Files
tww/include/d/actor/d_a_warpf.h
T
LagoLunatic 025b7e459a Switch return type of _execute/_draw/_delete to be bool by default instead of BOOL
It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this.
2025-02-01 16:17:46 -05:00

47 lines
1012 B
C++

#ifndef D_A_WARPF_H
#define D_A_WARPF_H
#include "f_op/f_op_actor.h"
class daWarpf_c : public fopAc_ac_c {
public:
void CreateHeap();
bool _delete();
void checkEndDemo();
void onEndDemo();
void CreateInit();
s32 _create();
bool _execute();
void eventOrder();
void checkOrder();
void demo_proc();
void initWait(int);
void actWait(int);
void initWarpStart(int);
void actWarpStart(int);
void initWarpMode_1(int);
void actWarpMode_1(int);
void initWarpMode_2(int);
void actWarpMode_2(int);
void initWarpMode_3(int);
void actWarpMode_3(int);
void initEndWait(int);
void actEndWait(int);
void check_warp_event();
void get_distance();
void get_earth_pos();
void set_effect();
void set_effect_wind00();
void get_angle_wind01();
void anim_play();
void setEndAnim();
void set_se();
void set_mtx();
bool _draw();
public:
/* Place member variables here */
};
#endif /* D_A_WARPF_H */