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tww/include/d/actor/d_a_obj_kanat.h
T
2025-03-17 22:26:56 -04:00

43 lines
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C++

#ifndef D_A_OBJ_KANAT_H
#define D_A_OBJ_KANAT_H
#include "f_op/f_op_actor.h"
#include "d/d_bg_s_movebg_actor.h"
#include "d/d_particle.h"
#include "d/d_a_obj.h"
namespace daObjKanat {
class Act_c : public dBgS_MoveBgActor {
public:
enum Prm_e {
PRM_SWSAVE_W = 0x08,
PRM_SWSAVE_S = 0x00,
};
static Mtx M_tmp_mtx;
static const char M_arcname[];
int prm_get_swSave() const { return daObj::PrmAbstract(this, PRM_SWSAVE_W, PRM_SWSAVE_S); }
virtual BOOL CreateHeap();
virtual BOOL Create();
virtual BOOL Delete();
virtual BOOL Execute(Mtx**);
virtual BOOL Draw();
cPhs_State Mthd_Create();
BOOL Mthd_Delete();
void set_mtx();
void init_mtx();
public:
/* 0x2C8 */ request_of_phase_process_class mPhs;
/* 0x2D0 */ J3DModel* mpModel;
/* 0x2D4 */ dPa_smokeEcallBack mSmokeCb;
/* 0x2F4 */ bool mIsBroken;
/* 0x2F5 */ bool mIsVisible;
};
};
#endif /* D_A_OBJ_KANAT_H */