Files
tww/include/d/actor/d_a_obj_mkie.h
T
2023-10-26 01:23:26 -04:00

23 lines
495 B
C++

#ifndef D_A_OBJ_MKIE_H
#define D_A_OBJ_MKIE_H
#include "f_op/f_op_actor_mng.h"
namespace daObjMkie {
class Act_c : public fopAc_ac_c {
public:
void setup(const cXyz* pos) {
current.pos = *pos;
mF58 = 1;
}
static u32 prm_make(u8 eventId, int swNo) {
return swNo << 0x10 | (eventId | 0x3000);
}
public:
/* 0x290 */ u8 temp[0xF58 - 0x290];
/* 0xF58 */ u8 mF58;
};
};
#endif /* D_A_OBJ_MKIE_H */