Files
tww/include/d/actor/d_a_ikari.h
T

27 lines
551 B
C++

#ifndef D_A_IKARI_H
#define D_A_IKARI_H
#include "f_op/f_op_actor.h"
#include "SSystem/SComponent/c_phase.h"
class daIkari_c : public fopAc_ac_c {
public:
void setMtx();
void _createHeap();
void getArg();
BOOL _execute();
BOOL _draw();
s32 _create();
BOOL _delete();
public:
/* 0x290 */ request_of_phase_process_class mPhs;
/* 0x298 */ J3DModel* mpModel;
/* 0x29C */ u8 mEnvType;
/* 0x29D */ u8 mModelType;
/* 0x29E */ u8 m29E[0x2A0 - 0x29E];
/* 0x2A0 */ int mTimer;
};
#endif /* D_A_IKARI_H */