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67 lines
1.8 KiB
C++
67 lines
1.8 KiB
C++
#ifndef D_A_OBJ_SWPUSH_H
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#define D_A_OBJ_SWPUSH_H
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#include "f_op/f_op_actor.h"
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#include "d/d_bg_w.h"
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class J3DNode;
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namespace daObjSwpush {
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class Act_c : public fopAc_ac_c {
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public:
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void attr() const {}
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void is_switch() const {}
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void off_switch() const {}
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void on_switch() const {}
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void prmZ_get_swSave2() const {}
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void prm_get_evId() const {}
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void prm_get_mdl() const {}
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void prm_get_swSave() const {}
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void prm_get_type() const {}
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void prm_get_version() const {}
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void rev_switch() const {}
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void prmZ_init();
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void is_switch2() const;
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void solidHeapCB(fopAc_ac_c*);
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void create_heap();
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void create_res_load();
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void Mthd_Create();
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void Mthd_Delete();
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void set_mtx();
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void init_mtx();
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void set_btp_frame();
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void rideCB(dBgW*, fopAc_ac_c*, fopAc_ac_c*);
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void jnodeCB(J3DNode*, int);
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void calc_top_pos();
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void top_bg_aim_req(float, short);
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void set_push_flag();
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void mode_upper_init();
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void mode_upper();
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void mode_u_l_init();
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void mode_u_l();
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void mode_lower_init();
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void mode_lower();
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void mode_l_u_init();
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void mode_l_u();
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void demo_non_init();
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void demo_non();
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void demo_reqPause_init();
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void demo_reqPause();
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void demo_runPause_init();
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void demo_runPause();
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void demo_stop_puase();
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void demo_reqSw_init();
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void demo_reqSw();
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void demo_runSw_init();
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void demo_runSw();
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void Mthd_Execute();
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void Mthd_Draw();
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public:
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/* Place member variables here */
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};
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};
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#endif /* D_A_OBJ_SWPUSH_H */
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