mirror of
https://github.com/zeldaret/tww.git
synced 2026-07-11 22:40:11 -04:00
move placement new to MSL_C
This commit is contained in:
@@ -187,10 +187,6 @@ void* operator new[](size_t size, JKRHeap* heap, int alignment);
|
||||
void operator delete(void* ptr);
|
||||
void operator delete[](void* ptr);
|
||||
|
||||
inline void* operator new(size_t size, void* ptr) {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
void JKRDefaultMemoryErrorRoutine(void* heap, u32 size, int alignment);
|
||||
|
||||
inline void* JKRAllocFromHeap(JKRHeap* heap, u32 size, int alignment) {
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
#ifndef MSL_NEW_H_
|
||||
#define MSL_NEW_H_
|
||||
|
||||
#include "MSL_C/MSL_Common/Src/stddef.h"
|
||||
|
||||
inline void* operator new(size_t size, void* ptr) {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -1,6 +1,7 @@
|
||||
#ifndef F_OP_ACTOR_MNG_H_
|
||||
#define F_OP_ACTOR_MNG_H_
|
||||
|
||||
#include "MSL_C/new.h"
|
||||
#include "f_op/f_op_actor.h"
|
||||
#include "f_op/f_op_actor_iter.h"
|
||||
#include "f_pc/f_pc_manager.h"
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include "JSystem/JKernel/JKRSolidHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "JSystem/JUtility/JUTConsole.h"
|
||||
#include "MSL_C/new.h"
|
||||
#include "global.h"
|
||||
|
||||
/* 802B3290-802B333C .text create__12JKRSolidHeapFUlP7JKRHeapb */
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include "JSystem/JKernel/JKRStdHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "JSystem/JUtility/JUTConsole.h"
|
||||
#include "MSL_C/new.h"
|
||||
#include "global.h"
|
||||
|
||||
/* 802B0F34-802B0FE0 .text create__10JKRStdHeapFUlP7JKRHeapb */
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "JSystem/JUtility/JUTDirectPrint.h"
|
||||
#include "JSystem/JUtility/JUTVideo.h"
|
||||
#include "MSL_C/new.h"
|
||||
#include "MSL_C/stdio.h"
|
||||
#include "dolphin/types.h"
|
||||
|
||||
|
||||
@@ -12,7 +12,6 @@ static u8 dummy3[4] = {0x02, 0x00, 0x02, 0x01};
|
||||
static f64 dummy4[2] = {3.0, 0.5};
|
||||
|
||||
#include "d/actor/d_a_agbsw0.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_procname.h"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
//
|
||||
|
||||
#include "d/actor/d_a_alldie.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_am.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/J3DGraphAnimator/J3DNode.h"
|
||||
#include "SSystem/SComponent/c_xyz.h"
|
||||
#include "d/d_procname.h"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_am2.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/d_bg_s_lin_chk.h"
|
||||
#include "d/d_s_play.h"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
//
|
||||
|
||||
#include "d/actor/d_a_andsw0.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_procname.h"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_andsw2.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "dolphin/types.h"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
//
|
||||
|
||||
#include "d/actor/d_a_arrow.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_procname.h"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
//
|
||||
|
||||
#include "d/actor/d_a_arrow_iceeff.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
#include "m_Do/m_Do_graphic.h"
|
||||
#include "SSystem/SComponent/c_lib.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
|
||||
/* 00000078-00000108 .text setTopPos__18daArrow_Lighteff_cFv */
|
||||
void daArrow_Lighteff_c::setTopPos() {
|
||||
@@ -424,4 +423,3 @@ actor_process_profile_definition g_profile_ARROW_LIGHTEFF = {
|
||||
fopAc_ACTOR_e,
|
||||
fopAc_CULLBOX_CUSTOM_e,
|
||||
};
|
||||
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
#include "SSystem/SComponent/c_lib.h"
|
||||
#include "JSystem/JKernel/JKRExpHeap.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JKernel/JKRSolidHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_bk.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/actor/d_a_obj_search.h"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
//
|
||||
|
||||
#include "d/actor/d_a_bomb.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "SSystem/SComponent/c_counter.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_procname.h"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_bomb2.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "d/d_kankyo_wether.h"
|
||||
#include "f_op/f_op_camera_mng.h"
|
||||
#include "f_op/f_op_kankyo_mng.h"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
//
|
||||
|
||||
#include "d/actor/d_a_boss_item.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "f_op/f_op_actor.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "d/d_procname.h"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
//
|
||||
|
||||
#include "d/actor/d_a_branch.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "d/d_procname.h"
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include "d/d_drawlist.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_item_data.h"
|
||||
#include "d/d_item.h"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
//
|
||||
|
||||
#include "d/actor/d_a_disappear.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "f_op/f_op_actor.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "d/d_procname.h"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_dr.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "m_Do/m_Do_ext.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include "d/d_level_se.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
|
||||
const char* daFan_c::m_arcname[3] = { "Hsen1", "Hsen1", "Hsen3", };
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
//
|
||||
|
||||
#include "d/actor/d_a_ghostship.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "SSystem/SComponent/c_math.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
#include "d/d_procname.h"
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
#include "d/d_item_data.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/d_tree.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "SSystem/SComponent/c_sxyz.h"
|
||||
|
||||
namespace daGrass_prm {
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
//
|
||||
|
||||
#include "d/actor/d_a_hookshot.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
#include "SSystem/SComponent/c_counter.h"
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include "d/actor/d_a_hot_floor.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JParticle/JPAParticle.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "d/d_bg_w.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_ib.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_s_play.h"
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include "d/actor/d_a_player_main.h"
|
||||
#include "d/actor/d_a_sea.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
#include "f_op/f_op_camera_mng.h"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_kaji.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
#include "m_Do/m_Do_ext.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
#include "SSystem/SComponent/c_lib.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
|
||||
/* 00000078-0000024C .text get_check_pos__FP13kytag00_class */
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
|
||||
/* 00000078-0000007C .text wether_tag_move__FP13kytag01_class */
|
||||
void wether_tag_move(kytag01_class* i_this) {
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
*/
|
||||
|
||||
#include "d/actor/d_a_kytag04.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_procname.h"
|
||||
@@ -83,4 +82,3 @@ actor_process_profile_definition g_profile_KYTAG04 = {
|
||||
fopAc_ACTOR_e,
|
||||
fopAc_CULLBOX_0_e,
|
||||
};
|
||||
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
//
|
||||
|
||||
#include "d/actor/d_a_kytag05.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JAZelAudio/JAIZelBasic.h"
|
||||
#include "d/actor/d_a_player.h"
|
||||
#include "d/actor/d_a_player_main.h"
|
||||
@@ -163,4 +162,4 @@ actor_process_profile_definition g_profile_KYTAG05 = {
|
||||
fopAcStts_UNK4000_e | fopAcStts_UNK40000_e,
|
||||
fopAc_ACTOR_e,
|
||||
fopAc_CULLBOX_0_e,
|
||||
};
|
||||
};
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
*/
|
||||
|
||||
#include "d/actor/d_a_kytag06.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "f_op/f_op_actor.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
@@ -92,4 +91,4 @@ actor_process_profile_definition g_profile_KYTAG06 = {
|
||||
fopAcStts_UNK4000_e | fopAcStts_UNK40000_e,
|
||||
fopAc_ACTOR_e,
|
||||
fopAc_CULLBOX_0_e,
|
||||
};
|
||||
};
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
//
|
||||
|
||||
#include "d/actor/d_a_lamp.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
//
|
||||
|
||||
#include "d/actor/d_a_magma.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_mbdoor.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "m_Do/m_Do_ext.h"
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include "d/d_item_data.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
|
||||
namespace daMmusic {
|
||||
namespace {
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_mozo.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_kankyo.h"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
//
|
||||
|
||||
#include "d/actor/d_a_nh.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_procname.h"
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include "d/d_item_data.h"
|
||||
#include "d/actor/d_a_player_main.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "m_Do/m_Do_controller_pad.h"
|
||||
#include "d/d_npc.h"
|
||||
#include "d/d_snap.h"
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include "d/actor/d_a_npc_md.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "d/d_item_data.h"
|
||||
#include "m_Do/m_Do_controller_pad.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_obj_AjavW.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "d/d_bg_w.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_obj_Vteng.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "d/d_bg_w.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_kankyo.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "d/d_procname.h"
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_obj_Ygush00.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "d/d_a_obj.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_obj_adnno.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "d/d_bg_w.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include "d/d_procname.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
|
||||
namespace daObjAkabe {
|
||||
const char* const Act_c::M_arcname[4] = {
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
//
|
||||
|
||||
#include "d/actor/d_a_obj_barrier.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "d/actor/d_a_player_main.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include "d/actor/d_a_obj_bscurtain.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JParticle/JPAParticle.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "d/d_bg_w.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_obj_cafelmp.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "d/d_bg_w.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_obj_dmgroom.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "d/d_bg_w.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_obj_dragonhead.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "d/d_bg_w.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_obj_eayogn.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "d/d_bg_w.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_obj_ganonbed.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "d/d_bg_w.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_obj_gong.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "d/d_a_obj.h"
|
||||
#include "d/d_bg_w.h"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_obj_hfuck1.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "d/d_cc_d.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
#include "d/d_procname.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "f_op/f_op_camera_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "m_Do/m_Do_ext.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include "d/actor/d_a_obj_homensmoke.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/d_particle.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include "d/d_procname.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
|
||||
Mtx daObjKanat::Act_c::M_tmp_mtx;
|
||||
const char daObjKanat::Act_c::M_arcname[] = "Kanat";
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include "f_pc/f_pc_manager.h"
|
||||
#include "f_op/f_op_msg.h"
|
||||
#include "f_op/f_op_draw_tag.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "JSystem/J3DGraphBase/J3DSys.h"
|
||||
#include "JAZelAudio/JAIZelBasic.h"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_obj_monument.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "d/d_a_obj.h"
|
||||
#include "d/d_bg_w.h"
|
||||
|
||||
@@ -15,7 +15,6 @@ u8 dummy5[0x4C];
|
||||
#include "d/actor/d_a_obj_movebox.h"
|
||||
#include "d/d_cc_d.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_obj_mtest.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/J3DGraphAnimator/J3DModel.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
//
|
||||
|
||||
#include "d/actor/d_a_obj_paper.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "f_op/f_op_actor.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
*/
|
||||
|
||||
#include "d/actor/d_a_obj_pbka.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
@@ -117,4 +116,4 @@ actor_process_profile_definition g_profile_Obj_Pbka = {
|
||||
fopAcStts_UNK40000_e | fopAcStts_CULL_e,
|
||||
fopAc_ACTOR_e,
|
||||
fopAc_CULLBOX_CUSTOM_e,
|
||||
};
|
||||
};
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_obj_toripost.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "d/actor/d_a_player.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
|
||||
s32 daObjWood::Act_c::_create() {
|
||||
fopAcM_SetupActor(this, Act_c);
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
#include "d/d_kankyo_rain.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
|
||||
namespace daObjZouk {
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
#include "d/actor/d_a_player_HIO.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_com_lib_game.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/d_kankyo.h"
|
||||
#include "JSystem/JKernel/JKRSolidHeap.h"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
//
|
||||
|
||||
#include "d/actor/d_a_race_item.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/actor/d_a_sea.h"
|
||||
#include "d/d_item_data.h"
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include "d/actor/d_a_rd.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
#include "d/d_lib.h"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
//
|
||||
|
||||
#include "d/actor/d_a_scene_change.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "f_op/f_op_actor.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include "d/d_procname.h"
|
||||
#include "d/d_stage.h"
|
||||
#include "m_Do/m_Do_lib.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "d/actor/d_a_daiocta.h"
|
||||
|
||||
daSea_packet_c l_cloth;
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
* d_a_seatag.cpp
|
||||
*/
|
||||
#include "d/actor/d_a_seatag.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "d/d_procname.h"
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_shop_item.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_s_play.h"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
//
|
||||
|
||||
#include "d/actor/d_a_spotbox.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_swattack.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "d/d_cc_d.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_swc00.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "d/actor/d_a_switem.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/d_cc_d.h"
|
||||
#include "f_op/f_op_draw_tag.h"
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include "d/actor/d_a_player.h"
|
||||
#include "m_Do/m_Do_ext.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
|
||||
const char * daSwTact_c::m_arcname = "Itact";
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
#include "m_Do/m_Do_ext.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
#include "SSystem/SComponent/c_lib.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
|
||||
/* 00000078-000000C4 .text daSwtdoor_Draw__FP13swtdoor_class */
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
//
|
||||
|
||||
#include "d/actor/d_a_tag_ghostship.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_procname.h"
|
||||
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
*/
|
||||
|
||||
#include "d/actor/d_a_tag_kb_item.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "dolphin/types.h"
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
// Translation Unit: d_a_tag_msg.cpp
|
||||
//
|
||||
#include "d/actor/d_a_tag_msg.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "d/actor/d_a_player_main.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_procname.h"
|
||||
@@ -306,4 +305,4 @@ actor_process_profile_definition g_profile_TAG_MSG = {
|
||||
fopAcStts_UNK4000_e | fopAcStts_UNK40000_e,
|
||||
fopAc_ACTOR_e,
|
||||
fopAc_CULLBOX_6_e,
|
||||
};
|
||||
};
|
||||
|
||||
@@ -11,8 +11,6 @@
|
||||
#include "d/d_procname.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/actor/d_a_player_main.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "dolphin/types.h"
|
||||
|
||||
static dCcD_SrcCyl cyl_check_src = {
|
||||
// dCcD_SrcGObjInf
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
//
|
||||
|
||||
#include "d/actor/d_a_tbox.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "d/d_bg_s_acch.h"
|
||||
#include "d/d_bg_w.h"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
//
|
||||
|
||||
#include "d/actor/d_a_vrbox.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/J3DGraphBase/J3DMatBlock.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_procname.h"
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
#include "d/d_kankyo_rain.h"
|
||||
#include "d/d_kankyo_wether.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "JSystem/J3DGraphBase/J3DMatBlock.h"
|
||||
#include "JSystem/J3DGraphBase/J3DMaterial.h"
|
||||
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include "d/d_demo.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
|
||||
const char daThrowstone_c::M_arcname[] = "Aisi";
|
||||
|
||||
|
||||
Reference in New Issue
Block a user