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43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
#ifndef D_A_OBJ_MAGMAROCK_H
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#define D_A_OBJ_MAGMAROCK_H
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#include "f_op/f_op_actor.h"
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namespace daObjMagmarock {
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class Act_c : public fopAc_ac_c {
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public:
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void MeltDownRequest() {}
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inline s32 _create();
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inline BOOL _delete();
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inline BOOL _draw();
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inline BOOL _execute();
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void checkProcess(void (daObjMagmarock::Act_c::*)()) {}
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void setProcess(void (daObjMagmarock::Act_c::*)()) {}
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void set_mtx();
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void demo_move();
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void ControlEffect();
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void play_anim();
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void appear_proc_init();
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void appear_proc();
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void wait_proc_init();
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void wait_proc();
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void stay_proc_init();
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void stay_proc();
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void quake_proc_init();
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void quake_proc();
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void vanish_proc_init();
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void vanish_proc();
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void CreateHeap();
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void CreateInit();
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void LiftUpRequest(cXyz&);
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void BeforeLiftRequest(cXyz&);
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void calc_ground_quat();
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public:
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/* Place member variables here */
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};
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};
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#endif /* D_A_OBJ_MAGMAROCK_H */
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