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https://github.com/zeldaret/tww.git
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150 lines
4.6 KiB
C++
150 lines
4.6 KiB
C++
#ifndef D_A_GOAL_FLAG_H
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#define D_A_GOAL_FLAG_H
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#include "JSystem/J3DGraphBase/J3DPacket.h"
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#include "f_op/f_op_actor.h"
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#include "m_Do/m_Do_ext.h"
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class dPath;
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class daGFlag_HIO_c {
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public:
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daGFlag_HIO_c() {
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m04 = -1; // Unused HIO field
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mDrawCelShaded = true;
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m07 = 0; // Unused HIO field
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m06 = 0; // Unused HIO field
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m08 = 0; // Unused HIO field
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mWindScalePhaseInc = 0x2ee;
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mNormalFlutterPhaseInc = 0x800;
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mFlagWavePhaseInc = 0xbd1;
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mTimeLimit = 240; // In seconds; 4 minutes
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// Maximum amount of rupees you can get in these minigames
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mPerfectRupeeScore = 150;
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// How long the player must wait until they can end the results screen; 5 seconds (150 frames)
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mEndCamEarlyFrame = 150;
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m09 = 0; // Unused HIO field
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mWindScale1 = 12.0f;
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mWindScale2 = 4.0f;
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mFlagSagFactor = -1.0f;
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mClothStiffness = 0.4f;
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mRopeColorR = 0xff;
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mRopeColorG = 0x80;
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mRopeColorB = 0x80;
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}
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inline virtual ~daGFlag_HIO_c();
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public:
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/* 0x04 */ s8 m04;
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/* 0x05 */ bool mDrawCelShaded;
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/* 0x06 */ s8 m06;
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/* 0x07 */ s8 m07;
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/* 0x08 */ s8 m08;
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/* 0x09 */ s8 m09;
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/* 0x0C */ u32 mWindScalePhaseInc;
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/* 0x10 */ u32 mNormalFlutterPhaseInc;
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/* 0x14 */ u32 mFlagWavePhaseInc;
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/* 0x18 */ u32 mTimeLimit;
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/* 0x1C */ s32 mPerfectRupeeScore;
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/* 0x20 */ s32 mEndCamEarlyFrame;
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/* 0x24 */ u32 mRopeColorR;
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/* 0x28 */ u32 mRopeColorG;
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/* 0x2C */ u32 mRopeColorB;
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/* 0x30 */ f32 mWindScale1;
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/* 0x34 */ f32 mWindScale2;
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/* 0x38 */ f32 mFlagSagFactor;
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/* 0x3C */ f32 mClothStiffness;
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}; // Size: 0x40
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STATIC_ASSERT(sizeof(daGFlag_HIO_c) == 0x40);
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class daGFlag_packet_c : public J3DPacket {
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public:
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daGFlag_packet_c() {
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mCurrArr = 0;
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mNormalFlutterPhase = 0;
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}
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virtual ~daGFlag_packet_c() {}
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void changeCurrentPos() { mCurrArr ^= 1; }
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cXyz* getDPos() { return mDPos[mCurrArr]; }
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MtxP getMtx() { return mMtx; }
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cXyz* getNrm() { return mNrm[mCurrArr]; }
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cXyz* getOffsetVec() { return mVelocity; }
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cXyz* getPos() { return mPos[mCurrArr]; }
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GXTexObj* getTexObjP() { return &mTexObj; }
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GXTexObj* getToonTexObjP() { return &mToonTexObj; }
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void setTevStr(dKy_tevstr_c* i_tevStr_p) { mpTevStr = i_tevStr_p; }
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cXyz* getBackNrm() { return mBackNrm[mCurrArr]; }
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void setTexObj(unsigned char);
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void setToonTexObj();
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void draw();
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void setBackNrm();
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void setNrmVtx(cXyz*, int, int);
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public:
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/* 0x0010 */ s16 mNormalFlutterPhase;
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/* 0x0012 */ s16 mFlagWavePhase;
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/* 0x0014 */ GXTexObj mTexObj;
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/* 0x0034 */ GXTexObj mToonTexObj;
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/* 0x0054 */ Mtx mMtx;
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/* 0x0084 */ dKy_tevstr_c* mpTevStr;
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/* 0x0088 */ cXyz mPos[2][45];
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/* 0x04C0 */ cXyz mDPos[2][45];
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/* 0x08F8 */ cXyz mNrm[2][45];
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/* 0x0D30 */ cXyz mBackNrm[2][45];
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/* 0x1168 */ cXyz mVelocity[45];
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/* 0x1384 */ u8 mCurrArr;
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}; // Size: 0x1388
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STATIC_ASSERT(sizeof(daGFlag_packet_c) == 0x1388);
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class daGoal_Flag_c : public fopAc_ac_c {
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public:
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typedef BOOL (daGoal_Flag_c::*ProcFunc)();
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public:
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inline cPhs_State _create();
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inline bool _delete();
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inline bool _draw();
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inline bool _execute();
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cXyz* getRopePos(int i_matIdx, int i_segmentIdx) {
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return &mRopeLines[i_matIdx].getPos(0)[i_segmentIdx * 4];
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}
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void setAction(ProcFunc i_proc) { mCurrProc = i_proc; }
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BOOL getRacePath(u8);
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void RopeMove();
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BOOL CreateBuoyRaces();
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int goal_check();
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void flag_move();
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cXyz get_cloth_anim_factor(cXyz*, cXyz*, cXyz*, int, int);
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BOOL CreateHeap();
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int getDemoAction(int);
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BOOL RaceStart();
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BOOL TimerExecute();
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BOOL RaceEnd();
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public:
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/* 0x0290 */ daGFlag_packet_c mFlagPacket;
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/* 0x1618 */ request_of_phase_process_class mClothPhs;
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/* 0x1620 */ request_of_phase_process_class mFlagPhs;
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/* 0x1628 */ Mtx mMtx;
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/* 0x1658 */ cXyz mGoalFlagPolePos[2];
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/* 0x1670 */ s16 mWindScalePhase;
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/* 0x1674 */ fpc_ProcID mTimerProcID;
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/* 0x1678 */ fpc_ProcID mMgameStartProcID;
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/* 0x167C */ fpc_ProcID mMgameTermProcID;
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/* 0x1680 */ f32 mPrevPlayerLineSide;
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/* 0x1684 */ s16 mRaceEndState;
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/* 0x1686 */ s16 mCamFramesPassed;
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/* 0x1688 */ u8 mRaceStartState;
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/* 0x168C */ dPath* mpRopePaths[4];
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/* 0x169C */ s32 mNumRopeBuoys[4];
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/* 0x16AC */ s32 mNumRopes;
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/* 0x16B0 */ mDoExt_3DlineMat0_c mRopeLines[4];
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/* 0x1720 */ ProcFunc mCurrProc;
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}; // Size: 0x172C
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STATIC_ASSERT(sizeof(daGoal_Flag_c) == 0x172C);
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#endif /* D_A_GOAL_FLAG_H */
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