LagoLunatic
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b77717694c
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Add dolzel_rel.pch
This fixes the sdata linker error in the debug build.
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2025-08-23 12:17:10 -04:00 |
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LagoLunatic
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217775af4e
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Use precompiled headers, fix weak data issues
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2025-08-20 18:51:42 -04:00 |
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LagoLunatic
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c625992a77
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Add enum for actor priority
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2025-05-21 14:44:25 -04:00 |
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LagoLunatic
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e71662caa0
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More return types, set up all dBgS_MoveBgActor subclasses
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2025-03-18 16:17:53 -04:00 |
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LagoLunatic
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c4ad9f7241
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Various cleanup
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2025-02-23 19:59:54 -05:00 |
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LagoLunatic
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f856df04e5
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Regenerate old actor profiles for consistency
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2024-04-22 13:20:05 -04:00 |
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LagoLunatic
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94f3b78155
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Generate all actor profiles and method tables
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2024-04-21 23:31:40 -04:00 |
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LagoLunatic
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443691603d
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rename fopAc_ac_c member vars to match TP decomp
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2024-03-08 21:31:41 -05:00 |
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Jcw87
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fe28552c28
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move placement new to MSL_C
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2023-12-19 03:30:16 -08:00 |
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LagoLunatic
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a8d10408a2
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Add return type and static keyword to common actor static funcs
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2023-11-30 15:54:02 -05:00 |
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LagoLunatic
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5039fe661c
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Finished porting all actor classes to headers
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2023-11-25 23:53:05 -05:00 |
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Jasper St. Pierre
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a5641b0ba9
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f_op_overlap cleanup, d_ovlp_fade progress
remove a bunch of externs
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2023-10-13 19:22:57 -07:00 |
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LagoLunatic
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8d4a9545e1
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Use fopAcStts enum everywhere
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2023-10-07 02:26:59 -04:00 |
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LagoLunatic
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1ad444aa73
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Started d_a_arrow (#64)
* More d_bg header improvements
* Cleanup, use mtx inlines in more places
* Added JntHit_c to headers
* Started d_a_arrow
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2023-09-20 21:09:23 -07:00 |
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Dylan Ascencio
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119f3d8c82
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Implement profile changes
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2023-09-11 20:01:53 -04:00 |
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Dylan Ascencio
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b8212afd8c
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Fix mistake from not realizing Mtx is an array
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2023-09-11 19:55:16 -04:00 |
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Dylan Ascencio
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7ba8ae3b76
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Match d_a_scene_change
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2023-09-11 19:51:32 -04:00 |
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Luke Street
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adb95b135c
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Import project
Original repository: https://github.com/encounter/ww
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2023-09-10 00:48:55 -04:00 |
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