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025b7e459a
It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this.
45 lines
1.1 KiB
C++
45 lines
1.1 KiB
C++
#ifndef D_A_OBJ_SWHEAVY_H
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#define D_A_OBJ_SWHEAVY_H
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#include "f_op/f_op_actor.h"
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#include "d/d_bg_w.h"
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namespace daObjSwheavy {
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class Act_c : public fopAc_ac_c {
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public:
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void attr() const {}
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void is_switch() const {}
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void off_switch() const {}
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void on_switch() const {}
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void prm_get_swSave() const {}
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void prm_get_type() const {}
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void rev_switch() const {}
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void solidHeapCB(fopAc_ac_c*);
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void create_heap();
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s32 _create();
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bool _delete();
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void set_mtx();
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void init_mtx();
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void rideCB(dBgW*, fopAc_ac_c*, fopAc_ac_c*);
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void calc_top_pos();
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void top_bg_aim_req(float, short);
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void set_push_flag();
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void mode_upper_init();
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void mode_upper();
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void mode_u_l_init();
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void mode_u_l();
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void mode_lower_init();
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void mode_lower();
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void mode_l_u_init();
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void mode_l_u();
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bool _execute();
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bool _draw();
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public:
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/* Place member variables here */
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};
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};
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#endif /* D_A_OBJ_SWHEAVY_H */
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