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44 lines
1.0 KiB
C++
44 lines
1.0 KiB
C++
#ifndef D_A_OBJ_YBOIL_H
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#define D_A_OBJ_YBOIL_H
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#include "f_op/f_op_actor.h"
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#include "m_Do/m_Do_ext.h"
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#include "SSystem/SComponent/c_phase.h"
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class J3DMaterial;
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class J3DModel;
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class daObjYboil_c : public fopAc_ac_c {
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public:
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enum Prm_e {
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PRM_SWSAVE_S = 8,
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PRM_SWSAVE_W = 8,
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};
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inline cPhs_State _create();
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inline bool _delete();
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inline bool _draw();
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inline bool _execute();
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inline u32 prm_get_swSave() const;
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inline void set_sea_material(J3DMaterial*);
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BOOL CreateHeap();
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void pos_reset(int);
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void CreateInit();
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void set_mtx();
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public:
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/* 0x0290 */ request_of_phase_process_class mPhs;
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/* 0x0298 */ J3DModel* mModel[50];
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/* 0x0360 */ mDoExt_bckAnm mBckAnm[50];
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/* 0x0680 */ mDoExt_btkAnm mBtkAnm[50];
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/* 0x0A68 */ mDoExt_brkAnm mBrkAnm[50];
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/* 0x0F18 */ s32 mMdlTimer[50];
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/* 0x0FE0 */ cXyz mMdlPos[50];
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/* 0x1238 */ cXyz mMdlScale[50];
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/* 0x1490 */ f32 mScaleMax;
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/* 0x1494 */ f32 mScaleMin;
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};
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#endif /* D_A_OBJ_YBOIL_H */
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