Files
tww/include/d/actor/d_a_fire.h
T

30 lines
560 B
C++

#ifndef D_A_FIRE_H
#define D_A_FIRE_H
#include "f_op/f_op_actor.h"
class daFire_c : public fopAc_ac_c {
public:
BOOL _delete();
void CreateInit();
s32 _create();
BOOL _execute();
void search_wind();
void ctrlEffect();
void demo_proc();
void normal_proc();
void eventOrder();
void checkOrder();
void execStopFire();
void execStopNowFire();
void execPlayFire();
void setDirParticle(cXyz*);
void checkCol();
BOOL _draw();
public:
/* Place member variables here */
};
#endif /* D_A_FIRE_H */