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97 lines
2.9 KiB
C++
97 lines
2.9 KiB
C++
#ifndef D_A_OBJ_TRIBOX_H
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#define D_A_OBJ_TRIBOX_H
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#include "f_op/f_op_actor.h"
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#include "d/d_bg_w.h"
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namespace daObjTribox {
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class Act_c : public fopAc_ac_c {
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public:
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void is_switch() const {}
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void on_switch() const {}
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void prm_get_swSave() const {}
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void prm_get_type() const {}
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void set_state();
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void solidHeapCB(fopAc_ac_c*);
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void create_heap();
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void block_init();
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void chk_light() const;
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void correct_before_init();
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void correct_after_init();
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void controll_set();
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void controll_clear();
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void create_block_before();
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void create_block_after();
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void create_correct_before();
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void create_correct_after();
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cPhs_State _create();
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bool _delete();
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void set_mtx();
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void init_mtx();
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void push_pullCB(fopAc_ac_c*, fopAc_ac_c*, short, dBgW::PushPullLabel);
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void line_cross(const cXyz*, const cXyz*) const;
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void chk_wall(int) const;
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void chk_space() const;
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void eff_flash();
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void eff_smoke_start();
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void eff_smoke_pos();
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void eff_smoke_end();
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void eff_smoke_remove();
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void eff_sink_smoke_init();
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void eff_sink_smoke_start();
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void eff_sink_smoke_end();
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void eff_sink_smoke_remove();
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void vib_sink_init();
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void vib_sink_start();
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void vib_sink_end();
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void search_block(void*, void*);
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void sound_pos_init();
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void sound_pos_delete();
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void sound_get_mapinfo(const cXyz&);
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void sound_sink_down_block();
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void sound_sink_stop_block();
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void sound_flash_shine();
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void sound_flash_light();
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void mode_block_wait_init();
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void mode_block_wait();
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void mode_block_walk_init();
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void mode_block_walk();
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void mode_block_sink_init();
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void mode_block_sink();
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void mode_block_lower_init();
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void mode_block_lower();
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void mode_correct_off_init();
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void mode_correct_off();
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void mode_correct_on_init();
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void mode_correct_on();
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void mode_correct_demoreq_init();
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void mode_correct_demoreq();
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void mode_correct_demorun_init();
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void mode_correct_demorun();
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void mode_correct_end_init();
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void mode_correct_end();
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void mode_correct_dummy_init();
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void mode_correct_dummy();
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void mode_proc_call();
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void execute_block();
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void execute_correct();
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bool _execute();
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bool _draw();
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static void reset();
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static cXyz M_sound_pos;
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static int M_correct_cnt;
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static bool M_correct_flag;
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static int M_b_cont_cnt;
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static int M_c_cont_cnt;
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static u8 M_sink_start;
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public:
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/* Place member variables here */
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};
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};
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#endif /* D_A_OBJ_TRIBOX_H */
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