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38 lines
1.3 KiB
C++
38 lines
1.3 KiB
C++
#ifndef D_A_OBJ_COMING_H
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#define D_A_OBJ_COMING_H
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#include "f_op/f_op_actor.h"
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namespace daObjComing {
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class Act_c : public fopAc_ac_c {
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public:
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void prm_get_waitTime() const;
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void chk_switch();
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void _create();
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void _delete();
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void get_aqua_y(const cXyz*);
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void chk_ship_range(const fopAc_ac_c*) const;
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void chk_ship_spd(const fopAc_ac_c*) const;
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void get_make_pos(const fopAc_ac_c*, cXyz*) const;
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void chk_make_pos_gnd(const daObjComing::Act_c::MakeTmp_c*) const;
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void chk_make_pos_wall(const daObjComing::Act_c::MakeTmp_c*) const;
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void chk_make_pos_act(void*, void*);
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void chk_make_pos(const daObjComing::Act_c::MakeTmp_c*) const;
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void barrel2_get_ptn() const;
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void barrel2_get_type(daObjComing::Act_c::Ptn_e);
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void barrel2_get_item(daObjComing::Act_c::Ptn_e);
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void barrel2_get_buoy(daObjComing::Act_c::Ptn_e);
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void barrel2_get_param(daObjComing::PrmBarrel2_c*);
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void mode_barrel2_wait(daObjComing::Ctrl_c*);
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void mode_barrel2_appear(daObjComing::Ctrl_c*);
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void mode_barrel2_leave(daObjComing::Ctrl_c*);
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void _execute();
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void _draw();
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public:
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/* Place member variables here */
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};
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};
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#endif /* D_A_OBJ_COMING_H */
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