Files
tww/src/d/actor/d_a_scene_change.cpp
T
LagoLunatic b77717694c Add dolzel_rel.pch
This fixes the sdata linker error in the debug build.
2025-08-23 12:17:10 -04:00

80 lines
2.2 KiB
C++

//
// Generated by dtk
// Translation Unit: d_a_scene_change.cpp
//
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_scene_change.h"
#include "f_op/f_op_actor.h"
#include "f_op/f_op_actor_mng.h"
#include "m_Do/m_Do_mtx.h"
#include "d/d_procname.h"
#include "d/d_priority.h"
static daSceneChgHIO_c l_HIO;
/* 000000EC-00000118 .text __ct__15daSceneChgHIO_cFv */
daSceneChgHIO_c::daSceneChgHIO_c() {
mNo = -1;
m0005 = 0;
m0008 = 100.0f;
}
/* 00000118-000001A8 .text daSceneChgCreate__FPv */
static cPhs_State daSceneChgCreate(void* i_this) {
d_a_scene_change_c* scnChg = static_cast<d_a_scene_change_c*>(i_this);
fopAcM_SetupActor(scnChg, d_a_scene_change_c);
mDoMtx_stack_c::transS(scnChg->current.pos);
mDoMtx_stack_c::ZXYrotM(scnChg->shape_angle);
cMtx_copy(mDoMtx_stack_c::get(), scnChg->mTransformMtx);
return cPhs_COMPLEATE_e;
}
/* 000001A8-000001B0 .text daSceneChgDelete__FPv */
static BOOL daSceneChgDelete(void* i_this) {
return TRUE;
}
/* 000001B0-000001B8 .text daSceneChgExecute__FPv */
static BOOL daSceneChgExecute(void* i_this) {
return TRUE;
}
/* 000001B8-000001C0 .text daSceneChgDraw__FPv */
static BOOL daSceneChgDraw(void* i_this) {
return TRUE;
}
/* 000001C0-000001C8 .text daSceneChgIsDelete__FPv */
static BOOL daSceneChgIsDelete(void* i_this) {
return TRUE;
}
static actor_method_class daSceneChgMethodTable = {
(process_method_func)daSceneChgCreate,
(process_method_func)daSceneChgDelete,
(process_method_func)daSceneChgExecute,
(process_method_func)daSceneChgIsDelete,
(process_method_func)daSceneChgDraw,
};
actor_process_profile_definition g_profile_SCENECHG = {
/* LayerID */ fpcLy_CURRENT_e,
/* ListID */ 0x0003,
/* ListPrio */ fpcPi_CURRENT_e,
/* ProcName */ PROC_SCENECHG,
/* Proc SubMtd */ &g_fpcLf_Method.base,
/* Size */ sizeof(d_a_scene_change_c),
/* SizeOther */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Priority */ PRIO_SCENECHG,
/* Actor SubMtd */ &daSceneChgMethodTable,
/* Status */ fopAcStts_UNK40000_e,
/* Group */ fopAc_ACTOR_e,
/* CullType */ fopAc_CULLBOX_4_e,
};