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tww/include/d/actor/d_a_obj_eskban.h
T
2025-03-17 22:26:56 -04:00

74 lines
2.1 KiB
C++

#ifndef D_A_OBJ_ESKBAN_H
#define D_A_OBJ_ESKBAN_H
#include "f_op/f_op_actor.h"
#include "d/d_a_obj.h"
#include "d/d_bg_s_movebg_actor.h"
#include "d/d_particle.h"
namespace daObjEskban {
static const int DESTROY_VIBRATION_LEN = 35;
static const int DESTROY_VIBRATION_SHOCK_FRAME_IDX = 28;
static const int DESTROY_SMOKE_ANM_LEN = 20;
class Act_c : public dBgS_MoveBgActor {
public:
static const char M_arcname[7];
static const char M_evname[7];
static Mtx M_tmp_mtx;
enum Prm_e {
PRM_SWSAVE_W = 0x08,
PRM_SWSAVE_S = 0x00,
};
s32 param_get_swSave() const {
return daObj::PrmAbstract<Prm_e>(this, PRM_SWSAVE_W, PRM_SWSAVE_S);
}
enum actor_state {
ST_WAIT = 0,
ST_DESTROYED = 1,
ST_CUTSCENING = 2,
ST_VIBRATING = 3,
ST_SMOKING = 4,
};
Act_c();
virtual BOOL CreateHeap();
virtual BOOL Create();
cPhs_State Mthd_Create();
virtual BOOL Delete();
BOOL Mthd_Delete();
void set_mtx();
void init_mtx();
void eff_m_break(unsigned short, unsigned short);
void eff_b_break(unsigned short);
void daObjEskban_effect_set();
virtual BOOL Execute(Mtx**);
virtual BOOL Draw();
public:
/* 0x2C4 Act_c vtable */
/* 0x2C8 */ dPa_smokeEcallBack* M_smoke; // name used in assert
/* 0x2CC */ cXyz mSmokePos;
/* 0x2D8 */ request_of_phase_process_class mPhs;
/* 0x2E0 */ J3DModel* mpModel;
/* 0x2E4 */ dCcD_Stts mCheckStts;
/* 0x320 */ dCcD_Cyl mCheckCyl;
/* 0x450 */ dCcD_Stts mCameraStts;
/* 0x48C */ dCcD_Cyl mCameraCyl;
/* 0x5BC */ fpc_ProcID mActorID;
/* 0x5C0 */ dCcD_Stts mCheckSphStts;
/* 0x5FC */ dCcD_Sph mCheckSph;
/* 0x728 */ s32 mActorState;
/* 0x72C */ s32 mRemainingSmokeAnm;
/* 0x730 */ s32 mRemainingVibration;
/* 0x734 */ u8 mIsVisible;
};
};
#endif /* D_A_OBJ_ESKBAN_H */