mirror of
https://github.com/zeldaret/tww.git
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1669 lines
48 KiB
C++
1669 lines
48 KiB
C++
//
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// Generated by dtk
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// Translation Unit: d_a_ks.cpp
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//
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// Fakematch? Having sym off before d_a_ks.h but then turning it on before
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// d_a_player_main.h fixes the weak function ordering of
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// `daPy_py_c::getSwordTopPos() const` and `daPy_py_c::getHeadTopPos() const`
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// in this TU.
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#pragma sym off
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#include "d/actor/d_a_ks.h"
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#include "d/d_procname.h"
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#include "d/d_priority.h"
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#include "d/d_com_inf_game.h"
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#include "d/d_s_play.h"
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#include "f_op/f_op_camera.h"
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#include "d/d_snap.h"
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#pragma sym on
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#include "d/actor/d_a_player_main.h"
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#include "d/actor/d_a_gm.h"
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#include "d/res/res_ks.h"
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#include "weak_bss_936_to_1036.h" // IWYU pragma: keep
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#include "weak_data_1811.h" // IWYU pragma: keep
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static int KS_ALL_COUNT = 0;
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static int KUTTUKU_ALL_COUNT = 0;
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static BOOL HEAVY_IN = FALSE;
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static int GORON_COUNT = 0;
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/* 00000078-000002CC .text draw_SUB__FP8ks_class */
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void draw_SUB(ks_class* i_this) {
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J3DModel* pBodyModel = i_this->mpBodyMorf->getModel();
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J3DModel* pEyeModel = i_this->mpEyeMorf->getModel();
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cXyz local_24 = dComIfGp_getCamera(0)->mLookat.mEye - i_this->current.pos;
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int iVar3 = cM_atan2s(local_24.x, local_24.z);
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int iVar4 = (s16)-cM_atan2s(local_24.y, std::sqrtf(local_24.x * local_24.x + local_24.z * local_24.z));
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f32 fVar1 = 0.0f;
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if (i_this->m2D0) {
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fVar1 = i_this->m304;
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}
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mDoMtx_stack_c::transS(i_this->current.pos.x, i_this->current.pos.y + fVar1, i_this->current.pos.z);
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mDoMtx_stack_c::YrotM(iVar3);
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mDoMtx_stack_c::XrotM(iVar4);
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mDoMtx_stack_c::ZrotM(i_this->shape_angle.z + i_this->m2FA);
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cXyz local_18;
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local_18.setall(1.0f);
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i_this->m2FA += i_this->m2FE;
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mDoMtx_stack_c::scaleM(1.0f,1.0f,1.0f);
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mDoMtx_stack_c::ZrotM(i_this->shape_angle.z - i_this->m2FA);
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pBodyModel->setBaseTRMtx(mDoMtx_stack_c::get());
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mDoMtx_stack_c::transS(i_this->current.pos.x, i_this->current.pos.y + fVar1, i_this->current.pos.z);
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mDoMtx_stack_c::YrotM(i_this->shape_angle.y);
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mDoMtx_stack_c::XrotM(i_this->shape_angle.x);
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mDoMtx_stack_c::ZrotM(i_this->shape_angle.z);
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mDoMtx_stack_c::scaleM(local_18);
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pEyeModel->setBaseTRMtx(mDoMtx_stack_c::get());
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enemy_fire(&i_this->mEnemyFire);
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}
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/* 000002CC-00000568 .text daKS_Draw__FP8ks_class */
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static BOOL daKS_Draw(ks_class* i_this) {
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cXyz local_24 = i_this->current.pos - dComIfGp_getCamera(0)->mLookat.mEye;
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if (local_24.abs() < REG0_F(10) + 100.0f) {
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return TRUE;
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}
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J3DModel* pBodyModel = i_this->mpBodyMorf->getModel();
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J3DModel* pEyeModel = i_this->mpEyeMorf->getModel();
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cXyz local_18 = i_this->current.pos;
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local_18.y += 40.0f;
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dSnap_RegistFig(DSNAP_TYPE_KS, i_this, 1.0f, 1.0f, 1.0f);
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if (i_this->m2C8 == 6) {
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return TRUE;
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}
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if (i_this->m2D0 == 0 && i_this->m2CD == 0) {
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draw_SUB(i_this);
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}
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i_this->m2CD = 0;
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g_env_light.settingTevStruct(TEV_TYPE_ACTOR, &i_this->current.pos, &i_this->tevStr);
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g_env_light.setLightTevColorType(pBodyModel, &i_this->tevStr);
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i_this->mpBodyBrkAnm->entry(pBodyModel->getModelData());
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i_this->mpBodyBrkAnm->setFrame(i_this->m320);
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i_this->mpBodyMorf->updateDL();
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i_this->mpBodyBrkAnm->remove(pBodyModel->getModelData());
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g_env_light.setLightTevColorType(pEyeModel, &i_this->tevStr);
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i_this->mpEyeBtkAnm->entry(pEyeModel->getModelData());
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i_this->mpEyeBtkAnm->setFrame(i_this->m302);
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i_this->mpEyeBrkAnm->entry(pEyeModel->getModelData());
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i_this->mpEyeBrkAnm->setFrame(i_this->m320);
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i_this->mpEyeMorf->updateDL();
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i_this->mpEyeBrkAnm->remove(pEyeModel->getModelData());
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i_this->mpEyeBtkAnm->remove(pEyeModel->getModelData());
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return TRUE;
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}
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/* 00000568-0000074C .text naraku_check__FP8ks_class */
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void naraku_check(ks_class* i_this) {
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cXyz local_24;
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cXyz local_18;
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if (i_this->mAcch.GetGroundH() != C_BG_MIN_HEIGHT && dComIfG_Bgsp()->ChkPolySafe(i_this->mAcch.m_gnd) && dComIfG_Bgsp()->GetGroundCode(i_this->mAcch.m_gnd) == 4) {
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i_this->m2D3++;
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if (i_this->current.pos.y < -500.0f || i_this->m2D3 > 0x32) {
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i_this->speedF = 0.0;
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i_this->speed.setall(0.0f);
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i_this->gravity = 0.0f;
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fopAcM_delete(i_this);
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return;
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}
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}
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if (i_this->mAcch.ChkWaterIn() && i_this->current.pos.y < i_this->mAcch.m_wtr.GetHeight() + 20.0f) {
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if (!i_this->m2CF) {
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local_24 = i_this->current.pos;
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i_this->m2CF = 1;
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local_18.setall(0.5f);
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i_this->m52C.remove();
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dComIfGp_particle_setShipTail(dPa_name::ID_COMMON_0033, &i_this->current.pos, NULL, &local_18, 0xFF, &i_this->m52C);
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i_this->m52C.setRate(0.0f);
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}
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cLib_addCalc2(&i_this->current.pos.y, i_this->mAcch.m_wtr.GetHeight() + 20.0f, 1.0f, 10.0);
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i_this->gravity = 0.0f;
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i_this->speed.y = 0.0f;
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}
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else if (i_this->m2CF && (i_this->mAcch.ChkGroundHit() || i_this->current.pos.y > i_this->mAcch.m_wtr.GetHeight() + 100.0f)) {
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i_this->m2CF = 0;
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i_this->m52C.remove();
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}
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}
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/* 0000074C-00000788 .text tyaku_check__FP8ks_class */
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BOOL tyaku_check(ks_class* i_this) {
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if (i_this->mAcch.ChkGroundHit()) {
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return TRUE;
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}
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if (i_this->mAcch.ChkWaterIn()) {
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i_this->speed.y = 0.0f;
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i_this->gravity = 0.0f;
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return TRUE;
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}
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return FALSE;
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}
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/* 00000788-0000087C .text ks_kuttuki_check__FP8ks_class */
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BOOL ks_kuttuki_check(ks_class* i_this) {
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fopAc_ac_c* mAtHitAc;
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if (i_this->mSph.ChkAtHit() && !i_this->mSph.ChkAtShieldHit()) {
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mAtHitAc = i_this->mSph.GetAtHitAc();
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if (mAtHitAc && mAtHitAc == dComIfGp_getLinkPlayer() && KUTTUKU_ALL_COUNT >= 0 && KUTTUKU_ALL_COUNT < 20 && GORON_COUNT == 0) {
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i_this->mSph.OffTgSetBit();
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i_this->mSph.ClrCoSet();
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i_this->mSph.ClrTgHit();
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if (i_this->m2CF) {
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i_this->m2CF = 0;
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i_this->m52C.remove();
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}
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i_this->mAction = 4;
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i_this->mMode = 40;
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return TRUE;
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}
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}
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return FALSE;
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}
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/* 0000087C-000008F4 .text gm_birth_delet__FP8ks_class */
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void gm_birth_delet(ks_class* i_this) {
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if (i_this->mGmID) {
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gm_class* i_gm = (gm_class*)fopAcM_SearchByID(i_this->mGmID);
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if (i_gm && fopAc_IsActor(i_gm) && fopAcM_GetName(i_gm) == PROC_GM && i_gm->m31E > 0) {
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i_gm->m31E--;
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}
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}
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}
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/* 000008F4-00000A98 .text shock_damage_check__FP8ks_class */
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BOOL shock_damage_check(ks_class* i_this) {
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daPy_lk_c* link = daPy_getPlayerLinkActorClass();
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if (link->checkHammerQuake()) {
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cXyz mSwordTopPos = link->getSwordTopPos();
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mSwordTopPos.x -= i_this->current.pos.x;
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mSwordTopPos.y -= i_this->current.pos.y;
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mSwordTopPos.z -= i_this->current.pos.z;
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float distXZ = std::sqrtf(mSwordTopPos.x * mSwordTopPos.x + mSwordTopPos.z * mSwordTopPos.z);
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if (distXZ < 200.0f) {
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if (std::sqrtf(mSwordTopPos.y * mSwordTopPos.y) < 40.0f) {
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i_this->mAction = 3;
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i_this->mMode = 32;
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return TRUE;
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}
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}
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}
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return FALSE;
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}
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/* 00000A98-00000DE8 .text body_atari_check__FP8ks_class */
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BOOL body_atari_check(ks_class* i_this) {
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fopAc_ac_c* a_this = (fopAc_ac_c*)i_this;
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cXyz mTgHitPos;
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cXyz mParticleScale;
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i_this->mStts.Move();
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if (i_this->mSph.ChkTgHit()) {
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daPy_py_c* mpCurPlayerActor = (daPy_py_c*)daPy_getPlayerActorClass();
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cCcD_Obj* mTgHitObj = i_this->mSph.GetTgHitObj();
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mTgHitPos = *i_this->mSph.GetTgHitPosP();
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if (!mTgHitObj) {
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return FALSE;
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}
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a_this->current.angle.y = fopAcM_searchPlayerAngleY(a_this) + 0x8000;
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i_this->mAction = 3;
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switch (mTgHitObj->GetAtType()) {
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case AT_TYPE_WIND: {
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a_this->current.angle.y = cM_atan2s(a_this->current.pos.x - mTgHitPos.x, a_this->current.pos.z - mTgHitPos.z);
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i_this->mAction = 2;
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i_this->mMode = 20;
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return FALSE;
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}
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case AT_TYPE_UNK8: {
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i_this->mMode = 32;
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a_this->health = 0;
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i_this->mMode = 30;
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return FALSE;
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}
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case AT_TYPE_SWORD: {
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if (i_this->mMode != 43 || i_this->m2CE) {
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dScnPly_ply_c::setPauseTimer(2);
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a_this->stealItemBitNo = 1;
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}
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mParticleScale.setall(REG8_F(0) + 0.8f);
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dComIfGp_particle_set(dPa_name::ID_COMMON_NORMAL_HIT, &mTgHitPos, &mpCurPlayerActor->shape_angle, &mParticleScale);
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break;
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}
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case AT_TYPE_SKULL_HAMMER: {
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if (mpCurPlayerActor->getCutType() == 0x12 || mpCurPlayerActor->getCutType() == 0x13) {
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a_this->speedF = 0.0f;
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a_this->gravity = 0.0f;
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a_this->speed.setall(0.0f);
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a_this->health = 0;
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dScnPly_ply_c::setPauseTimer(2);
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a_this->stealItemBitNo = 1;
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i_this->mMode = 32;
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return TRUE;
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}
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break;
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}
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case AT_TYPE_FIRE:
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case AT_TYPE_FIRE_ARROW: {
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i_this->mEnemyFire.mFireDuration = 100;
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break;
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}
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case AT_TYPE_ICE_ARROW: {
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i_this->mEnemyIce.mFreezeDuration = 200;
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i_this->m2D0 = 1;
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i_this->mEnemyIce.mParticleScale = 0.2f;
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i_this->mEnemyIce.mYOffset = 0.0f;
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enemy_fire_remove(&i_this->mEnemyFire);
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break;
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}
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case AT_TYPE_LIGHT_ARROW: {
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i_this->mEnemyIce.mLightShrinkTimer = 1;
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i_this->mEnemyIce.mParticleScale = 0.2f;
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i_this->mEnemyIce.mYOffset = 0.0f;
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i_this->m2D0 = 1;
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break;
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}
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default: {
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mParticleScale.setall(REG8_F(0) + 0.8f);
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dComIfGp_particle_set(dPa_name::ID_COMMON_NORMAL_HIT, &mTgHitPos, &mpCurPlayerActor->shape_angle, &mParticleScale);
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break;
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}
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}
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a_this->health = 0;
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i_this->mMode = 30;
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return TRUE;
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}
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else {
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return shock_damage_check(i_this) ? 1 : 0;
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}
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}
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/* 00000DE8-00000EBC .text speed_keisan__FP8ks_classs */
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void speed_keisan(ks_class* i_this, short i_speed) {
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cMtx_YrotS(*calc_mtx, i_speed);
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s16 sVar1 = i_this->m30C * cM_ssin(i_this->m2F0[0]);
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cXyz local_14;
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local_14.x = sVar1;
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local_14.y = 0.0f;
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local_14.z = 0.0f;
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cXyz local_8;
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MtxPosition(&local_14, &local_8);
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i_this->current.pos.x += local_8.x;
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i_this->current.pos.z += local_8.z;
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}
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/* 00000EBC-00001314 .text action_dousa_move__FP8ks_class */
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void action_dousa_move(ks_class* i_this) {
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daPy_lk_c* link = daPy_getPlayerLinkActorClass();
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switch (i_this->mMode) {
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case 0:
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i_this->m30C = 0.0f;
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i_this->gravity = -3.0f;
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for (int i = 0; i < 5; i++) {
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i_this->m2F0[i] = 0;
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}
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i_this->mMode++;
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// Fall-through
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case 1:
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cLib_addCalcAngleS2(&i_this->shape_angle.z, 0, 1, 0x1000);
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if (fopAcM_searchActorDistance(i_this, dComIfGp_getPlayer(0)) > 10000.0f) {
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break;
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}
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if (i_this->shape_angle.z > 0x100) {
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return;
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}
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i_this->shape_angle.z = 0;
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fopAcM_seStart(i_this, JA_SE_CM_KS_MOVE, 0);
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if (tyaku_check(i_this) != 0) {
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i_this->gravity = -3.0f;
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i_this->speed.y = 1.0f;
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i_this->speed.y += cM_rndF(5.0f);
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}
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i_this->current.angle.y = i_this->m2FC + fopAcM_searchPlayerAngleY(i_this);
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i_this->mMode++;
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// Fall-through
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case 2:
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if (i_this->mAcch.ChkGroundHit()) {
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i_this->current.angle.y = i_this->m2FC + fopAcM_searchPlayerAngleY(i_this);
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}
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if (KUTTUKU_ALL_COUNT >= 0 && KUTTUKU_ALL_COUNT < 0x14 &&
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(link->getSpeedF() > 12.0f || HEAVY_IN) &&
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fopAcM_searchActorDistance(i_this, dComIfGp_getPlayer(0)) < 500.0f &&
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!dComIfGp_checkPlayerStatus0(0, daPyStts0_SWIM_e) &&
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tyaku_check(i_this)) {
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i_this->mAction = 1;
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i_this->mMode = 10;
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return;
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}
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if (link->getSpeedF() <= 12.0f || dComIfGp_checkPlayerStatus0(0, daPyStts0_SWIM_e)) {
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cLib_addCalc0(&i_this->speedF, 0.3f, cM_rndF(1.0f) + 0.3f);
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cLib_addCalcAngleS2(&i_this->shape_angle.z, 0, 1, 0x1000);
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i_this->m2FC = 0;
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break;
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}
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if (i_this->m2FC == 0) {
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i_this->m2FC = (fopAcM_GetID(i_this) & 0xf) * cM_rndFX(512.0f);
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}
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i_this->shape_angle.z = cM_rndFX(2000.0f);
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|
|
speed_keisan(i_this, i_this->current.angle.y);
|
|
|
|
i_this->speedF = 12.0f;
|
|
|
|
i_this->m2F0[0] += 1000;
|
|
|
|
i_this->m30C = 10.0f;
|
|
|
|
if (tyaku_check(i_this)) {
|
|
fopAcM_seStart(i_this, JA_SE_CM_KS_MOVE, 0);
|
|
|
|
i_this->gravity = -3.0f;
|
|
|
|
i_this->speed.y = 1.0f;
|
|
i_this->speed.y += cM_rndF(5.0f);
|
|
}
|
|
break;
|
|
case 3:
|
|
if (fopAcM_searchActorDistance(i_this, dComIfGp_getPlayer(0)) < 500.0f) {
|
|
i_this->current.angle.y = fopAcM_searchPlayerAngleY(i_this);
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (i_this->mMode == 2 || i_this->mMode == 3) {
|
|
cLib_addCalcAngleS2(&i_this->shape_angle.y, i_this->current.angle.y, 1, 0x1000);
|
|
}
|
|
|
|
if (body_atari_check(i_this) != 0) {
|
|
fopAcM_seStart(i_this, JA_SE_LK_LAST_HIT, 0);
|
|
}
|
|
}
|
|
|
|
/* 00001314-00001630 .text action_kougeki_move__FP8ks_class */
|
|
void action_kougeki_move(ks_class* i_this) {
|
|
cXyz head_top_pos = daPy_getPlayerActorClass()->getHeadTopPos();
|
|
|
|
i_this->m31C = 20.0f;
|
|
|
|
if (head_top_pos.y > i_this->current.pos.y) {
|
|
i_this->m31C = 60.0f;
|
|
}
|
|
|
|
switch (i_this->mMode) {
|
|
case 10: {
|
|
i_this->mSph.OffCoSetBit();
|
|
|
|
i_this->speedF = 26.0f;
|
|
i_this->gravity = -4.0f;
|
|
i_this->speed.y = 28.0f;
|
|
|
|
for (int i = 0; i < 5; i++) {
|
|
i_this->m2F0[i] = 0;
|
|
}
|
|
|
|
i_this->m30C = 0.0f;
|
|
|
|
i_this->current.angle.y = fopAcM_searchPlayerAngleY(i_this);
|
|
|
|
mDoAud_seStart(JA_SE_CM_KS_ATTACK, &i_this->eyePos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(i_this)));
|
|
|
|
fopAcM_monsSeStart(i_this, JA_SE_CV_KS_ATTACK, 0);
|
|
|
|
i_this->mMode++;
|
|
|
|
break;
|
|
}
|
|
case 11: {
|
|
if (i_this->speedF > 0.0f && i_this->m2F0[1] == 0 && i_this->mSph.ChkAtShieldHit()) {
|
|
i_this->gravity = -4.0f;
|
|
i_this->speed.y = 25.0f;
|
|
i_this->speedF *= -0.5f;
|
|
|
|
i_this->m2F0[1] = 1;
|
|
}
|
|
|
|
if (!i_this->m2F0[1] && ks_kuttuki_check(i_this)) {
|
|
return;
|
|
}
|
|
|
|
if (!i_this->mAcch.ChkGroundHit() && !i_this->mAcch.ChkWaterIn()) {
|
|
break;
|
|
}
|
|
|
|
i_this->mSph.OnCoSetBit();
|
|
|
|
i_this->m2E8[2] = (s16)(cM_rndF(20.0f) + 20.0f);
|
|
|
|
i_this->mMode++;
|
|
// Fall-through
|
|
}
|
|
case 12:
|
|
ks_kuttuki_check(i_this);
|
|
|
|
if (tyaku_check(i_this)) {
|
|
i_this->gravity = -4.0f;
|
|
i_this->speed.y = 1.0f;
|
|
i_this->speed.y += cM_rndF(5.0f);
|
|
i_this->speedF = 16.0f;
|
|
}
|
|
|
|
if (i_this->m2E8[2] == 0) {
|
|
i_this->speedF = 0.0f;
|
|
i_this->m31C = 20.0f;
|
|
i_this->mAction = 0;
|
|
i_this->mMode = 0;
|
|
}
|
|
break;
|
|
}
|
|
|
|
cLib_addCalcAngleS2(&i_this->shape_angle.y, i_this->current.angle.y, 1, 0x1000);
|
|
|
|
if (body_atari_check(i_this)) {
|
|
fopAcM_seStart(i_this, JA_SE_LK_LAST_HIT, 0);
|
|
}
|
|
}
|
|
|
|
/* 00001630-00001874 .text action_kaze_move__FP8ks_class */
|
|
void action_kaze_move(ks_class* i_this) {
|
|
switch (i_this->mMode) {
|
|
case 20: {
|
|
for (int i = 0; i < 5; i++) {
|
|
i_this->m2F0[i] = 0;
|
|
}
|
|
|
|
i_this->m2E8[1] = 0x32;
|
|
|
|
fopAcM_monsSeStart(i_this, JA_SE_CV_KS_BLOW, 0);
|
|
|
|
i_this->m310 = i_this->current.pos.y;
|
|
|
|
i_this->m30C = 0.0f;
|
|
|
|
i_this->speedF = cM_rndF(15.0f) + 10.0f;
|
|
i_this->m314 = cM_rndF(15.0f) + 10.0f;
|
|
|
|
i_this->m308 = 0.0f;
|
|
|
|
i_this->mMode++;
|
|
// Fall-through
|
|
}
|
|
case 21: {
|
|
cLib_addCalc2(&i_this->speed.y, i_this->m314, 0.8f, i_this->m308);
|
|
|
|
cLib_addCalc2(&i_this->m308, 5.0f, 1.0f, 0.5f);
|
|
|
|
if (i_this->m310 + 200.0f < i_this->current.pos.y || i_this->m2E8[1] == 0) {
|
|
i_this->mMode++;
|
|
}
|
|
|
|
break;
|
|
}
|
|
case 22: {
|
|
cLib_addCalc2(&i_this->gravity, -1.0f, 0.3f, 0.5f);
|
|
|
|
if (i_this->speed.y < -2.0f) {
|
|
i_this->speed.y = -2.0f;
|
|
}
|
|
|
|
cLib_addCalc0(&i_this->speedF, 0.5f, 2.0f);
|
|
|
|
speed_keisan(i_this, i_this->shape_angle.y);
|
|
|
|
i_this->m2F0[0] += 3000;
|
|
|
|
i_this->m30C = 2.0f;
|
|
|
|
if (tyaku_check(i_this)) {
|
|
i_this->mAction = 0;
|
|
i_this->mMode = 0;
|
|
return;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
i_this->shape_angle.z += 0x500;
|
|
|
|
if (body_atari_check(i_this)) {
|
|
fopAcM_seStart(i_this, JA_SE_LK_LAST_HIT, 0);
|
|
}
|
|
}
|
|
|
|
static u8 item_tbl[4] = {0xA, 0xB, 0xC, 0xA};
|
|
|
|
/* 00001874-00001A14 .text dead_eff_set__FP8ks_classP4cXyz */
|
|
void dead_eff_set(ks_class* i_this, cXyz* i_pos) {
|
|
fopAc_ac_c* a_this = (fopAc_ac_c*)i_this;
|
|
u8 drop_type;
|
|
if (!strcmp(dComIfGp_getStartStageName(), "GanonK") && (i_this->stealItemBitNo != 0)) {
|
|
if (dComIfGs_getLife() <= 8) {
|
|
drop_type = daDisItem_HEART_e;
|
|
}
|
|
else if (cM_rndF(1.0f) < 0.5f) {
|
|
if (dComIfGs_getArrowNum() == 0) {
|
|
drop_type = daDisItem_ARROW_e;
|
|
}
|
|
else if (dComIfGs_getMagic() < dComIfGs_getMaxMagic() / 2) {
|
|
drop_type = daDisItem_MAGIC_e;
|
|
}
|
|
else if (dComIfGs_getArrowNum() < 10) {
|
|
drop_type = daDisItem_ARROW_e;
|
|
}
|
|
else {
|
|
drop_type = item_tbl[(int)cM_rndF(2.99f)];
|
|
}
|
|
}
|
|
else {
|
|
drop_type = daDisItem_NONE13_e;
|
|
}
|
|
|
|
fopAcM_createDisappear(i_this, i_pos, 3, drop_type, 0xff);
|
|
}
|
|
else {
|
|
fopAcM_seStart(i_this, JA_SE_CM_KS_DIE, 0);
|
|
|
|
dComIfGp_particle_setSimple(dPa_name::ID_SCENE_8068, i_pos);
|
|
|
|
gm_birth_delet(i_this);
|
|
}
|
|
|
|
fopAcM_delete(a_this);
|
|
}
|
|
|
|
/* 00001A14-00001C5C .text action_dead_move__FP8ks_class */
|
|
void action_dead_move(ks_class* i_this) {
|
|
cXyz local_28;
|
|
|
|
switch (i_this->mMode) {
|
|
case 30: {
|
|
for (int i = 0; i < 5; i++) {
|
|
i_this->m2F0[i] = 0;
|
|
}
|
|
|
|
i_this->mSph.OffTgSetBit();
|
|
i_this->mSph.ClrCoSet();
|
|
i_this->mSph.ClrTgHit();
|
|
|
|
fopAcM_monsSeStart(i_this, JA_SE_CV_KS_DAMAGE, 0);
|
|
|
|
i_this->speedF = cM_rndF(5.0f) + 15.0f;
|
|
i_this->gravity = -3.0f;
|
|
i_this->speed.y = cM_rndF(5.0f) + 20.0f;
|
|
|
|
i_this->mMode++;
|
|
|
|
i_this->m2F0[1] = (s16)cM_rndFX(4096.0f);
|
|
|
|
i_this->mSph.OffAtSPrmBit(cCcD_AtSPrm_Set_e);
|
|
i_this->mSph.OffAtSPrmBit(cCcD_AtSPrm_Set_e);
|
|
// Fall-through
|
|
}
|
|
case 31: {
|
|
i_this->shape_angle.z += i_this->m2F0[1];
|
|
|
|
if (tyaku_check(i_this)) {
|
|
i_this->gravity = -3.0f;
|
|
i_this->speedF *= 0.5f;
|
|
|
|
switch (i_this->m2F0[0]) {
|
|
case 0:
|
|
i_this->speed.y = 13.0f;
|
|
i_this->m2F0[0]++;
|
|
break;
|
|
case 1:
|
|
i_this->speed.y = 7.0f;
|
|
i_this->m2F0[0]++;
|
|
break;
|
|
case 2:
|
|
local_28 = i_this->current.pos;
|
|
local_28.y += 20.0f;
|
|
dead_eff_set(i_this, &local_28);
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 32: {
|
|
local_28 = i_this->current.pos;
|
|
local_28.y += 45.0f;
|
|
dead_eff_set(i_this, &local_28);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
u32 pl_harituki_joint_dt[20] = {
|
|
0x20,
|
|
0x21,
|
|
0x25,
|
|
0x26,
|
|
0x02,
|
|
0x03,
|
|
0x04,
|
|
0x1E,
|
|
0x29,
|
|
0x1F,
|
|
0x24,
|
|
0x08,
|
|
0x06,
|
|
0x07,
|
|
0x05,
|
|
0x0C,
|
|
0x0A,
|
|
0x0B,
|
|
0x09,
|
|
0x0e,
|
|
};
|
|
|
|
/* 00001C5C-000026DC .text action_omoi__FP8ks_class */
|
|
void action_omoi(ks_class* i_this) {
|
|
fopAc_ac_c* a_this = (fopAc_ac_c*)i_this;
|
|
cXyz local_1c;
|
|
cXyz local_10;
|
|
|
|
daPy_py_c* mpCurPlayerActor = (daPy_py_c*)daPy_getPlayerActorClass();
|
|
daPy_lk_c* link = daPy_getPlayerLinkActorClass();
|
|
|
|
if (i_this->m2CE == 1 && HEAVY_IN == TRUE) {
|
|
link->onHeavyState();
|
|
}
|
|
|
|
switch (i_this->mMode) {
|
|
case 40: {
|
|
i_this->m52C.remove();
|
|
|
|
a_this->speedF = 0.0f;
|
|
a_this->gravity = 0.0f;
|
|
a_this->speed.setall(0.0f);
|
|
|
|
if (GORON_COUNT != 0 || KUTTUKU_ALL_COUNT >= 0x14) {
|
|
i_this->m528 = 0;
|
|
|
|
fopAcM_OffStatus(a_this, fopAcStts_UNK4000_e);
|
|
|
|
i_this->mMode = 42;
|
|
|
|
break;
|
|
}
|
|
|
|
for (int i = 0; i < 5; i++) {
|
|
i_this->m2F0[i] = 0;
|
|
}
|
|
|
|
if (KUTTUKU_ALL_COUNT >= 0x14) {
|
|
i_this->m300 = 0x13;
|
|
}
|
|
|
|
if (KUTTUKU_ALL_COUNT < 0) {
|
|
i_this->m300 = 0;
|
|
}
|
|
else {
|
|
i_this->m300 = KUTTUKU_ALL_COUNT;
|
|
}
|
|
|
|
i_this->m528 = link->getModelJointMtx(pl_harituki_joint_dt[i_this->m300]);
|
|
|
|
if (KUTTUKU_ALL_COUNT == 0) {
|
|
GORON_COUNT = 0;
|
|
|
|
i_this->m2CE = 1;
|
|
}
|
|
|
|
KUTTUKU_ALL_COUNT++;
|
|
|
|
if (HEAVY_IN == FALSE && KUTTUKU_ALL_COUNT >= 5) {
|
|
link->onHeavyState();
|
|
HEAVY_IN = TRUE;
|
|
}
|
|
|
|
i_this->m2D2 = 0;
|
|
|
|
i_this->m2E8[1] = 0;
|
|
i_this->m2E8[2] = 0;
|
|
|
|
fopAcM_OnStatus(a_this, fopAcStts_UNK4000_e);
|
|
|
|
fopAcM_setStageLayer(a_this);
|
|
|
|
i_this->mMode++;
|
|
// Fall-through
|
|
}
|
|
case 0x29: {
|
|
fopAcM_SetRoomNo(a_this, fopAcM_GetRoomNo(mpCurPlayerActor));
|
|
|
|
if (!(fopAcM_GetID(a_this) & 1)) {
|
|
a_this->shape_angle.y += i_this->m2FE * 0.25f;
|
|
}
|
|
else {
|
|
a_this->shape_angle.y -= i_this->m2FE * 0.25f;
|
|
}
|
|
|
|
if (i_this->m528) {
|
|
local_10.x = i_this->m528[0][3];
|
|
local_10.y = i_this->m528[1][3];
|
|
local_10.z = i_this->m528[2][3];
|
|
}
|
|
else {
|
|
local_10 = mpCurPlayerActor->current.pos;
|
|
}
|
|
|
|
if (!(local_10.x || local_10.y || local_10.z)) {
|
|
local_10 = mpCurPlayerActor->current.pos;
|
|
}
|
|
|
|
local_1c.x = std::fabsf(mpCurPlayerActor->speed.x * 10.0f);
|
|
if (local_1c.x < REG12_F(16) + 10.0f) {
|
|
local_1c.x = REG12_F(16) + 10.0f;
|
|
}
|
|
|
|
local_1c.y = std::fabsf(mpCurPlayerActor->speed.y * 10.0f);
|
|
if (local_1c.y < REG12_F(16) + 10.0f) {
|
|
local_1c.y = REG12_F(16) + 10.0f;
|
|
}
|
|
|
|
local_1c.z = std::fabsf(mpCurPlayerActor->speed.z * 10.0f);
|
|
if (local_1c.z < REG12_F(16) + 10.0f) {
|
|
local_1c.z = REG12_F(16) + 10.0f;
|
|
}
|
|
|
|
if (std::sqrtf(mpCurPlayerActor->speed.x * mpCurPlayerActor->speed.x + mpCurPlayerActor->speed.y * mpCurPlayerActor->speed.y + mpCurPlayerActor->speed.z * mpCurPlayerActor->speed.z) < REG12_F(17) + 8.0f) {
|
|
local_1c.setall(REG12_F(18) + 8.0f);
|
|
|
|
f32 x = a_this->current.pos.x - local_10.x;
|
|
f32 y = a_this->current.pos.y - local_10.y;
|
|
f32 z = a_this->current.pos.z - local_10.z;
|
|
|
|
if (std::sqrtf(x * x + y * y + z * z) < 2.0f && i_this->m2E8[1] == 0) {
|
|
i_this->m2E8[1] = cM_rndF(10.0f) + 10.0f;
|
|
|
|
switch (i_this->m2D2) {
|
|
case 0: {
|
|
if (i_this->m300 < 0x13) {
|
|
i_this->m300++;
|
|
}
|
|
else {
|
|
i_this->m2D2 = 1;
|
|
i_this->m300--;
|
|
}
|
|
break;
|
|
}
|
|
case 1: {
|
|
if (i_this->m300 > 0) {
|
|
i_this->m300--;
|
|
}
|
|
else {
|
|
i_this->m2D2 = 0;
|
|
i_this->m300++;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (i_this->m300 >= 0x14) {
|
|
i_this->m300 = 0x13;
|
|
}
|
|
else if (i_this->m300 < 0) {
|
|
i_this->m300 = 1;
|
|
}
|
|
|
|
i_this->m528 = link->getModelJointMtx(pl_harituki_joint_dt[i_this->m300]);
|
|
}
|
|
}
|
|
|
|
if (dComIfGp_checkPlayerStatus0(0, daPyStts0_UNK800000_e) || dComIfGp_checkPlayerStatus1(0, daPyStts1_UNK10_e)) {
|
|
local_1c.setall(100.0f);
|
|
}
|
|
|
|
cLib_addCalc2(&a_this->current.pos.x, local_10.x, 1.0f, local_1c.x);
|
|
cLib_addCalc2(&a_this->current.pos.y, local_10.y, 1.0f, local_1c.y);
|
|
cLib_addCalc2(&a_this->current.pos.z, local_10.z, 1.0f, local_1c.z);
|
|
|
|
if (link->checkFrontRollCrash() || link->getCutType() == 8 || link->getCutType() == 9 || dComIfGp_checkPlayerStatus0(0, daPyStts0_SWIM_e)) {
|
|
i_this->mSph.OnCoSetBit();
|
|
i_this->mSph.OnTgSetBit();
|
|
|
|
if (i_this->m2CE) {
|
|
link->offHeavyState();
|
|
HEAVY_IN = FALSE;
|
|
|
|
KUTTUKU_ALL_COUNT = 0;
|
|
GORON_COUNT = 0;
|
|
|
|
i_this->m2F0[0] = 0;
|
|
i_this->m2F0[1] = 0;
|
|
}
|
|
|
|
i_this->mMode = 42;
|
|
|
|
return;
|
|
}
|
|
|
|
if (!link->checkFrontRoll()) {
|
|
if (i_this->m2CE == 0) {
|
|
return;
|
|
}
|
|
|
|
if (i_this->m2F0[1]) {
|
|
i_this->m2F0[1] = 0;
|
|
i_this->m2E8[2] = 0x32;
|
|
}
|
|
|
|
if (i_this->m2E8[2] != 1) {
|
|
return;
|
|
}
|
|
|
|
if (i_this->m2F0[0] <= 0) {
|
|
return;
|
|
}
|
|
|
|
i_this->m2F0[0] = 0;
|
|
|
|
return;
|
|
}
|
|
|
|
if (i_this->m2CE) {
|
|
if (i_this->m2F0[1]) {
|
|
return;
|
|
}
|
|
|
|
switch (i_this->m2F0[0]) {
|
|
case 0:
|
|
GORON_COUNT = KUTTUKU_ALL_COUNT * 0.25f;
|
|
break;
|
|
case 1:
|
|
GORON_COUNT = KUTTUKU_ALL_COUNT * 0.5f;
|
|
break;
|
|
case 2:
|
|
GORON_COUNT = KUTTUKU_ALL_COUNT;
|
|
break;
|
|
}
|
|
|
|
if (GORON_COUNT == 0) {
|
|
GORON_COUNT = 1;
|
|
}
|
|
i_this->m2F0[0]++;
|
|
i_this->m2F0[1] = 1;
|
|
|
|
if (i_this->m2F0[0] < 3 && KUTTUKU_ALL_COUNT >= 3) {
|
|
return;
|
|
}
|
|
|
|
i_this->m2CE = 0;
|
|
|
|
link->offHeavyState();
|
|
HEAVY_IN = FALSE;
|
|
|
|
i_this->m2F0[0] = 0;
|
|
i_this->m2F0[1] = 0;
|
|
|
|
if (KUTTUKU_ALL_COUNT > 0) {
|
|
KUTTUKU_ALL_COUNT--;
|
|
}
|
|
|
|
GORON_COUNT = KUTTUKU_ALL_COUNT;
|
|
|
|
i_this->mMode = 42;
|
|
|
|
return;
|
|
}
|
|
|
|
if (KUTTUKU_ALL_COUNT != 0 && GORON_COUNT > 0) {
|
|
GORON_COUNT--;
|
|
KUTTUKU_ALL_COUNT--;
|
|
|
|
if (HEAVY_IN && KUTTUKU_ALL_COUNT < 5) {
|
|
HEAVY_IN = FALSE;
|
|
link->offHeavyState();
|
|
}
|
|
|
|
i_this->mMode = 42;
|
|
}
|
|
|
|
break;
|
|
}
|
|
case 42: {
|
|
if (i_this->m528) {
|
|
fopAcM_OffStatus(a_this, fopAcStts_UNK4000_e);
|
|
|
|
fopAcM_setRoomLayer(a_this, fopAcM_GetRoomNo(a_this));
|
|
|
|
i_this->m528 = 0;
|
|
}
|
|
|
|
i_this->current.angle.y = fopAcM_searchPlayerAngleY(a_this) + 0x8000;
|
|
i_this->current.angle.y += (s16)cM_rndFX(16384.0f);
|
|
|
|
i_this->speedF = 15.0f;
|
|
i_this->gravity = -3.0f;
|
|
i_this->speed.y = 26.0f;
|
|
|
|
i_this->mMode++;
|
|
// Fall-through
|
|
}
|
|
case 43: {
|
|
if (i_this->mAcch.ChkGroundHit() || i_this->mAcch.ChkWaterIn()) {
|
|
i_this->m2E8[2] = (s16)(cM_rndF(40.0f) + 40.0f);
|
|
|
|
i_this->mSph.OnCoSetBit();
|
|
i_this->mSph.OnTgSetBit();
|
|
|
|
i_this->mAction = 1;
|
|
i_this->mMode = 12;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (i_this->mMode == 43 && body_atari_check(i_this) && i_this->m2CE) {
|
|
fopAcM_seStart(a_this, JA_SE_LK_LAST_HIT, 0);
|
|
i_this->m2CE = 0;
|
|
}
|
|
}
|
|
|
|
/* 000026DC-000027A0 .text tsubo_search__FPvPv */
|
|
BOOL tsubo_search(void* param_1, void* param_2) {
|
|
ks_class* i_ks1 = (ks_class*)param_1;
|
|
ks_class* i_ks2 = (ks_class*)param_2;
|
|
|
|
if (fopAc_IsActor(i_ks1) && (fopAcM_GetName(i_ks1) == 0x1cb) &&
|
|
std::fabsf(i_ks1->current.pos.x - i_ks2->current.pos.x) < 20.0f &&
|
|
std::fabsf(i_ks1->current.pos.y - i_ks2->current.pos.y) < 20.0f &&
|
|
std::fabsf(i_ks1->current.pos.z - i_ks2->current.pos.z) < 20.0f) {
|
|
i_ks2->mKsID = fopAcM_GetID(i_ks1);
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
/* 000027A0-00002A40 .text action_tubo_search__FP8ks_class */
|
|
void action_tubo_search(ks_class* i_this) {
|
|
fopAc_ac_c* a_this = (fopAc_ac_c*)i_this;
|
|
switch (i_this->mMode) {
|
|
case 50: {
|
|
i_this->mKsID = fpcM_ERROR_PROCESS_ID_e;
|
|
|
|
fpcEx_Search((fpcLyIt_JudgeFunc)tsubo_search, a_this);
|
|
|
|
if (i_this->mKsID == fpcM_ERROR_PROCESS_ID_e) {
|
|
fopAcM_delete(a_this);
|
|
}
|
|
else {
|
|
i_this->mMode++;
|
|
}
|
|
|
|
break;
|
|
}
|
|
case 51: {
|
|
fopAc_ac_c* mpCurrActor = (fopAc_ac_c*)fopAcM_SearchByID(i_this->mKsID);
|
|
|
|
if (mpCurrActor) {
|
|
a_this->current.pos = mpCurrActor->current.pos;
|
|
|
|
if (!i_this->m318) {
|
|
return;
|
|
}
|
|
|
|
if (fopAcM_searchActorDistance(a_this, daPy_getPlayerActorClass()) > i_this->m318) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
i_this->m31C = 100.0f;
|
|
|
|
i_this->mSph.OffAtNoTgHitInfSet();
|
|
|
|
i_this->mSph.OnAtVsBitSet(cCcD_AtSPrm_VsOther_e);
|
|
|
|
i_this->mSph.OffAtVsBitSet(cCcD_AtSPrm_VsPlayer_e);
|
|
i_this->mSph.OffAtSPrmBit(cCcD_AtSPrm_NoTgHitInfSet_e);
|
|
|
|
i_this->mSph.OnAtSPrmBit(cCcD_AtSPrm_Set_e);
|
|
|
|
i_this->mSph.OnAtHitBit();
|
|
|
|
i_this->mSph.SetC(i_this->current.pos);
|
|
i_this->mSph.SetR(i_this->m31C);
|
|
|
|
dComIfG_Ccsp()->Set(&i_this->mSph);
|
|
|
|
i_this->mMode++;
|
|
|
|
break;
|
|
}
|
|
case 52: {
|
|
i_this->mSph.SetC(a_this->current.pos);
|
|
i_this->mSph.SetR(i_this->m31C);
|
|
|
|
dComIfG_Ccsp()->Set(&i_this->mSph);
|
|
|
|
if (i_this->m2C9 > 0x15 || i_this->m2C9 == 0) {
|
|
i_this->m2C9 = 1;
|
|
}
|
|
|
|
for (int i = 0; i < i_this->m2C9; i++) {
|
|
cXyz local_24 = a_this->current.pos;
|
|
local_24.y += cM_rndF(40.0f);
|
|
|
|
if (i != 0) {
|
|
local_24.x += cM_rndFX(40.0f);
|
|
local_24.z += cM_rndFX(40.0f);
|
|
}
|
|
|
|
a_this->shape_angle = a_this->current.angle;
|
|
a_this->shape_angle.x = 0;
|
|
|
|
fopAcM_create(PROC_KS, 3, &local_24, fopAcM_GetRoomNo(a_this), &a_this->shape_angle, &a_this->scale, 0);
|
|
}
|
|
|
|
fopAcM_delete(a_this);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 00002A40-00002BC4 .text action_kb_birth_check__FP8ks_class */
|
|
void action_kb_birth_check(ks_class* i_this) {
|
|
switch (i_this->mMode) {
|
|
case 60: {
|
|
i_this->current.pos.y += REG8_F(13) + 30.0f;
|
|
i_this->current.angle.y = cM_rndFX(32767.0f);
|
|
|
|
i_this->speedF = REG8_F(8) + 4.0f + cM_rndF(REG8_F(9) + 4.0f);
|
|
i_this->speed.y = REG8_F(10) + 20.0f + cM_rndF(REG8_F(11) + 5.0f);
|
|
i_this->gravity = -(REG8_F(12) + 2.0f);
|
|
|
|
i_this->mMode++;
|
|
// Fall-through
|
|
}
|
|
case 61: {
|
|
if (i_this->speed.y <= 0.0f && (i_this->mAcch.ChkGroundHit() || i_this->mAcch.GetGroundH() + (REG8_F(19) + 10.0f) > i_this->current.pos.y )) {
|
|
fopAcM_OffStatus(i_this, fopAcStts_UNK4000_e);
|
|
|
|
i_this->speedF = 0.0f;
|
|
i_this->gravity = 0.0f;
|
|
i_this->speed.setall(0.0f);
|
|
|
|
i_this->mAction = 0;
|
|
i_this->mMode = 0;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 00002BC4-00002C54 .text BG_check__FP8ks_class */
|
|
void BG_check(ks_class* i_this) {
|
|
i_this->mAcchCir.SetWall(30.0f, 30.0f);
|
|
|
|
i_this->current.pos.y -= i_this->m304;
|
|
i_this->old.pos.y -= i_this->m304;
|
|
|
|
i_this->mAcch.CrrPos(*dComIfG_Bgsp());
|
|
|
|
i_this->current.pos.y += i_this->m304;
|
|
i_this->old.pos.y += i_this->m304;
|
|
}
|
|
|
|
/* 00002C54-00003054 .text daKS_Execute__FP8ks_class */
|
|
static BOOL daKS_Execute(ks_class* i_this) {
|
|
if (enemy_ice(&i_this->mEnemyIce)) {
|
|
i_this->mpBodyMorf->getModel()->setBaseTRMtx(mDoMtx_stack_c::get());
|
|
i_this->mpEyeMorf->getModel()->setBaseTRMtx(mDoMtx_stack_c::get());
|
|
if (i_this->m2D0 && (i_this->m320++, i_this->m320 > 7.0f)) {
|
|
i_this->m320 = 7.0f;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
for (int i = 0; i < 4; i++) {
|
|
if (i_this->m2E8[i]) {
|
|
i_this->m2E8[i]--;
|
|
}
|
|
}
|
|
|
|
if (i_this->mGmID != 0 && i_this->mAction != 3) {
|
|
fopAc_ac_c* mpGmActor = fopAcM_SearchByID(i_this->mGmID);
|
|
|
|
bool bVar5 = false;
|
|
|
|
if (mpGmActor && ((fopAcM_GetParam(mpGmActor) & 0xff0000) == 0xff0000 || (fopAcM_GetParam(mpGmActor) & 0xff0000) == 0)) {
|
|
if (fopAcM_GetName(mpGmActor) == PROC_GM) {
|
|
if (mpGmActor->health <= 0) {
|
|
bVar5 = true;
|
|
}
|
|
}
|
|
else {
|
|
bVar5 = true;
|
|
}
|
|
|
|
if (bVar5) {
|
|
if (i_this->mAction != 4) {
|
|
i_this->mAction = 3;
|
|
i_this->mMode = 30;
|
|
}
|
|
else {
|
|
if (i_this->mMode != 43) {
|
|
daPy_py_c* link = (daPy_py_c*)daPy_getPlayerLinkActorClass();
|
|
link->offHeavyState();
|
|
|
|
HEAVY_IN = FALSE;
|
|
GORON_COUNT = 0;
|
|
|
|
i_this->m2F0[0] = 0;
|
|
i_this->m2F0[1] = 0;
|
|
|
|
i_this->mMode = 42;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
switch(i_this->mAction) {
|
|
case 0:
|
|
action_dousa_move(i_this);
|
|
ks_kuttuki_check(i_this);
|
|
break;
|
|
case 1:
|
|
action_kougeki_move(i_this);
|
|
break;
|
|
case 2:
|
|
action_kaze_move(i_this);
|
|
break;
|
|
case 3:
|
|
action_dead_move(i_this);
|
|
break;
|
|
case 4:
|
|
action_omoi(i_this);
|
|
break;
|
|
case 10:
|
|
action_tubo_search(i_this);
|
|
break;
|
|
case 20:
|
|
action_kb_birth_check(i_this);
|
|
break;
|
|
}
|
|
|
|
if (i_this->m2C8 == 6) {
|
|
return TRUE;
|
|
}
|
|
|
|
if (i_this->m302 && (i_this->m302++, i_this->m302 > 7)) {
|
|
i_this->m302 = 0;
|
|
}
|
|
|
|
if (i_this->m2E8[0] == 0) {
|
|
i_this->m2E8[0] = cM_rndFX(25.0f) + 50.0f;
|
|
|
|
i_this->m302 = 1;
|
|
}
|
|
|
|
cMtx_YrotS(*calc_mtx, i_this->current.angle.y);
|
|
|
|
cXyz local_18;
|
|
local_18.x = 0.0f;
|
|
local_18.y = 0.0f;
|
|
local_18.z = i_this->speedF;
|
|
|
|
cXyz local_c;
|
|
MtxPosition(&local_18, &local_c);
|
|
|
|
i_this->speed.x = local_c.x;
|
|
i_this->speed.z = local_c.z;
|
|
|
|
if (i_this->mMode != 41 && !i_this->mAcch.ChkGroundHit() && !i_this->mAcch.ChkWaterIn()) {
|
|
i_this->speed.y += i_this->gravity;
|
|
|
|
if (i_this->speed.y < -20.0f) {
|
|
i_this->speed.y = -20.0f;
|
|
}
|
|
}
|
|
|
|
i_this->eyePos = i_this->current.pos;
|
|
|
|
i_this->attention_info.position = i_this->eyePos;
|
|
|
|
i_this->mSph.SetC(i_this->current.pos);
|
|
i_this->mSph.SetR(i_this->m31C);
|
|
|
|
dComIfG_Ccsp()->Set(&i_this->mSph);
|
|
|
|
if (i_this->mSph.ChkCoSet() && (i_this->mAction == 0 || i_this->mAction == 2)) {
|
|
fopAcM_posMove(i_this, i_this->mStts.GetCCMoveP());
|
|
}
|
|
else {
|
|
fopAcM_posMove(i_this, NULL);
|
|
}
|
|
|
|
if (i_this->mMode != 41) {
|
|
BG_check(i_this);
|
|
naraku_check(i_this);
|
|
}
|
|
|
|
draw_SUB(i_this);
|
|
|
|
i_this->m2CD = 1;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* 00003054-0000305C .text daKS_IsDelete__FP8ks_class */
|
|
static BOOL daKS_IsDelete(ks_class* i_this) {
|
|
return TRUE;
|
|
}
|
|
|
|
/* 0000305C-000030F4 .text daKS_Delete__FP8ks_class */
|
|
static BOOL daKS_Delete(ks_class* i_this) {
|
|
dComIfG_resDelete(&i_this->mPhs, "KS");
|
|
|
|
i_this->m52C.remove();
|
|
|
|
enemy_fire_remove(&i_this->mEnemyFire);
|
|
|
|
KS_ALL_COUNT--;
|
|
if (KS_ALL_COUNT == 0) {
|
|
daPy_lk_c* link = daPy_getPlayerLinkActorClass();
|
|
link->offHeavyState();
|
|
|
|
KUTTUKU_ALL_COUNT = 0;
|
|
HEAVY_IN = FALSE;
|
|
GORON_COUNT = 0;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* 000030F4-000034B0 .text useHeapInit__FP10fopAc_ac_c */
|
|
static BOOL useHeapInit(fopAc_ac_c* i_act) {
|
|
J3DModel* mpBodyModel;
|
|
J3DModel* mpEyeModel;
|
|
|
|
ks_class* i_this = (ks_class*)i_act;
|
|
|
|
i_this->mpBodyMorf = new mDoExt_McaMorf((J3DModelData *)dComIfG_getObjectRes("KS", KS_BDL_KS_BODY), NULL, NULL, NULL,
|
|
J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1, 0, NULL, 0, 0x11020203);
|
|
if (i_this->mpBodyMorf == NULL || i_this->mpBodyMorf->getModel() == NULL)
|
|
return FALSE;
|
|
mpBodyModel = i_this->mpBodyMorf->getModel();
|
|
|
|
i_this->mpBodyBrkAnm = new mDoExt_brkAnm();
|
|
if (i_this->mpBodyBrkAnm == NULL)
|
|
return FALSE;
|
|
|
|
if (i_this->mpBodyBrkAnm->init(mpBodyModel->getModelData(), (J3DAnmTevRegKey *)dComIfG_getObjectRes("KS", KS_BRK_KS_BODY), TRUE, J3DFrameCtrl::EMode_NONE, 1.0f, 0, -1, FALSE, 0) == 0)
|
|
return FALSE;
|
|
|
|
|
|
i_this->mpEyeMorf = new mDoExt_McaMorf((J3DModelData *)dComIfG_getObjectRes("KS", KS_BDL_KS_EYE), NULL, NULL,
|
|
(J3DAnmTransformKey *)dComIfG_getObjectRes("KS", KS_BCK_MABATAKI),
|
|
J3DFrameCtrl::EMode_NONE, 1.0f, 0, -1, 1, NULL, 0, 0x11020203);
|
|
|
|
if (i_this->mpEyeMorf == NULL || i_this->mpEyeMorf->getModel() == NULL)
|
|
return FALSE;
|
|
mpEyeModel = i_this->mpEyeMorf->getModel();
|
|
|
|
i_this->mpEyeBtkAnm = new mDoExt_btkAnm();
|
|
if (i_this->mpEyeBtkAnm == NULL)
|
|
return FALSE;
|
|
|
|
if (i_this->mpEyeBtkAnm->init(mpEyeModel->getModelData(), (J3DAnmTextureSRTKey *)dComIfG_getObjectRes("KS", KS_BTK_KS_EYE), TRUE, J3DFrameCtrl::EMode_NONE, 1.0f, 0, -1, FALSE, 0) == 0)
|
|
return FALSE;
|
|
|
|
i_this->mpEyeBrkAnm = new mDoExt_brkAnm();
|
|
if (i_this->mpEyeBrkAnm == NULL)
|
|
return FALSE;
|
|
|
|
if (i_this->mpEyeBrkAnm->init(mpEyeModel->getModelData(), (J3DAnmTevRegKey *)dComIfG_getObjectRes("KS", KS_BRK_KS_EYE), TRUE, J3DFrameCtrl::EMode_NONE, 1.0f, 0, -1, FALSE, 0) == 0) {
|
|
return FALSE;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
static dCcD_SrcSph body_co_sph_src = {
|
|
// dCcD_SrcGObjInf
|
|
{
|
|
/* Flags */ 0,
|
|
/* SrcObjAt Type */ AT_TYPE_STALFOS_MACE,
|
|
/* SrcObjAt Atp */ 0,
|
|
/* SrcObjAt SPrm */ cCcD_AtSPrm_Set_e | cCcD_AtSPrm_VsPlayer_e | cCcD_AtSPrm_NoTgHitInfSet_e,
|
|
/* SrcObjTg Type */ ~(AT_TYPE_WATER | AT_TYPE_UNK20000 | AT_TYPE_UNK400000 | AT_TYPE_LIGHT),
|
|
/* SrcObjTg SPrm */ cCcD_TgSPrm_Set_e | cCcD_TgSPrm_IsEnemy_e,
|
|
/* SrcObjCo SPrm */ cCcD_CoSPrm_Set_e | cCcD_CoSPrm_IsPlayer_e | cCcD_CoSPrm_VsPlayer_e | cCcD_CoSPrm_VsOther_e,
|
|
/* SrcGObjAt Se */ dCcG_SE_UNK6,
|
|
/* SrcGObjAt HitMark */ 0,
|
|
/* SrcGObjAt Spl */ 0,
|
|
/* SrcGObjAt Mtrl */ 0,
|
|
/* SrcGObjAt SPrm */ 0,
|
|
/* SrcGObjTg Se */ 0,
|
|
/* SrcGObjTg HitMark */ 0,
|
|
/* SrcGObjTg Spl */ 0,
|
|
/* SrcGObjTg Mtrl */ 0,
|
|
/* SrcGObjTg SPrm */ dCcG_TgSPrm_NoConHit_e | dCcG_TgSPrm_NoHitMark_e,
|
|
/* SrcGObjCo SPrm */ 0,
|
|
},
|
|
// cM3dGSphS
|
|
{
|
|
/* Center */ 0.0f, 0.0f, 0.0f,
|
|
/* Radius */ 15.0f,
|
|
},
|
|
};
|
|
|
|
static s8 fire_j[10] = {
|
|
0,
|
|
-1,
|
|
-1,
|
|
-1,
|
|
-1,
|
|
-1,
|
|
-1,
|
|
-1,
|
|
-1,
|
|
-1,
|
|
|
|
};
|
|
|
|
static f32 fire_sc[10] = {
|
|
1.0f,
|
|
1.0f,
|
|
1.0f,
|
|
1.0f,
|
|
1.0f,
|
|
1.0f,
|
|
1.0f,
|
|
1.0f,
|
|
1.0f,
|
|
1.0f,
|
|
};
|
|
|
|
/* 000034F8-00003A94 .text daKS_Create__FP10fopAc_ac_c */
|
|
static cPhs_State daKS_Create(fopAc_ac_c* i_this) {
|
|
fopAcM_SetupActor(i_this, ks_class);
|
|
ks_class* a_this = (ks_class*)i_this;
|
|
|
|
cPhs_State res;
|
|
u32 parameters;
|
|
res = dComIfG_resLoad(&a_this->mPhs, "KS");
|
|
if (res == cPhs_COMPLEATE_e) {
|
|
if (!fopAcM_entrySolidHeap(i_this, useHeapInit, 0x1060)) {
|
|
return cPhs_ERROR_e;
|
|
}
|
|
|
|
a_this->m2C8 = fopAcM_GetParam(i_this);
|
|
a_this->m2C9 = fopAcM_GetParam(i_this) >> 8;
|
|
a_this->m2CA = fopAcM_GetParam(i_this) >> 0x10;
|
|
|
|
if (a_this->m2C8 == 0xff) {
|
|
a_this->m2C8 = 0;
|
|
}
|
|
|
|
if (a_this->m2C8 <= 1 && (a_this->m2C9 > 0x15 || a_this->m2C9 == 0)) {
|
|
a_this->m2C9 = 1;
|
|
}
|
|
|
|
if (a_this->m2CA == 0xff) {
|
|
a_this->m2CA = 0;
|
|
}
|
|
|
|
a_this->m318 = a_this->m2CA * 10.0f;
|
|
|
|
if (a_this->m2C8 <= 1) {
|
|
parameters = 2;
|
|
if (a_this->m2C8 == 0) {
|
|
parameters = 3;
|
|
}
|
|
|
|
for (int i = 0; i < a_this->m2C9; i++) {
|
|
cXyz local_4c = i_this->current.pos;
|
|
if (i != 0) {
|
|
if (i_this->current.angle.x != 0) {
|
|
local_4c.y += cM_rndFX(120.0f);
|
|
f32 ground_y = a_this->mAcch.GetGroundH();
|
|
if (local_4c.y < ground_y) {
|
|
local_4c.y = ground_y + cM_rndF(120.0f);
|
|
}
|
|
}
|
|
else {
|
|
local_4c.x += cM_rndFX(40.0f);
|
|
local_4c.z += cM_rndFX(40.0f);
|
|
}
|
|
}
|
|
i_this->shape_angle = i_this->current.angle;
|
|
i_this->shape_angle.x = 0;
|
|
|
|
fopAcM_create(PROC_KS, parameters, &local_4c, fopAcM_GetRoomNo(i_this), &i_this->shape_angle, &i_this->scale, 0);
|
|
}
|
|
|
|
return cPhs_ERROR_e;
|
|
}
|
|
|
|
if (KS_ALL_COUNT == 0) {
|
|
KUTTUKU_ALL_COUNT = 0;
|
|
HEAVY_IN = FALSE;
|
|
GORON_COUNT = 0;
|
|
}
|
|
|
|
KS_ALL_COUNT++;
|
|
|
|
fopAcM_SetMtx(i_this, a_this->mpBodyMorf->getModel()->getBaseTRMtx());
|
|
|
|
fopAcM_setCullSizeBox(i_this, -20.0f, -20.0f, -20.0f, 20.0f, 20.0f, 20.0f);
|
|
|
|
i_this->attention_info.flags = 0;
|
|
|
|
a_this->mAcch.Set(&i_this->current.pos, &i_this->old.pos, i_this, 1, &a_this->mAcchCir, &i_this->speed, NULL, NULL);
|
|
|
|
a_this->mStts.Init(2, 1, i_this);
|
|
|
|
i_this->max_health = 1;
|
|
i_this->health = 1;
|
|
|
|
a_this->m304 = 25.0f;
|
|
|
|
a_this->m2E8[0] = cM_rndFX(25.0f) + 50.0f;
|
|
|
|
a_this->m2DC.setall(1.0f);
|
|
|
|
a_this->m2FE = (fopAcM_GetID(i_this) & 7) * 0x32 + 1000;
|
|
|
|
a_this->mSph.Set(body_co_sph_src);
|
|
a_this->mSph.SetStts(&a_this->mStts);
|
|
|
|
a_this->mEnemyIce.mpActor = i_this;
|
|
a_this->mEnemyIce.mWallRadius = 20.0f;
|
|
a_this->mEnemyIce.mCylHeight = 20.0f;
|
|
a_this->mEnemyIce.m1B0 = 1;
|
|
|
|
a_this->mEnemyFire.mpMcaMorf = a_this->mpBodyMorf;
|
|
a_this->mEnemyFire.mpActor = i_this;
|
|
|
|
for (int i = 0; i < 10; i++) {
|
|
a_this->mEnemyFire.mFlameJntIdxs[i] = fire_j[i];
|
|
a_this->mEnemyFire.mParticleScale[i] = fire_sc[i];
|
|
}
|
|
|
|
i_this->itemTableIdx = dComIfGp_CharTbl()->GetNameIndex("kuro_s", 0);
|
|
|
|
if (a_this->m2C8 == 4 || a_this->m2C8 == 5) {
|
|
a_this->mGmID = fopAcM_GetLinkId(i_this);
|
|
if (a_this->mGmID == fpcM_ERROR_PROCESS_ID_e) {
|
|
return cPhs_ERROR_e;
|
|
}
|
|
|
|
fopAc_ac_c* i_act = fopAcM_SearchByID(a_this->mGmID);
|
|
if (i_act && fopAc_IsActor(i_act) && fopAcM_GetName(i_act) == PROC_GM && a_this->m2C8 == 5) {
|
|
i_this->current.angle.y += cM_rndFX(8192.0f);
|
|
i_this->speedF = cM_rndF(6.0f) + 34.0f;
|
|
i_this->speed.y = cM_rndF(8.0f) + 22.0f;
|
|
}
|
|
}
|
|
|
|
a_this->m31C = 20.0f;
|
|
|
|
if (a_this->m2C8 == 6) {
|
|
a_this->mSph.OffTgSetBit();
|
|
a_this->mSph.OffCoSetBit();
|
|
a_this->mSph.ClrTgHit();
|
|
|
|
a_this->mAction = 10;
|
|
a_this->mMode = 50;
|
|
|
|
return res;
|
|
}
|
|
|
|
if (a_this->m2C8 == 7) {
|
|
fopAcM_OnStatus(i_this, fopAcStts_UNK4000_e);
|
|
|
|
a_this->mAction = 20;
|
|
a_this->mMode = 60;
|
|
|
|
return res;
|
|
}
|
|
|
|
if (a_this->m2C8 == 2) {
|
|
a_this->mAction = 0;
|
|
a_this->mMode = 3;
|
|
|
|
fopAcM_SetGravity(i_this, -3.0f);
|
|
|
|
BG_check(a_this);
|
|
|
|
if (!a_this->mAcch.ChkGroundHit()) {
|
|
i_this->gravity = 0.0f;
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
static actor_method_class l_daKS_Method = {
|
|
(process_method_func)daKS_Create,
|
|
(process_method_func)daKS_Delete,
|
|
(process_method_func)daKS_Execute,
|
|
(process_method_func)daKS_IsDelete,
|
|
(process_method_func)daKS_Draw,
|
|
};
|
|
|
|
actor_process_profile_definition g_profile_KS = {
|
|
/* LayerID */ fpcLy_CURRENT_e,
|
|
/* ListID */ 0x0007,
|
|
/* ListPrio */ fpcPi_CURRENT_e,
|
|
/* ProcName */ PROC_KS,
|
|
/* Proc SubMtd */ &g_fpcLf_Method.base,
|
|
/* Size */ sizeof(ks_class),
|
|
/* SizeOther */ 0,
|
|
/* Parameters */ 0,
|
|
/* Leaf SubMtd */ &g_fopAc_Method.base,
|
|
/* Priority */ PRIO_KS,
|
|
/* Actor SubMtd */ &l_daKS_Method,
|
|
/* Status */ fopAcStts_CULL_e | fopAcStts_UNK40000_e,
|
|
/* Group */ fopAc_ENV_e,
|
|
/* CullType */ fopAc_CULLBOX_CUSTOM_e,
|
|
};
|