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Update settings_overlay.cpp
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@@ -1367,7 +1367,7 @@ void Draw() noexcept {
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DrawTopBar();
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controller_mapping_wizard::Draw();
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// The wizard captures raw presses; keep them out of the game.
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const bool inputBlocked = controller_mapping_wizard::IsActive() || g_topBarVisible || g_rebind.active;
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const bool inputBlocked = controller_mapping_wizard::IsActive() || g_rebind.active;
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PADBlockInput(inputBlocked);
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InputBindings::SetInputBlocked(inputBlocked);
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DrawStartupScreen();
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