Files
tww/include/d/actor/d_a_waterfall.h
T
2025-03-17 22:26:56 -04:00

34 lines
690 B
C++

#ifndef D_A_WATERFALL_H
#define D_A_WATERFALL_H
#include "f_op/f_op_actor.h"
class daWfall_c : public fopAc_ac_c {
public:
inline bool _draw();
bool _delete();
void CreateHeap();
void CreateInit();
cPhs_State _create();
void set_mtx();
void set_gate_mtx();
void set_minamo_mtx();
bool _execute();
void mode_proc_call();
void mode_wtr_on_init();
void mode_wtr_on();
void mode_wtr_off_init();
void mode_wtr_off();
void setEmitter00Pos();
void setEmitter01Pos();
void getWaterScaleFromGatePos();
void getWaterHeight();
void set_se();
public:
/* Place member variables here */
};
#endif /* D_A_WATERFALL_H */