mirror of
https://github.com/zeldaret/tww.git
synced 2026-06-06 03:28:35 -04:00
94 lines
2.3 KiB
C++
94 lines
2.3 KiB
C++
#ifndef D_A_NPC_UK_H
|
|
#define D_A_NPC_UK_H
|
|
|
|
#include "f_op/f_op_actor.h"
|
|
|
|
class daNpc_Uk_c : public fopAc_ac_c {
|
|
public:
|
|
void ChkOrder(unsigned char) {}
|
|
void ClrOrder(unsigned char) {}
|
|
void SetOrder(unsigned char) {}
|
|
void chkFlag(unsigned short) {}
|
|
void clrFlag(unsigned short) {}
|
|
void getBackboneJntNum() {}
|
|
void getBackbone_x() {}
|
|
void getBackbone_y() {}
|
|
void getHeadJntNum() {}
|
|
void getHead_x() {}
|
|
void getHead_y() {}
|
|
void incAttnSetCount() {}
|
|
void setAction(int (daNpc_Uk_c::*)(void*), void*) {}
|
|
void setAttentionBasePos(cXyz) {}
|
|
void setEyePos(cXyz) {}
|
|
void setFlag(unsigned short) {}
|
|
|
|
void getType();
|
|
void getPath();
|
|
void getShapeType();
|
|
void getCaughtFlag();
|
|
void getFoundFlag();
|
|
void getFirstTalk();
|
|
void chkGameStart();
|
|
void chkPositioning(float, float, float, short, short);
|
|
void nextVisitMode();
|
|
void approachRun(fopAc_ac_c*);
|
|
void aroundWalk(fopAc_ac_c*);
|
|
void surrender();
|
|
void runawayInit();
|
|
void initTexPatternAnm(bool);
|
|
void playTexPatternAnm();
|
|
void setAnm(signed char, unsigned char);
|
|
void chkAttentionLocal();
|
|
void chkAttention();
|
|
void setAnmStatus();
|
|
void eventOrder();
|
|
void checkOrder();
|
|
void next_msgStatus(unsigned long*);
|
|
void getMsg();
|
|
void setCollision();
|
|
void msgAnm(unsigned char);
|
|
void talkInit();
|
|
void talk();
|
|
void init();
|
|
void setAttention(bool);
|
|
void getLookBackMode();
|
|
void lookBack();
|
|
void getStaffName();
|
|
void checkDemoStart();
|
|
void getNowEventAction();
|
|
void visitInit(unsigned char);
|
|
void visitProc();
|
|
void wait01();
|
|
void talk01();
|
|
void talk02();
|
|
void visitTalkInit();
|
|
void visitSetEvent();
|
|
void visit01();
|
|
void warningB();
|
|
void warningC();
|
|
void warningD();
|
|
void found();
|
|
void runaway();
|
|
void jump();
|
|
void jitanda01();
|
|
void jitanda02();
|
|
void demo01();
|
|
void demo02();
|
|
void demoInitCom();
|
|
void demoProc();
|
|
void wait_action(void*);
|
|
void seek_action(void*);
|
|
void hind_action(void*);
|
|
void visit_action(void*);
|
|
bool _draw();
|
|
bool _execute();
|
|
bool _delete();
|
|
cPhs_State _create();
|
|
void CreateHeap();
|
|
|
|
public:
|
|
/* Place member variables here */
|
|
};
|
|
|
|
#endif /* D_A_NPC_UK_H */
|