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tww/include/d/actor/d_a_obj_lpalm.h
T
2025-03-17 22:26:56 -04:00

40 lines
950 B
C++

#ifndef D_A_OBJ_LPALM_H
#define D_A_OBJ_LPALM_H
#include "f_op/f_op_actor.h"
#include "d/d_bg_w.h"
#include "SSystem/SComponent/c_phase.h"
class daObjLpalm_c : public fopAc_ac_c {
public:
inline cPhs_State _create();
inline bool _delete();
inline bool _draw();
inline bool _execute();
void set_mtx() {}
BOOL CreateHeap();
void CreateInit();
struct Attr_c {
u8 flag0;
u8 flag1;
};
static const Attr_c M_attr;
inline const Attr_c& attr() const { return M_attr; }
static const char M_arcname[];
public:
/* 0x290 */ u8 m290[0x294 - 0x290];
/* 0x294 */ Quaternion mBaseQuat;
/* 0x2A4 */ Quaternion mBaseQuatTarget;
/* 0x2B4 */ Quaternion mAnmMtxQuat[2];
/* 0x2D4 */ s16 mAnimDir[2];
/* 0x2D8 */ s16 mAnimWave[2];
/* 0x2DC */ request_of_phase_process_class mPhs;
/* 0x2E4 */ J3DModel* mModel;
/* 0x2E8 */ dBgW* mpBgW;
};
#endif /* D_A_OBJ_LPALM_H */