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101 lines
2.9 KiB
C++
101 lines
2.9 KiB
C++
#ifndef D_A_NPC_HO_H
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#define D_A_NPC_HO_H
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#include "f_op/f_op_actor.h"
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#include "d/d_cc_d.h"
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#include "d/d_bg_s_acch.h"
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#include "d/d_npc.h"
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class daNpc_Ho_c : public fopAc_ac_c {
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public:
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void ChkOrder(unsigned char) {}
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void ClrOrder() {}
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void SetOrder(unsigned char) {}
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void chkFlag(unsigned short) {}
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void clrFlag(unsigned short) {}
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void getBackboneJntNum() {}
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void getBackbone_y() {}
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void getHeadJntNum() {}
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void getHead_x() {}
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void getHead_y() {}
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void incAttnSetCount() {}
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void setAction(int (daNpc_Ho_c::*)(void*), void*) {}
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void setAttentionBasePos(cXyz) {}
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void setEyePos(cXyz) {}
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void setFlag(unsigned short) {}
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void XyCheckCB(int);
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void receivePendant(int);
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void initTexPatternAnm(bool);
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void playTexPatternAnm();
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void setAnm(signed char);
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void setAnmStatus();
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void chkAttentionLocal();
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void chkAttention();
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void eventOrder();
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void checkOrder();
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void next_msg_sub0(unsigned long);
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void next_msgStatus(unsigned long*);
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void getMsg();
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void setCollision();
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void msgPushButton();
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void msgAnm(unsigned char);
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void talkInit();
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void talk();
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void init();
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void setAttention(bool);
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void lookBack();
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void wait01();
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void talk01();
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void talk02();
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void talk03();
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void give01();
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void give02();
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void preach();
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void wait_action(void*);
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bool _draw();
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bool _execute();
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bool _delete();
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cPhs_State _create();
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void CreateHeap();
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public:
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/* 0x290 */ u8 m290[0x298 - 0x290];
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/* 0x298 */ mDoExt_McaMorf* mpMcaMorf;
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/* 0x29C */ J3DModel* mpJoyPendentModel;
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/* 0x2A0 */ u8 m2A0[0x2A4 - 0x2A0];
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/* 0x2A4 */ J3DAnmTexPattern* mpCurrentBtpAnim;
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/* 0x2A8 */ mDoExt_btpAnm mBtpAnimator;
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/* 0x2BC */ u8 mBtpTimer;
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/* 0x2BD */ u8 m2BD[0x2BE - 0x2BD];
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/* 0x2BE */ s16 mTimer1;
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/* 0x2C0 */ dBgS_Acch mAcch;
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/* 0x484 */ dBgS_AcchCir mAcchCir;
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/* 0x4C4 */ dCcD_Stts mStts;
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/* 0x500 */ dCcD_Cyl mCylinderCollision;
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/* 0x630 */ dNpc_JntCtrl_c* mpJointControl;
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/* 0x634 */ u8 m634[0x638 - 0x634];
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/* 0x638 */ u8 mHeadJointIndex;
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/* 0x639 */ u8 mBackboneJointIndex;
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/* 0x63A */ u8 m63A[0x664 - 0x63A];
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/* 0x664 */ cXyz mEyePos;
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/* 0x670 */ cXyz mAttentionBasePos;
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/* 0x67C */ u8 m67C[0x680 - 0x67C];
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/* 0x680 */ f32 mLastMorftime;
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/* 0x684 */ int mCurrentMessageId;
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/* 0x688 */ u8 m688[0x68C - 0x688];
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/* 0x68C */ u8 mCurrentSpeakingAnimIdx;
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/* 0x68D */ u8 m68D[0x690 - 0x68D];
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/* 0x690 */ int mNextMessageId;
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/* 0x694 */ f32 mCylinderCollisionRadius;
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/* 0x698 */ u8 m698[0x6A5 - 0x698];
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/* 0x6A5 */ s8 mCurrentAnimIndex;
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/* 0x6A6 */ u8 m6A6[0x6A7 - 0x6A6];
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/* 0x6A7 */ u8 mCurrentState;
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/* 0x6A8 */ u8 m6A8[0x6AC - 0x6A8];
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/* 0x6AC */ int mCurrentFloorSoundId;
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/* 0x6B0 */ u8 m6B0[0x6B4 - 0x6B0];
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};
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#endif /* D_A_NPC_HO_H */
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