Files
tww/include/d/actor/d_a_npc_ho.h
T
2025-03-17 22:26:56 -04:00

101 lines
2.9 KiB
C++

#ifndef D_A_NPC_HO_H
#define D_A_NPC_HO_H
#include "f_op/f_op_actor.h"
#include "d/d_cc_d.h"
#include "d/d_bg_s_acch.h"
#include "d/d_npc.h"
class daNpc_Ho_c : public fopAc_ac_c {
public:
void ChkOrder(unsigned char) {}
void ClrOrder() {}
void SetOrder(unsigned char) {}
void chkFlag(unsigned short) {}
void clrFlag(unsigned short) {}
void getBackboneJntNum() {}
void getBackbone_y() {}
void getHeadJntNum() {}
void getHead_x() {}
void getHead_y() {}
void incAttnSetCount() {}
void setAction(int (daNpc_Ho_c::*)(void*), void*) {}
void setAttentionBasePos(cXyz) {}
void setEyePos(cXyz) {}
void setFlag(unsigned short) {}
void XyCheckCB(int);
void receivePendant(int);
void initTexPatternAnm(bool);
void playTexPatternAnm();
void setAnm(signed char);
void setAnmStatus();
void chkAttentionLocal();
void chkAttention();
void eventOrder();
void checkOrder();
void next_msg_sub0(unsigned long);
void next_msgStatus(unsigned long*);
void getMsg();
void setCollision();
void msgPushButton();
void msgAnm(unsigned char);
void talkInit();
void talk();
void init();
void setAttention(bool);
void lookBack();
void wait01();
void talk01();
void talk02();
void talk03();
void give01();
void give02();
void preach();
void wait_action(void*);
bool _draw();
bool _execute();
bool _delete();
cPhs_State _create();
void CreateHeap();
public:
/* 0x290 */ u8 m290[0x298 - 0x290];
/* 0x298 */ mDoExt_McaMorf* mpMcaMorf;
/* 0x29C */ J3DModel* mpJoyPendentModel;
/* 0x2A0 */ u8 m2A0[0x2A4 - 0x2A0];
/* 0x2A4 */ J3DAnmTexPattern* mpCurrentBtpAnim;
/* 0x2A8 */ mDoExt_btpAnm mBtpAnimator;
/* 0x2BC */ u8 mBtpTimer;
/* 0x2BD */ u8 m2BD[0x2BE - 0x2BD];
/* 0x2BE */ s16 mTimer1;
/* 0x2C0 */ dBgS_Acch mAcch;
/* 0x484 */ dBgS_AcchCir mAcchCir;
/* 0x4C4 */ dCcD_Stts mStts;
/* 0x500 */ dCcD_Cyl mCylinderCollision;
/* 0x630 */ dNpc_JntCtrl_c* mpJointControl;
/* 0x634 */ u8 m634[0x638 - 0x634];
/* 0x638 */ u8 mHeadJointIndex;
/* 0x639 */ u8 mBackboneJointIndex;
/* 0x63A */ u8 m63A[0x664 - 0x63A];
/* 0x664 */ cXyz mEyePos;
/* 0x670 */ cXyz mAttentionBasePos;
/* 0x67C */ u8 m67C[0x680 - 0x67C];
/* 0x680 */ f32 mLastMorftime;
/* 0x684 */ int mCurrentMessageId;
/* 0x688 */ u8 m688[0x68C - 0x688];
/* 0x68C */ u8 mCurrentSpeakingAnimIdx;
/* 0x68D */ u8 m68D[0x690 - 0x68D];
/* 0x690 */ int mNextMessageId;
/* 0x694 */ f32 mCylinderCollisionRadius;
/* 0x698 */ u8 m698[0x6A5 - 0x698];
/* 0x6A5 */ s8 mCurrentAnimIndex;
/* 0x6A6 */ u8 m6A6[0x6A7 - 0x6A6];
/* 0x6A7 */ u8 mCurrentState;
/* 0x6A8 */ u8 m6A8[0x6AC - 0x6A8];
/* 0x6AC */ int mCurrentFloorSoundId;
/* 0x6B0 */ u8 m6B0[0x6B4 - 0x6B0];
};
#endif /* D_A_NPC_HO_H */