Files
tww/src/d/d_detect.cpp
T
LagoLunatic bcfdfbadc7 d_detect 60%
2023-12-29 17:17:18 -05:00

130 lines
3.7 KiB
C++

//
// Generated by dtk
// Translation Unit: d_detect.cpp
//
#include "d/d_detect.h"
#include "d/d_com_inf_game.h"
#include "d/actor/d_a_player.h"
#include "d/actor/d_a_tag_light.h"
#include "d/d_procname.h"
const dDetect_c::Attr_c dDetect_c::M_attr = {
/* maxDistXZ */ 500.0f,
/* maxY */ 500.0f,
/* minY */ -200.0f
};
/* 8009BFD4-8009BFFC .text __ct__14dDetectPlace_cFv */
dDetectPlace_c::dDetectPlace_c() {
mPos = cXyz::Zero;
mTimer = 0;
}
/* 8009BFFC-8009C038 .text __dt__14dDetectPlace_cFv */
dDetectPlace_c::~dDetectPlace_c() {}
/* 8009C038-8009C048 .text chk_enable__14dDetectPlace_cCFv */
bool dDetectPlace_c::chk_enable() const {
return mTimer != 0;
}
/* 8009C048-8009C098 .text __ct__9dDetect_cFv */
dDetect_c::dDetect_c() {
mTimer = 0;
}
/* 8009C098-8009C0F8 .text __dt__9dDetect_cFv */
dDetect_c::~dDetect_c() {}
/* 8009C0F8-8009C14C .text proc__9dDetect_cFv */
void dDetect_c::proc() {
/* Nonmatching - 1 literal load order */
if (mPlace[0].mTimer > 0) {
mPlace[0].mTimer--;
} else if (mPlace[0].mTimer < 0) {
mPlace[0].mTimer = 1;
}
if (mTimer > 0) {
mTimer--;
} else if (mTimer < 0) {
mTimer = 1;
}
}
/* 8009C14C-8009C1E0 .text chk_quake__9dDetect_cCFPC4cXyz */
bool dDetect_c::chk_quake(const cXyz* pos) const {
daPy_py_c* player = daPy_getPlayerActorClass();
bool ret = false;
if (mTimer > 0) {
ret = true;
} else {
if (player->checkFrontRollCrash()) {
if (pos) {
if (chk_quake_area(pos)) {
ret = true;
}
} else {
ret = true;
}
}
if (mPlace[0].mTimer > 0) {
ret = true;
}
}
return ret;
}
/* 8009C1E0-8009C254 .text set_quake__9dDetect_cFPC4cXyz */
void dDetect_c::set_quake(const cXyz* pos) {
/* Nonmatching - regalloc, load order */
if (pos) {
if (!mPlace[0].chk_enable()) {
mPlace[0].mTimer = -1;
mPlace[0].mPos = *pos;
} else {
// Possible fakematch: There's a double branch here that probably means something got optimized out, but
// it's not clear what it was, or if this is exactly the right spot for it.
mPlace[0].mPos.y = mPlace[0].mPos.y;
}
} else {
mTimer = -1;
}
}
/* 8009C254-8009C32C .text chk_quake_area__9dDetect_cCFPC4cXyz */
bool dDetect_c::chk_quake_area(const cXyz* pos) const {
daPy_py_c* player = daPy_getPlayerActorClass();
f32 maxDist2XZ = attr().maxDistXZ * attr().maxDistXZ;
f32 dist2XZ = player->current.pos.abs2XZ(*pos);
f32 diffY = pos->y - player->current.pos.y;
return dist2XZ <= maxDist2XZ && diffY <= attr().maxY && diffY >= attr().minY;
}
/* 8009C32C-8009C588 .text search_tag_light__9dDetect_cFPvPv */
void* dDetect_c::search_tag_light(void* i_proc, void* i_pos) {
/* Nonmatching */
if (fopAc_IsActor(i_proc) && fopAcM_GetProfName(i_proc) == PROC_Tag_Light) {
daTagLight::Act_c* light = (daTagLight::Act_c*)i_proc;
const cXyz* pos = (const cXyz*)i_pos;
light->chk_inside(pos); // TODO
return light;
}
return NULL;
}
/* 8009C588-8009C5B8 .text chk_light__9dDetect_cCFPC4cXyz */
bool dDetect_c::chk_light(const cXyz* pos) const {
return fopAcIt_Judge(&dDetect_c::search_tag_light, (void*)pos) != NULL;
}
/* 8009C5B8-8009C620 .text chk_attention__9dDetect_cCFP4cXyz */
bool dDetect_c::chk_attention(cXyz* outPos) const {
fopAc_ac_c* target = dComIfGp_getAttention().getLook2Target();
if (target == NULL)
return false;
*outPos = target->mEyePos;
return true;
}