mirror of
https://github.com/zeldaret/tww.git
synced 2026-06-12 13:34:46 -04:00
352 lines
9.7 KiB
C++
352 lines
9.7 KiB
C++
//
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// Generated by dtk
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// Translation Unit: d_a_andsw0.cpp
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//
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#include "d/actor/d_a_andsw0.h"
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#include "f_op/f_op_actor_mng.h"
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#include "d/d_com_inf_game.h"
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#include "d/d_procname.h"
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#include "d/actor/d_a_bk.h"
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#include "d/actor/d_a_bb.h"
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enum {
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ACT_ON_ALL = 0,
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ACT_OFF_ALL,
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ACT_WAIT = 10,
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ACT_TIMER = 20,
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ACT_TIMER2,
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ACT_TIMER_SET = 30,
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};
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static s32 daAndsw0_Draw(andsw0_class*) {
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return 1;
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}
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static void daAndsw0_check(andsw0_class* i_this) {
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/* Nonmatching */
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s32 numToCheck = i_this->mNumSwitchesToCheck;
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u32 switchIdxToCheck;
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if (i_this->mFirstSwitchToCheck) {
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switchIdxToCheck = i_this->mFirstSwitchToCheck;
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} else {
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switchIdxToCheck = i_this->mSwitchToSet + 1;
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}
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switch(i_this->mAction) {
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case ACT_ON_ALL:
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for(int i = 0; i < numToCheck; i++) {
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if(dComIfGs_isSwitch(switchIdxToCheck, fopAcM_GetRoomNo(i_this)) == false) {
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break;
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}
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if(i == numToCheck - 1) {
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if(i_this->mBehaviorType != 3) {
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dComIfGs_onSwitch(i_this->mSwitchToSet, fopAcM_GetRoomNo(i_this));
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}
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switch(i_this->mBehaviorType) {
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case 0:
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i_this->mAction = ACT_WAIT;
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break;
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case 3:
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i_this->mAction = ACT_TIMER_SET;
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i_this->mTimer = 65;
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break;
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default:
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i_this->mAction = ACT_OFF_ALL;
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break;
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}
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}
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switchIdxToCheck += 1;
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}
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break;
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case ACT_OFF_ALL:
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u32 switchIdxToCheck2 = i_this->mFirstSwitchToCheck ? i_this->mFirstSwitchToCheck : i_this->mSwitchToSet + 1;
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for(int i = 0; i < numToCheck; i++) {
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if(dComIfGs_isSwitch(switchIdxToCheck2, fopAcM_GetRoomNo(i_this)) == false) {
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dComIfGs_offSwitch(i_this->mSwitchToSet, fopAcM_GetRoomNo(i_this));
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i_this->mAction = ACT_ON_ALL;
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break;
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}
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switchIdxToCheck2 += 1;
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}
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break;
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case ACT_TIMER:
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i_this->mTimer = (i_this->orig.angle.z & 0xFF) * 15;
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if(fopAcM_isSwitch(i_this, i_this->mSwitchToSet)) {
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i_this->mAction = ACT_WAIT;
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}
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else {
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for(int i = 0; i < numToCheck; i++) {
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if(fopAcM_isSwitch(i_this, switchIdxToCheck)) {
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i_this->mAction += 1;
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break;
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}
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switchIdxToCheck += 1;
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}
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}
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break;
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case ACT_TIMER2:
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i_this->mTimer -= 1;
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if(i_this->mTimer == 0) {
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for(int i = 0; i < numToCheck; i++) {
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fopAcM_offSwitch(i_this, switchIdxToCheck);
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switchIdxToCheck += 1;
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}
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i_this->mAction = ACT_TIMER;
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}
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else {
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switchIdxToCheck = i_this->mFirstSwitchToCheck ? i_this->mFirstSwitchToCheck : i_this->mSwitchToSet + 1;
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for(int i = 0; i < numToCheck; i++) {
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if(fopAcM_isSwitch(i_this, switchIdxToCheck) == false) {
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break;
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}
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if(i == numToCheck - 1) {
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fopAcM_onSwitch(i_this, i_this->mSwitchToSet);
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i_this->mAction = ACT_WAIT;
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}
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switchIdxToCheck += 1;
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}
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}
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break;
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case ACT_TIMER_SET:
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i_this->mTimer -= 1;
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if(i_this->mTimer == 0) {
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fopAcM_onSwitch(i_this, i_this->mSwitchToSet);
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i_this->mAction = ACT_WAIT;
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}
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break;
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case ACT_WAIT:
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default:
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break;
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}
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}
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static void* ac[7];
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static s32 check_count;
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static void* bk_s_sub1(void* i_this, void*) {
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if(fopAcM_IsActor(i_this) && fopAcM_GetName(i_this) == PROC_BK && (fopAcM_GetParam(i_this) & 0xF) == 7) {
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s32 count = check_count; //regswaps without this
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if(count < 2) {
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ac[check_count] = i_this;
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check_count++;
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}
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return 0;
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}
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return 0;
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}
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static void* bk_s_sub2(void* i_this, void*) {
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if(fopAcM_IsActor(i_this) && fopAcM_GetName(i_this) == PROC_BK && (fopAcM_GetParam(i_this) & 0xF) == 4) {
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s32 count = check_count; //regswaps without this
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if(count == 2) {
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ac[check_count] = i_this;
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check_count++;
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}
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return 0;
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}
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return 0;
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}
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static void* bk_s_sub3(void* i_this, void*) {
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if(fopAcM_IsActor(i_this) && fopAcM_GetName(i_this) == PROC_BK && (fopAcM_GetParam(i_this) & 0xF) == 5) {
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s32 count = check_count; //regswaps without this
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if(count < 5) {
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ac[check_count] = i_this;
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check_count++;
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}
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return 0;
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}
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return 0;
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}
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static void* bb_s_sub(void* i_this, void*) {
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if(fopAcM_IsActor(i_this) && fopAcM_GetName(i_this) == PROC_BB) {
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s32 count = check_count; //regswaps without this
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if(count < 7) {
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ac[check_count] = i_this;
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check_count++;
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}
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return 0;
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}
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return 0;
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}
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static s32 hajimari_actor_entry(andsw0_class* i_this) {
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for(int i = 0; i < 7; i++) {
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ac[i] = 0;
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}
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check_count = 0;
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fpcM_Search(&bk_s_sub1, i_this);
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fpcM_Search(&bk_s_sub2, i_this);
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fpcM_Search(&bk_s_sub3, i_this);
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check_count = 5;
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fpcM_Search(&bb_s_sub, i_this);
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for(int i = 0; i < 7; i++) {
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if(ac[i] == 0) {
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return 0;
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}
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}
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return 1;
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}
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static void hajimarinomori_check(andsw0_class* i_this) {
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fopAc_ac_c* actor = i_this;
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if (i_this->mBehaviorType == 0) {
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if (hajimari_actor_entry(i_this)) {
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i_this->mBehaviorType = 1;
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}
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}
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else {
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for(int i = 0; i < 7; i++) {}
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if (dComIfGs_isEventBit(4)) {
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bb_class* kargaroc = (bb_class*)ac[5];
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fopAcM_delete(kargaroc);
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kargaroc = (bb_class*)ac[6];
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fopAcM_delete(kargaroc);
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bk_class* bokoblin = (bk_class*)ac[3];
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bokoblin->m121C = 1;
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bokoblin = (bk_class*)ac[4];
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bokoblin->m121C = 1;
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if (dComIfGs_isEventBit(0x301)) {
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bokoblin = (bk_class*)ac[0];
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bokoblin->m121C = 1;
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}
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if (dComIfGs_isEventBit(0x480)) {
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bokoblin = (bk_class*)ac[1];
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bokoblin->m121C = 1;
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}
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if (dComIfGs_isEventBit(0x301) && dComIfGs_isEventBit(0x480)) {
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bokoblin = (bk_class*)ac[2];
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bokoblin->m121C = 1;
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}
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}
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else {
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bk_class* bokoblin = (bk_class*)ac[0];
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bokoblin->m121C = 1;
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bokoblin = (bk_class*)ac[1];
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bokoblin->m121C = 1;
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}
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fopAcM_delete(actor);
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}
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}
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static void event_start_check(andsw0_class* i_this) {
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fopAc_ac_c* actor = i_this;
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switch (i_this->mEventState) {
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case 0:
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if (i_this->mEventIdx != -1 && fopAcM_isSwitch(actor, i_this->mSwitchToSet)) {
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if (actor->mEvtInfo.checkCommandDemoAccrpt()) {
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i_this->mEventState++;
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} else {
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fopAcM_orderOtherEventId(actor, i_this->mEventIdx, i_this->mEventNo);
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}
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}
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break;
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case 1:
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if (dComIfGp_evmng_endCheck(i_this->mEventIdx)) {
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dComIfGp_event_reset();
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i_this->mEventState++;
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}
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break;
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case 2:
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break;
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}
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}
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static s32 daAndsw0_Execute(andsw0_class* i_this) {
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event_start_check(i_this);
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if (i_this->mNumSwitchesToCheck == 0xFF)
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hajimarinomori_check(i_this);
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else
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daAndsw0_check(i_this);
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return 1;
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}
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static s32 daAndsw0_IsDelete(andsw0_class*) {
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return 1;
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}
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static s32 daAndsw0_Delete(andsw0_class*) {
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return 1;
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}
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static s32 daAndsw0_Create(fopAc_ac_c* ac) {
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fopAcM_SetupActor(ac, andsw0_class);
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andsw0_class * i_this = (andsw0_class *)ac;
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i_this->mNumSwitchesToCheck = (fopAcM_GetParam(ac) >> 0) & 0xFF;
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i_this->mBehaviorType = (fopAcM_GetParam(ac) >> 8) & 0xFF;
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i_this->mSwitchToSet = (fopAcM_GetParam(ac) >> 24) & 0xFF;
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i_this->mFirstSwitchToCheck = (fopAcM_GetParam(ac) >> 16) & 0xFF;
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i_this->mTimer = (i_this->orig.angle.z & 0xFF) * 15;
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i_this->mEventNo = i_this->orig.angle.x;
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i_this->mEventIdx = dComIfGp_evmng_getEventIdx(NULL, i_this->mEventNo);
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if (i_this->mBehaviorType == 2)
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i_this->mAction = ACT_TIMER;
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if (i_this->mFirstSwitchToCheck == 0xFF)
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i_this->mFirstSwitchToCheck = 0;
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if (i_this->mNumSwitchesToCheck == 0xFF) {
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i_this->mSwitchToSet = 0;
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i_this->mBehaviorType = 0;
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}
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return cPhs_COMPLEATE_e;
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}
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static actor_method_class l_daAndsw0_Method = {
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(process_method_func)daAndsw0_Create,
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(process_method_func)daAndsw0_Delete,
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(process_method_func)daAndsw0_Execute,
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(process_method_func)daAndsw0_IsDelete,
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(process_method_func)daAndsw0_Draw,
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};
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actor_process_profile_definition g_profile_ANDSW0 = {
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fpcLy_CURRENT_e,
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7,
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fpcPi_CURRENT_e,
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PROC_ANDSW0,
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&g_fpcLf_Method.mBase,
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sizeof(andsw0_class),
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0,
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0,
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&g_fopAc_Method.base,
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0x0135,
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&l_daAndsw0_Method,
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fopAcStts_UNK40000_e,
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fopAc_ACTOR_e,
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fopAc_CULLBOX_0_e,
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};
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