
void CreateHeap();
public:
/* Place member variables here */
};
class daNpc_Gp1_HIO_c {
public:
daNpc_Gp1_HIO_c();
public:
/* Place member variables here */
};
#endif /* D_A_NPC_GP1_H */