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40 lines
930 B
C++
40 lines
930 B
C++
#ifndef D_A_OBJ_LADDER_H
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#define D_A_OBJ_LADDER_H
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#include "f_op/f_op_actor.h"
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namespace daObjLadder {
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class Act_c : public fopAc_ac_c {
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public:
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void prm_get_evId() const {}
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void prm_get_swSave() const {}
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void prm_get_type() const {}
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void CreateHeap();
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s32 Create();
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void Mthd_Create();
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BOOL Delete();
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void Mthd_Delete();
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void demo_end_reset();
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void mode_wait_init();
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void mode_wait();
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void mode_demoreq_init();
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void mode_demoreq();
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void mode_vib_init();
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void mode_vib();
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void mode_drop_init();
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void mode_drop();
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void mode_fell_init();
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void mode_fell();
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void set_mtx();
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void init_mtx();
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void Execute(float(**)[3][4]);
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BOOL Draw();
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public:
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/* Place member variables here */
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};
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};
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#endif /* D_A_OBJ_LADDER_H */
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