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tww/include/d/actor/d_a_obj_otble.h
T
LagoLunatic 025b7e459a Switch return type of _execute/_draw/_delete to be bool by default instead of BOOL
It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this.
2025-02-01 16:17:46 -05:00

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C++

#ifndef D_A_OBJ_OTBLE_H
#define D_A_OBJ_OTBLE_H
#include "f_op/f_op_actor.h"
namespace daObj_Otble {
class Act_c : public fopAc_ac_c {
public:
inline s32 _create();
inline bool _delete();
void attr() const {}
void set_mtx();
bool _execute();
bool _draw();
void _createHeap();
void CreateInit();
public:
/* Place member variables here */
};
namespace Mthd {
s32 Create(void*);
BOOL Delete(void*);
BOOL Execute(void*);
BOOL Draw(void*);
BOOL IsDelete(void*);
extern actor_method_class Table;
};
};
#endif /* D_A_OBJ_OTBLE_H */