Files
tww/include/d/actor/d_a_obj_swpush.h
T
2023-11-26 20:00:50 -05:00

67 lines
1.8 KiB
C++

#ifndef D_A_OBJ_SWPUSH_H
#define D_A_OBJ_SWPUSH_H
#include "f_op/f_op_actor.h"
#include "d/d_bg_w.h"
class J3DNode;
namespace daObjSwpush {
class Act_c : public fopAc_ac_c {
public:
void attr() const {}
void is_switch() const {}
void off_switch() const {}
void on_switch() const {}
void prmZ_get_swSave2() const {}
void prm_get_evId() const {}
void prm_get_mdl() const {}
void prm_get_swSave() const {}
void prm_get_type() const {}
void prm_get_version() const {}
void rev_switch() const {}
void prmZ_init();
void is_switch2() const;
void solidHeapCB(fopAc_ac_c*);
void create_heap();
void create_res_load();
void Mthd_Create();
void Mthd_Delete();
void set_mtx();
void init_mtx();
void set_btp_frame();
void rideCB(dBgW*, fopAc_ac_c*, fopAc_ac_c*);
void jnodeCB(J3DNode*, int);
void calc_top_pos();
void top_bg_aim_req(float, short);
void set_push_flag();
void mode_upper_init();
void mode_upper();
void mode_u_l_init();
void mode_u_l();
void mode_lower_init();
void mode_lower();
void mode_l_u_init();
void mode_l_u();
void demo_non_init();
void demo_non();
void demo_reqPause_init();
void demo_reqPause();
void demo_runPause_init();
void demo_runPause();
void demo_stop_puase();
void demo_reqSw_init();
void demo_reqSw();
void demo_runSw_init();
void demo_runSw();
void Mthd_Execute();
void Mthd_Draw();
public:
/* Place member variables here */
};
};
#endif /* D_A_OBJ_SWPUSH_H */