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23 lines
495 B
C++
23 lines
495 B
C++
#ifndef D_A_OBJ_MKIE_H
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#define D_A_OBJ_MKIE_H
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#include "f_op/f_op_actor_mng.h"
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namespace daObjMkie {
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class Act_c : public fopAc_ac_c {
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public:
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void setup(const cXyz* pos) {
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current.pos = *pos;
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mF58 = 1;
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}
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static u32 prm_make(u8 eventId, int swNo) {
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return swNo << 0x10 | (eventId | 0x3000);
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}
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public:
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/* 0x290 */ u8 temp[0xF58 - 0x290];
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/* 0xF58 */ u8 mF58;
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};
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};
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#endif /* D_A_OBJ_MKIE_H */
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