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5e7b59f2fe
* fix returns * use standard C headers * struct/class mismatch * explicit this in template * switch variable scope * C standard compliance * & l-value
51 lines
1.1 KiB
C++
51 lines
1.1 KiB
C++
#ifndef D_MINIGAME_TERMINATER_H
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#define D_MINIGAME_TERMINATER_H
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#include "dolphin/types.h"
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class JKRArchive;
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class J2DPane;
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struct fopMsgM_pane_class;
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class dDlst_TerminaterScrnDraw_c {
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public:
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void acc(s16, s16, s16) {}
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void setScreen(const char*, JKRArchive*);
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void setScrnFailed();
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void setScrnSuccess(int, int);
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void changeNumberTexture(J2DPane*, int);
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void getNumber(int);
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void setAlphaFailed();
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void setAlphaSuccess();
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void getRotate(fopMsgM_pane_class*);
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void setRotate(fopMsgM_pane_class*, f32);
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void setScale(fopMsgM_pane_class*, f32);
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void animeF1(int);
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void animeF2(int);
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void animeF3(int);
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void animeS1();
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void animeS2(fopMsgM_pane_class*);
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void animeS3();
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void animeFailed1();
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void animeFailed2();
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void animeSuccess();
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void animePerfect();
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void draw();
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};
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class dMinigame_Terminater_c {
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public:
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void getResultRupee() {}
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void getResultTime() {}
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void setResultRupee(int) {}
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void setResultTime(int) {}
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void _create();
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void _execute();
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void _draw();
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void _delete();
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};
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#endif /* D_MINIGAME_TERMINATER_H */
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