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025b7e459a
It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this.
34 lines
779 B
C++
34 lines
779 B
C++
#ifndef D_A_OBJ_DRAGONHEAD_H
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#define D_A_OBJ_DRAGONHEAD_H
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#include "f_op/f_op_actor.h"
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#include "SSystem/SComponent/c_phase.h"
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#include "d/d_cc_d.h"
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#include "d/d_bg_w.h"
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class daObjDragonhead_c : public fopAc_ac_c {
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public:
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inline s32 _create();
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inline bool _delete();
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inline bool _draw();
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inline bool _execute();
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BOOL CreateHeap();
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void CreateInit();
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void set_mtx();
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public:
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/* 0x290 */ request_of_phase_process_class mPhs;
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/* 0x298 */ J3DModel * mpModel;
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/* 0x29C */ dCcD_Stts mStts;
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/* 0x2D8 */ dCcD_Sph mSph;
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/* 0x404 */ u8 mAlpha;
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/* 0x405 */ bool mSwitchOn;
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/* 0x408 */ dBgW * mpBgW;
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/* 0x40C */ u8 field_0x40c;
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/* 0x410 */ cXyz mSphCenter;
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/* 0x41C */ Mtx mtx;
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};
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#endif /* D_A_OBJ_DRAGONHEAD_H */
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