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tww/include/d/actor/d_a_obj_tribox.h
T
2025-03-17 22:26:56 -04:00

97 lines
2.9 KiB
C++

#ifndef D_A_OBJ_TRIBOX_H
#define D_A_OBJ_TRIBOX_H
#include "f_op/f_op_actor.h"
#include "d/d_bg_w.h"
namespace daObjTribox {
class Act_c : public fopAc_ac_c {
public:
void is_switch() const {}
void on_switch() const {}
void prm_get_swSave() const {}
void prm_get_type() const {}
void set_state();
void solidHeapCB(fopAc_ac_c*);
void create_heap();
void block_init();
void chk_light() const;
void correct_before_init();
void correct_after_init();
void controll_set();
void controll_clear();
void create_block_before();
void create_block_after();
void create_correct_before();
void create_correct_after();
cPhs_State _create();
bool _delete();
void set_mtx();
void init_mtx();
void push_pullCB(fopAc_ac_c*, fopAc_ac_c*, short, dBgW::PushPullLabel);
void line_cross(const cXyz*, const cXyz*) const;
void chk_wall(int) const;
void chk_space() const;
void eff_flash();
void eff_smoke_start();
void eff_smoke_pos();
void eff_smoke_end();
void eff_smoke_remove();
void eff_sink_smoke_init();
void eff_sink_smoke_start();
void eff_sink_smoke_end();
void eff_sink_smoke_remove();
void vib_sink_init();
void vib_sink_start();
void vib_sink_end();
void search_block(void*, void*);
void sound_pos_init();
void sound_pos_delete();
void sound_get_mapinfo(const cXyz&);
void sound_sink_down_block();
void sound_sink_stop_block();
void sound_flash_shine();
void sound_flash_light();
void mode_block_wait_init();
void mode_block_wait();
void mode_block_walk_init();
void mode_block_walk();
void mode_block_sink_init();
void mode_block_sink();
void mode_block_lower_init();
void mode_block_lower();
void mode_correct_off_init();
void mode_correct_off();
void mode_correct_on_init();
void mode_correct_on();
void mode_correct_demoreq_init();
void mode_correct_demoreq();
void mode_correct_demorun_init();
void mode_correct_demorun();
void mode_correct_end_init();
void mode_correct_end();
void mode_correct_dummy_init();
void mode_correct_dummy();
void mode_proc_call();
void execute_block();
void execute_correct();
bool _execute();
bool _draw();
static void reset();
static cXyz M_sound_pos;
static int M_correct_cnt;
static bool M_correct_flag;
static int M_b_cont_cnt;
static int M_c_cont_cnt;
static u8 M_sink_start;
public:
/* Place member variables here */
};
};
#endif /* D_A_OBJ_TRIBOX_H */