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https://github.com/zeldaret/tww.git
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230 lines
6.0 KiB
C++
230 lines
6.0 KiB
C++
//
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// Generated by dtk
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// Translation Unit: d_a_swtact.cpp
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//
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#include "d/actor/d_a_swtact.h"
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#include "f_op/f_op_actor_mng.h"
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#include "d/d_com_inf_game.h"
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#include "d/d_procname.h"
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#include "d/actor/d_a_player.h"
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#include "m_Do/m_Do_ext.h"
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#include "m_Do/m_Do_mtx.h"
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#include "JSystem/JUtility/JUTAssert.h"
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const char * daSwTact_c::m_arcname = "Itact";
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const f32 daSwTact_c::mDefaultR = 50.0f;
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const f32 daSwTact_c::mDefaultRwM = 100.0f;
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const u32 daSwTact_c::m_heapsize = 0x3000;
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/* 00000078-000000AC .text _delete__10daSwTact_cFv */
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bool daSwTact_c::_delete() {
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dComIfG_resDelete(&mPhs, m_arcname);
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return true;
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}
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/* 000000AC-000000CC .text CheckCreateHeap__FP10fopAc_ac_c */
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static BOOL CheckCreateHeap(fopAc_ac_c* i_ac) {
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return ((daSwTact_c *)i_ac)->CreateHeap();
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}
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/* 000000CC-00000194 .text CreateHeap__10daSwTact_cFv */
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BOOL daSwTact_c::CreateHeap() {
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J3DModelData * modelData = (J3DModelData *)dComIfG_getObjectRes(m_arcname, 3);
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JUT_ASSERT(0xe1, modelData != 0);
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model = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000022);
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if (model == NULL)
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return FALSE;
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return TRUE;
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}
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/* 00000194-0000024C .text CreateInit__10daSwTact_cFv */
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void daSwTact_c::CreateInit() {
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static const f32 cull_size[] = {
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-120.0f, -10.0f, -120.0f,
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120.0f, 10.0f, 120.0f,
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};
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mSwitchNo = daSwTact_prm::getSwitchNo(this);
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mAnswer = daSwTact_prm::getAnswer(this);
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if (daSwTact_prm::getModel(this) == 1) {
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fopAcM_SetMtx(this, model->getBaseTRMtx());
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f32 scaleZ = mScale.z;
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f32 scaleX = mScale.x;
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fopAcM_setCullSizeBox(this, cull_size[0] * scaleX, cull_size[1], cull_size[2] * scaleZ, cull_size[3] * scaleX, cull_size[4], cull_size[5] * scaleZ);
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mRadius = 100.0f;
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} else {
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mRadius = 50.0f;
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}
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}
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/* 0000024C-000002CC .text set_mtx__10daSwTact_cFv */
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void daSwTact_c::set_mtx() {
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if (daSwTact_prm::getModel(this) == 1) {
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model->setBaseScale(mScale);
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mDoMtx_stack_c::transS(current.pos);
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model->setBaseTRMtx(mDoMtx_stack_c::get());
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}
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}
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/* 000002CC-0000038C .text _create__10daSwTact_cFv */
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s32 daSwTact_c::_create() {
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fopAcM_SetupActor(this, daSwTact_c);
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s32 result = cPhs_COMPLEATE_e;
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if (daSwTact_prm::getModel(this) == 1) {
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result = dComIfG_resLoad(&this->mPhs, m_arcname);
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if (result == cPhs_COMPLEATE_e) {
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if (!fopAcM_entrySolidHeap(this, CheckCreateHeap, 0x3000)) {
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return cPhs_ERROR_e;
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}
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}
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}
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if (result == cPhs_COMPLEATE_e) {
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CreateInit();
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}
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return result;
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}
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/* 0000038C-00000410 .text getAnswer__10daSwTact_cFv */
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s32 daSwTact_c::getAnswer() {
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switch (mAnswer) {
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case 0:
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return 0;
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case 1:
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return 1;
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case 2:
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return 5;
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case 3:
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return 2;
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case 4:
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return 3;
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case 5:
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return 4;
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case 0xFF:
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default:
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return -1;
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}
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}
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/* 00000410-000006AC .text _execute__10daSwTact_cFv */
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bool daSwTact_c::_execute() {
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daPy_py_c * player = daPy_getPlayerActorClass();
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u32 stts1 = dComIfGp_checkPlayerStatus1(0, 0x01);
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if (player == NULL || dComIfGp_checkPlayerStatus0(0, 0x10000))
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return true;
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if ((player->current.pos - current.pos).absXZ() <= getR()) {
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if (mPlayerStatus != stts1 && stts1 != 0) {
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player->setTactZev(fopAcM_GetID(this), getAnswer(), NULL);
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}
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s32 tactMusic = player->getTactMusic();
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switch (mAnswer) {
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case 0:
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if (tactMusic == 0)
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mTrigger = true;
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break;
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case 1:
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if (tactMusic == 1)
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mTrigger = true;
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break;
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case 2:
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if (tactMusic == 5)
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mTrigger = true;
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break;
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case 3:
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if (tactMusic == 2)
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mTrigger = true;
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break;
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case 4:
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if (tactMusic == 3)
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mTrigger = true;
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break;
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case 5:
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if (tactMusic == 4)
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mTrigger = true;
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break;
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case 0xFF:
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if ((u32)tactMusic <= 4 || tactMusic == 5)
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mTrigger = true;
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break;
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}
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}
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if (mTrigger != 0 && !dComIfGp_event_runCheck()) {
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dComIfGs_onSwitch(mSwitchNo, fopAcM_GetHomeRoomNo(this));
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mTrigger = 0;
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}
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mPlayerStatus = stts1;
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set_mtx();
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return true;
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}
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/* 000006AC-00000720 .text _draw__10daSwTact_cFv */
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bool daSwTact_c::_draw() {
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if (daSwTact_prm::getModel(this) == 0)
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return TRUE;
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g_env_light.settingTevStruct(TEV_TYPE_BG0, ¤t.pos, &mTevStr);
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g_env_light.setLightTevColorType(model, &mTevStr);
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mDoExt_modelUpdateDL(model);
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return TRUE;
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}
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/* 00000720-00000740 .text daSwTact_Create__FPv */
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static s32 daSwTact_Create(void* i_ac) {
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return ((daSwTact_c *)i_ac)->_create();
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}
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/* 00000740-00000764 .text daSwTact_Delete__FPv */
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static BOOL daSwTact_Delete(void* i_ac) {
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return ((daSwTact_c*)i_ac)->_delete();
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}
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/* 00000764-00000788 .text daSwTact_Draw__FPv */
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static BOOL daSwTact_Draw(void* i_ac) {
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return ((daSwTact_c*)i_ac)->_draw();
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}
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/* 00000788-000007AC .text daSwTact_Execute__FPv */
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static BOOL daSwTact_Execute(void* i_ac) {
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return ((daSwTact_c*)i_ac)->_execute();
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}
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/* 000007AC-000007B4 .text daSwTact_IsDelete__FPv */
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static BOOL daSwTact_IsDelete(void* i_ac) {
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return TRUE;
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}
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actor_method_class daSwTactMethodTable = {
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(process_method_func)daSwTact_Create,
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(process_method_func)daSwTact_Delete,
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(process_method_func)daSwTact_Execute,
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(process_method_func)daSwTact_IsDelete,
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(process_method_func)daSwTact_Draw,
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};
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actor_process_profile_definition g_profile_SW_TACT = {
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fpcLy_CURRENT_e,
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7,
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fpcPi_CURRENT_e,
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PROC_SW_TACT,
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&g_fpcLf_Method.mBase,
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sizeof(daSwTact_c),
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0,
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0,
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&g_fopAc_Method.base,
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0x013B,
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&daSwTactMethodTable,
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fopAcStts_CULL_e | fopAcStts_UNK4000_e | fopAcStts_UNK40000_e,
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fopAc_ACTOR_e,
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fopAc_CULLBOX_CUSTOM_e,
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};
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